301w ago - Sony's UK boss Ray Maguire recently mentioned that in-game communication would be introduced to the PS3 this summer.
Daniel Dawkins, editor of PSM3 Magazine, has since said that this will bring the PS3 up to parity with X-Xox Live but that the key difference is that it's free.
To quote: TechRadar spoke with Daniel Dawkins, editor of PSM3 Magazine, this morning who told us: "This brings the PS3 up to parity with Xbox Live, the key difference being that it's free".
Dawkins added: "Sony is working its best to respond to what gamers want. The amount of evolution in terms of the firmware updates over the last year has been phenomenal."
TechRadar also spoke with Sony Computer Entertainment reps this morning. They informed us that they were currently not making any official announcements or issuing any further information on exactly how in-game comms on PS3 are set to be improved.
302w ago - Sony unveiled PhyreEngine at the GDC yesterday, a new "free to use graphics engine" from Sony Computer Entertainment. It seems as though the engine is cross platform as out of flOw, GripShift and DiRT that were developed using the engine, only flOw is exclusive to PlayStation.
Sony say a simple recompile is all that is needed on make games run on the PS3 and they promised ongoing development and support for PhyreEngine.
To quote: But why make it potentially easier to make games on a competing console? Well, it's undeniable that developers are increasingly focused on multiplatform development. It's been rather commonplace for developers to neglect PS3 with inferior and oftentimes delayed versions of multiplatform games.
With PhyreEngine, Sony is making a much more attractive plea: make games on PS3 first, guaranteeing high quality games that will not only match their 360 counterparts, but in many cases can exceed them.
Sony's message is clear: start games on the PS3, and they will be better for both PS3 and 360 owners. It appears to us that PhyreEngine is a crucial part of that plan.
306w ago - Have to commend Sony for openly embracing import gamers. The PSP and the PlayStation 3 are region free for games, but not for movies.
The latter is understandable considering movie studios are stuck with draconian product control that has a thankfully easy work around in the form of a region free DVD player. UMDs are a different story because they are region encoded and there isn't a simple fix if you are using official PSP firmware.
However, the new MTV releases indicate a change of pace. All of them have an "all" region label instead of a number indicating the region next to them. Perhaps, this is only for MTV UMDs or this is some kind of packing oversight.
I hope neither of these are the case and Sony plans to make the video format completely region free, especially if anime studios start selling entire series as cheap as the UMD Aeon Flux collection.