Perry: Sony has no chance of making money on the PS3

400°
295w ago - Well respected Acclaim boss David Perry has stated that because sony has sold the PS3 at a lost, they basically have no chance of making money on the PlayStation 3.

He added "if they release the PlayStation 4 and have an even more expensive console and raise the cost of games by ten dollars, that would not be good."

To quote: "Because of the cost of making the PlayStation 3 and because they sold it at a loss, Sony basically has pretty much no chance of making money on the PS3, because it's lost more money than they made during the entire peak of the PlayStation 2 - it's not going to happen again for Sony," stated Perry.

"If they release the PlayStation 4 and have an even more expensive console and raise the cost of games by ten dollars, that would not be good," he added.
 

Microsoft may have 2,000 developers working on Windows 7

50°
295w ago - Microsoft Corp.'s head of engineering for the Windows 7 operating system said there are 25 "feature teams" of about 100 employees each working on the upcoming replacement to Windows Vista.

Windows 7 teams work on anything from external features, such as user interfaces, to under-the-hood areas such as networking, according to Steven Sinofsky, Microsoft senior vice president for Windows and Windows Live engineering, in a Monday posting at the new "Engineering Windows 7" blog.

"We create feature teams with n developers, n testers, and 1/2n program managers," Sinofsky wrote in a four-page blog that introduced his views on managing large-scale software development. "On average a feature team is about 40 developers across the Windows 7 project."

Based on that arrangement, each feature team would appear to have about 40 developers writing code, an equal number of beta testers -- which Sinofsky separately described as "software development engineers in test" -- and about 20 program managers.

In other words, that would be 2,000 developers creating or testing Windows 7 code, overseen by 500 managers.

Microsoft's public relations firms declined to confirm or clarify those figures.

Sinofsky, who headed development for Microsoft Office from the 2000 to the...
 

Sony making UMD PSP movies cheaper

200°
296w ago - Sony is reportedly preparing to cut the price of new UMD videos by $10 to $25 less than the UMD initial pricing.

This will see many new releases hit the market for a maximum of $15.

To quote: "We want to provide a legal offering from the studios, ... and it's an easier conversation to have with them now," said John Koller, director of hardware marketing at Sony Computer Entertainment America.

"There's a lot of positive momentum with the PSP."

To make sure consumers buy UMDs this go around, Sony is shaving new release list prices to $9.99 to $14.99. That is $10 to $25 less than UMD initial pricing a few years ago.
 

Sony to have 1:1 Motion-Tracking Sensing Sword Game by X-Mas?

50°
296w ago - Sandy Spangler has revealed two new EyeToy games that will be released by Christmas this year.

Although Hero is the more interesting out of the two. It is a title in which the sword can be tracked at all times and allows for more complex gameplay, sounds like the Wii better be on its guard!

To quote: Hero was undoubtedly the more interesting of the two, being the first story-driven EyeToy game. (That means the other eighteen EyeToy games were just gimmicky mini-game collections then?) This title is controlled by means of a fluorescent-green foam toy sword. If you felt silly with a Wiimote in your hand, you're gonna love this.

As the game can track where the sword is at all times, this allows for more complex gameplay. The first thing to note is that EyeToy Play: Hero is played from a first-person perspective, so the player's image is not displayed onscreen like most other EyeToy games.

What is seen onscreen is a glowing green representation of the sword that the player holds, and as the game is camera-based it follows the player's movements to an exact 1:1 ratio.
 

Project Artemis - PS2 Hacking System in Development

400°
296w ago - For some time now (several years, off and on), GSHI administrative staff and several select members of the scene have been working, in secret, on something tentatively called Project Artemis: a hacking system for the Playstation 2. Details, and the original thread, can be found linked above, or here.

The project is far from complete. There have been quite a few stumbling blocks, and some impressive progress has been made (though, without consent from its authors, not all of it can be shown here immediately - an issue I'm hoping will be resolved in the next few days). Through several primary coders (Sang123, Hit n' Run Games, misfire, Shyam Narain, Xerxes Technologies, cYs Driver), it has been determined that...

A: Hiring a company to design such a system will result in either paying tens of thousands of dollars, or ending up with a company that cannot complete the project, and...

B: Hiring a solitary coder, such as a skilled member of the scene, will eventually result in the coder being overwhelmed.

Hence, lacking the necessary funds to hire a coding group or company adept enough to complete the task at hand within a reasonable amount of time, we have made the best decision possible, with Artemis, GSHI, and the scene in mind:...
 







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