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MotorStorm Apocalypse: Free After Party Update Hits PSN Today

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183w ago - Lead Designer Paul Rustchynsky has announced that the MotorStorm Apocalypse PS3 free After Party update is hitting PSN today.

To quote: On behalf of the team at [Register or Login to view links], I'm here to bring news of the biggest update to MotorStorm Apocalypse so far!

We've always known that feedback from players and continued development of the game post-launch would be a key ingredient, and we're still committed to supporting this goal. Read on for an overview of the free After Party update that hits PSN tomorrow today. We hope will enhance and extend your enjoyment of the MotorStorm Apocalypse!

A New Day-and-Night Track: The Rock

The stage for this After Party is an abandoned prison island near the bay, known to the lunatic racers and ravers as The Rock. Multiple routes have been carved into the island's varied terrain, so expect off-road racing action reminiscent of the legendary island in the [Register or Login to view links].

Expansion of 'Special Events'

A heap of fresh single-player races, hand-crafted by the design talent at Evolution Studios, are being introduced via Special Events Packs. Each pack sees you play as...
 

Shadows of the Damned: A New Vision of Hell Hits PS3 Today

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183w ago - Electronic Arts Senior Producer Steve Matulac has announced that Shadows of the Damned: A New Vision of Hell hits PS3 today.

To quote: In my 20 years in the industry, I have never had an experience like the one working on Shadows of the Damned.

First off, I spent the majority of last year living in Japan and onsite with the developer; Suda51 and [Register or Login to view links]. It was a great experience living in Tokyo and working alongside the great team at Grasshopper Manufacture.

The concept of light and dark as a metaphor for good and evil is an old one, but the Light and Dark gameplay in Shadows of the Damned takes it to a whole new level. It is less literal, but rather metaphorical, in the pain and torment that is caused to our hero.

As for gameplay, the player should not take the approach of "shoot anything that moves". Each environment and enemy will require a thoughtful approach in order to progress. Usually, darkness is lethal to the player, but sometimes may be required in order to expose an enemy's weakness.

Each situation is different and the player must build upon the earlier concepts encountered in order to defeat the tougher enemies deeper in the game. Shadows of the Damned is the thinking...
 

Video: Amy is Survival Horror Evolved, Hits PSN This Summer

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183w ago - Today Djamil Kemal at Lexis Numerique has shared a video on Amy, an evolved survival horror video game that is hitting PSN this summer.

To quote: If you're into new survival-horror experiences, this post is for you! After recently releasing Red Johnson's Chronicles on PSN, we're excited to be publishing Amy on PSN later in 2011.

Amy is the upcoming game from Paul Cuisset, who may be a familiar name for some of you; In the early 90s Paul created Flashback, a classic game that is credited today as a great source of inspiration by respected game designers.

With Amy, we're now bringing Paul's innovative concepts to PS3 owners with a new development philosophy that bridges the gap between innovative indie PSN games and very ambitious Blu-ray titles.





Dark Days

The story begins on a rainy December day in 2034. Global warming is in full swing, spreading diseases and natural disasters all around the world. You play as Lana, a character who regains consciousness following a comet impact in the small town of Silver City.

Upon awakening, you discover that Silver City has descended into chaos. Violence, fury, rage, wreckage and death: the world you knew has been torn to Hell.

Struck...
 

Video: Alien Zombie Mega Death Hits PS3 on June 21, 2011

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183w ago - Art and Designer Michael Michael at PomPom Games has made available some new video footage while announcing today that Alien Zombie Mega Death will be hitting the PS3 on June 21, 2011.

To quote: Make sure you have $8 in your PlayStation Store wallet come June 21st and prepare yourself for one of the most ridiculously intense shoot-em-ups ever... or at least since [Register or Login to view links] made their last PlayStation game.

But first, a dash of history. Last year PomPom made [Register or Login to view links] on PSP minis.

Heralded as "pacy, mean-spirited, and delightful" by [Register or Login to view links], it was a simple, extremely focused platform shooter. We loved making it. Anybody with the required skill set loved playing it. Those who didn't clearly play too much backgammon.

Now, on PS3, we have the official sequel to [Register or Login to view links]! We've taken the original game, pulled out a big jar of MEGA, and gratuitously poured it all over. The result? [Register or Login to view links]!



 

Video: Hitman: Absolution Debut PS3 Trailer at E3 2011

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185w ago - IO Interactive Community Manager Nick Price posted up the debut video trailer today for Hitman: Absolution on PS3 from E3 2011.

To quote: At this very moment, an army of hard-working team members are into the second day of presenting what is a true labor of love for [Register or Login to view links] - [Register or Login to view links].

The knowledge that millions of fans have been waiting for news on Hitman is making the guys give it everything they have to present a game that we're extremely proud of at IO. Lifting the veil on the development of a new game is always fun but given the connection between the studio and Hitman, this time it's more exciting than ever.

And the debut trailer? Well, see for yourself. Agent 47, the world's deadliest assassin, returns to take on his most dangerous contract ever. This time, he finds himself betrayed by the people he trusted and must use every skill and talent he has available to claw his way out of a dark conspiracy, which takes him through a corrupt world of twisted enemies. Thankfully, 47 is a resourceful individual and nothing will stand in his way for long.





When you're creating a game with the scope of Hitman: Absolution, you don't...
 
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