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Hands-on with Tearaway: Media Molecule's New PS Vita Adventure

100°
83w ago - Sony Social Media Specialist Justin Massongill has gone hands-on today with Media Molecule's new PS Vita adventure game entitled Tearaway below.

To quote: Media Molecule have proven themselves the masters of cuteness and community creativity, constructing a passionate fanbase worldwide through the madly successful LittleBigPlanet series. But what happens when the house that built a Planet sets out to create something completely new?

Maybe I should rephrase that. Their new project, Tearaway, isn't completely outside the studio's comfort zone. It's still adorable, inventive, and a true showcase of its platform's capabilities. Built with PS Vita in mind, Tearaway makes impressive (but not excessive!) use of the integrated camera and rear touchpad to craft a more tactile and immersive world.

Case in point: You'll occasionally come across transparent surfaces marked with PlayStation symbols, an indication that you can interact with that area via PS Vita's rear touchpad.

Sometimes this means tapping on the back of your Vita to beat a drum, which will launch iota or atoi (your fearless paper protagonists) far into the air above. Other times, it means poking your finger straight into the game to protect your companion from incoming enemies, or to move an object that's...
 

Grab Killzone: Mercenary a Week Early, Pre-order Bonuses Detailed

200°
84w ago - Guerrilla Cambridge Senior Producer Mark Green detailed the pre-order bonuses today for those who grab Killzone: Mercenary a week early.

To quote: With each passing week, we edge closer to the launch of Killzone: Mercenary, the first PlayStation Vita entry in the acclaimed series.

Contrary to convention, Mercenary is also edging a bit toward us: we can today confirm a new North American release date of September 10th - a week earlier than our previous target.

Players who pre-order Killzone: Mercenary will receive "Blackjack's Briefcase," a reward for their early support that affords them an early edge in both the game's competitive online multiplayer and extensive Campaign mode. It includes:

Double XP Boost

•Get out ahead of the pack! Start the 48-hour clock with this special access code and all contracts, bonuses and payoffs earn you twice the normal XP for two straight days!

In-Game Cash Bonus

•Start the game and go straight to the armory! With this bonus payout, you'll have enough Vektan Cash to pick up a new weapon before you even step foot on the battlefield.

In addition to the above, fans in the United States who reserve a copy of Killzone: Mercenary at GameStop will receive an exclusive gun...
 

Video: Jacob Jones and the Bigfoot Mystery Camps Out on PS Vita

50°
85w ago - Lucid Games Founder Nick Davies announced today alongside a video that Jacob Jones and the Bigfoot Mystery camps out on PS Vita today.

To quote: Today we're launching Episode 1 of Jacob Jones and the Bigfoot Mystery on PS Vita for just $2.99, bringing the quirky adventures of title character Jacob in the most memorable summer of his life at Camp Eagle Feather.

Eagle Feather's counselors aren't the sensible, parental figures you'd want supervising a camp filled with unruly kids. In fact, the counselors have developed a suspicious fixation, making sure every camper is well fed... extremely well fed.

Let's meet some of the characters you'll run into along the way:

•Mr. Grimmel, head of Physical Education - For someone who appears to have a pathological hatred for kids, working at a summer camp doesn't exactly seem like the perfect career choice for Mr. Grimmel. Cross him at your own peril...

•Mr. Thagorous, head of Science - What's going on inside the science lab at Camp Eagle Feather? It all seems a little more dangerous than your typical school chemistry lab.

•Mr. Hans, Groundsman - He seems friendly enough but he's obsessed with the gophers digging up his well-maintained grounds, so obsessed in fact, he's taking drastic measures to...
 

Video: Soul Sacrifice PS Vita: A Sacrificial Q&A With Keiji Inafune

300°
85w ago - Sony Social Media Manager Sid Shuman posted a video interview today of Soul Sacrifice on PS Vita alongside a sacrificial Q&A with Keiji Inafune below.

To quote: It's been just over a week since Soul Sacrifice graced PS Vita in North America, so we tracked down celebrated creator Keiji Inafune to get his thoughts on the game's launch - and how PS Vita players are adapting to the game's morally murky gameplay choices. But there's more!

In Soul Sacrifice, you can unleash a breadth of special attacks and abilities by sacrificing various Offerings. Exclusively for the community, we've listed four vouchers below, which can be redeemed to obtain otherwise inaccessible Offerings (you can't get them any other way).

NOTE: If you were unable to redeem the last two codes earlier, try the new ones listed below. Enjoy!

Soul Sacrifice: Spirits Storm Pinion

Bird feather provided by the Thunder spirits (Attributes: Volt)
C7DE-37NA-758R

Soul Sacrifice: Spirits Viviblossom

Flower of Healing provided by the Spirits (Attributes: Renew)
P5CJ-PNNL-R79C

Soul Sacrifice: Spirits Blazestone

Ball provided by the Fire Spirits (Attributes: Heat)
Q9GJ-BTNL-CEB5

Soul Sacrifice:...
 

Hohokum is Coming to PlayStation 4 (PS4), PS3, PS Vita in 2014

50°
86w ago - Co-creator Richard Hogg announced today that Hohokum is coming to PlayStation 4 (PS4), PS3 and PS Vita in 2014 with details below.

To quote: It is with great pleasure that we are able to announce Hohokum as a Sony Santa Monica project, coming to PS4, PS3 and PS Vita in 2014!

Hohokum is a collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. It is a whimsical colorful game with an emphasis on playful exploration and creativity. You take on the role of a curious flying snake-like character.

A technicolor, calligraphic, worm-like, kite-like being! The way you move around the world is very expressive and kinetic and kind of mesmerizing to play.

One of the main aims for Hohokum is to create something where the usual pressures of videogames - constantly being told to do things, fearing failure and being challenged to earn progress - were all absent.

This is quite a challenge, but we're really excited about how it's coming together. There are goals and secrets to discover. There are even Trophies. But at its heart Hohokum is a playground, a place to wander about, perhaps even lose yourself in.

It is kind of awesome to be able to finally say that. We have been working away on the game for the last year, maintaining...
 
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