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Atlus Reveals Persona 4 Golden Coming to PlayStation Vita This Fall

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121w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has announced today that Persona 4 Golden is coming to PlayStation Vita this Fall!

To quote: Look at it. Just look at it. Your PlayStation Vita. It's so sexy, isn't it? Those sleek, glossy curves...Those adorable analog sticks... That gigantic OLED screen. Oh my goodness, dat screen.

Wouldn't it be amazing if there were some RPG, some massive RPG with dozens and dozens of hours of tried-and-true gameplay and a captivating story to tell?

Sure, it takes a while for every system to really get to that meaty part of its lifecycle, but luckily for PS Vita owners, their new handheld is going to get that game this fall.

That's right, boys and girls, Persona 4 Golden, the enhanced and expanded (yet comfortably handheld) upgrade to the award-winning RPG classic, is coming to a PS Vita near you-preferably the one in your hands as you're reading this-this fall.

The original game has an overall Metacritic score of 90 and tons of "Editor's Choice" and "Best Of" awards. It's generally considered one of the finest games ever made, certainly one of the best in its genre, delivering oodles of hours of enthralling storytelling, immensely satisfying combat, intricate party management, and addicting Persona collection...
 

Video: The Art of Gravity Rush for PlayStation Vita

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121w ago - Gravity Rush Art Director Yoshiaki Yamaguchi has shared a video concept movie today spotlighting the art of Gravity Rush for the PlayStation Vita handheld console below.

To quote: With Gravity Rush releasing on June 12th, I wanted to share how the artwork of this game came together as well as how the style of "Bande Dessinee" influenced the title's art direction.

Gravity Rush incorporates the theme of Bande Dessinee (BD), a popular Franco-Belgian comic book art style.

There are various types of BD style and they can be perceived in many ways. We first approached an element of BD we thought would fit well into the pre-existing game art.

One of the differences between realistic expression and schematic expression represented by BD is that BD exaggerates the information that author wants to convey to the audience. By doing so, it conveys more of the accurate information that the author wants to be recognized.

While considering the gravity mechanic in the game, we brainstormed with these elements in mind. If a player can move around freely, the level should not only be big horizontally, but also vertically. Therefore, we designed the city with multiple levels of layers and structures.

Additionally, the line drawing method was used to exaggerate...
 

PS Vita HBL (VHBL r148) for Super Collapse 3 is Now Available

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122w ago - As a follow-up to his previous announcement, today PlayStation Vita hacker wololo has made available VHBL r148 for Super Collapse 3 which supports up to PS Vita Firmware 1.67.

Download: [Register or Login to view links] / [Register or Login to view links]

From his blog, to quote: Less than 24hours after our public announcement of the existence of a vulnerability in the PSP game "Super Collapse 3″, Sony pulled out the game from their store, like they did for Motorstorm and Everybody's Tennis before.

Now comes the stressful moment for me: releasing the VHBL files publicly, and cross fingers that it works correctly on everybody's Vita.

It is worth mentioning that, as for our previous releases, members of the /talk forums knew about the game's name up to one week in advance, which gave most of them enough time to get the game without any issue.

I want once again to thank the community for being able to keep the secret, although it didn't go without issues. Way too many people talked about the release publicly on our forums,...
 

Resistance: Burning Skies Survival Mode Unveiled for PS Vita

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122w ago - Today Sony Senior Producer Frank Simon has unveiled the Survival Mode in Resistance: Burning Skies for PlayStation Vita.

To quote: Over the last couple of weeks we've been talking a lot about the highly anticipated multiplayer mode for Resistance: Burning Skies for PS Vita.

Supporting up to eight players over WiFi with a robust arsenal of powerful weapons and the precision and accuracy that come with dual-analog controls, Resistance: Burning Skies is sure to be the best FPS multiplayer experience available on a handheld.

We've already lifted the lid on the first two modes, Deathmatch and Team Deathmatch, and just last week at an event in San Francisco we revealed the title's last multiplayer mode, Survival Mode, an intense power struggle between humans and the gruesome Chimera.

Survival mode pits the players against each other in a race to the finish where only the strong survive. Here's how it works: in a battle of humans vs. Chimera, six players start as humans and two as Chimera.

As the Chimera players make a kils, their human victims are resurrected as Chimera so the balance slowly shifts. As the battle continues, the winner is the human player who lasts the longest in a match. We keep a timer running as you play so you can track your progress.
 

Dragon's Crown Update: Atlus Publishing Title for PS3 and PS Vita

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123w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has confirmed today that they will be publishing the upcoming video game entitled Dragon's Crown for both PS3 and PS Vita platforms.

To quote: You know how you're really excited for something and then something happens and you get even more excited?

Like that time you found out they were making a movie for The Hobbit and you were excited... but kinda bummed that Peter Jackson wouldn't be directing it.

But guess what happened: Peter Jackson announced that he would in fact direct it, and you got a heck of a lot more excited. Right?

Remember Dragon's Crown, the next project from Vanillaware announced at last E3, a multiplayer action RPG with beautiful hand-drawn visuals slated to come to PS3 and PS Vita?

BREAKING NEWS: Atlus is taking over publishing duties in Japan and North America! What's more, key (and very talented) members of the Atlus internal development team will be involved with the project as producer(s).

You know, some of the people who've worked on games in the critically acclaimed Persona series. Yeah, we know: we're stoked, too!

What does this mean for the game? For one, it means that it's going to be better than ever. It will, however, come a bit later than originally...
 
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