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Video: Tokyo Game Show 2008: On the Floor

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309w ago - Per Jeff Rubenstein (Social Media Manager) via PS Blog today:

Ever since I've returned from Tokyo, I've been bombarded with questions of "How was it???"

In a word: awesome. But it's kind of difficult to describe the overwhelming hugeness of Tokyo (that's what the Travel Channel is for). As far as Tokyo Game Show is concerned - yeah, I can take that on.

Now I know many of you have been to shows such as PAX, The Old E3, E for All, or something smaller or more regional. TGS is much bigger. So with camera in hand, I tried to share with you the scope of TGS 08, as well as to show you what we had at our booth.





Tokyo Game Show *is* open to the public, and the 2009 edition will take place in September. Start saving your Yen now.
 

Tokyo Game Show 2008 Hands-On: Spelunker for PSN

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310w ago - Spelunker is a remake of the NES classic from Irem. Does it look familiar to you? Do you remember the game from way back in the day, 20 years ago?

If you do, it's probably because the aesthetics haven't changed much. Though boasting updated, modern graphics, the game's visuals retain a retro-stylized feel. The 2D characters are still there.

The lifts and ladders are still in the places they would've been. Overall, it looks like an interesting title for those old-school gamers looking for a blast from the past.

Of course, the question is: How does it play? First off, the controls are simple enough. It's a 2D game with a focus on platform jumping, with other actions including: riding down elevators; leaping over pits; climbing ladders; and dodging fire, steam, and toxic liquids.

You can collect items such as bombs to demolish obstacles in your way, or keys in order to progress through locked sections of a stage.

It all sounds very simple, familiar and arcadey -- in other words, a perfect fit for a PSN game. Right?
 

Why PlayStation Home Should Not be Shown at Game Shows

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310w ago - Home should not be shown at trade shows. Absolutely not. Not under any circumstances. Why? Because it is boring. Home is not a game. It's not even a user interface. It's a... thing.

Once Sony get around to deciding what that actually is will probably be the time they decide to release it, but until then - and especially in the state it was in for my TGS demonstration - it should be kept as far from prying eyes (and hands) as possible.

TGS is a games show. It's for games. Loud, exciting, playable things. But Home? So not a game. The build I was treated to yesterday went a little like this: I log on as "Ricky". Who was a girl, but hey, who am I to question someone else's naming conventions. Then I move around a bit. And I find, about three seconds into the experience, that I'm running around a near-perfect recreation of Sony's TGS booth.

Great! I think. Yeah, I'm already at TGS, and can play all these demos, but wouldn't it be awesome if people at home could be doing this, and seeing the trailers I'm seeing, and playing the demos I'm playing? It would. But in this build? No way. Not a single demo pod was active. Not a single booth was running a trailer. The main Sony theater screen (the in-Home one) was showing a short, looped trailer, but it wasn't the same stuff I could see with my real eyes...
 

PS3 Exclusive Quantum Theory Shows Promise at TGS 2008

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310w ago - A Quantum Theory Trailer from TGS 2008 is showing promise for the upcoming title.

Check out the video below courtesy of lloyd2447 via GameTrailers, and the awesome screenhot also.

Enjoy!



 

How Sony Messed Up its Tokyo Game Show Presence!

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310w ago - For years, the Tokyo Game Show has been the one show on the calendar you can bet Sony is going to put on a performance.

Okay, they may have had a few issues in the past (overheating PS3s) but in general, TGS is their best show of the year. They nearly always headline the keynote and usually announce something or other.

This year, however, I can't help but feel that Sony isn't trying. Firstly, conceding the keynote to Microsoft is bad news, especially on home soil. With no major announcements from Sony, it was up to the publishers to deliver. At Square Enix, they had a closed cinema screening showing a trailer of their upcoming titles.

Problem was, the queue took forever and the film was too long (around 20 minutes). They showed all their development projects, of which half I'm sure most were uninterested in. There were no playable next-gen titles outside of the 360 area and the Square Enix booth was right next to Microsoft's.

Also, Microsoft had huge displays of The Last Remnant and Star Ocean, illustrating the close bond between the two companies. Sony on the other hand, was in a completely different hall.

I hear you, you're saying that's not Sony's fault. Fine, let's take a look at the PlayStation area. Despite not a single other booth having an age restriction...
 
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