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Sony Announces PS Vita 3.10 System Software Update, Details

300°
39w ago - Following up on their previous PlayStation Vita Firmware update, today Sony Platform Marketing Manager Sharon Kapitula has announced PS Vita 3.10 System Software Update with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Shortly following, some new PlayStation Vita Exploit Games for Firmware 3.01 and 3.10 surfaced from katsu, heleius and qwikrazor87 for TN-V from Total_Noob.

To quote: Hi everyone! The next system software update for PS Vita, version 3.10, will be available for download beginning later today.
 

SteamWorld Dig Tips and Tricks on PS4 and PlayStation Vita

50°
39w ago - Image & Form Project Manager Marco Podda shared some SteamWorld Dig tips and tricks today for PS4 and PlayStation Vita fans below.

To quote: Hi everybody! First of all, we've been live in the United States for two days now and, according to your user reviews, we've been getting a whole lot of love.

But we'd be thrilled to hear what you think in the comments below or on Twitter. And hey, there's still a couple of days left on the Spring Fever promotion for all you PlayStation Plus people out there - which means 20% off on SteamWorld Dig as well as a whole bunch of other titles. The sale lasts until March 24th, so don't miss it.

Today we'd like to dive a bit deeper into the gameplay of SteamWorld Dig by dishing out a few spoiler free hints and tips.

Also, because a lot of you have been asking about cross buy, we're happy to confirm that SteamWorld Dig is cross buy across PS4 and PS Vita. And now for a few hints and tips to all you new diggers out there...

Don't Get Greedy

Even though SteamWorld Dig is a mining game, hoarding is not recommended. If you're unfortunate enough to fall to your death or get crushed by a falling boulder, you'll be reassembled back in town. But reassembly comes at a price. Half your mined gold is the standard fee....
 

Sony PS Vita / PSVita SDK 0945 Released By YLoD for Scene Developers

1000°
40w ago - Following up on the Sony PS Vita SDK Docs, Sony PS Vita Compiler SDK Toolchain & Error Codes and PS3_4.00_SDK-YLoD, today PlayStation Vita scene release group YLoD made available the Sony PS Vita / PSVita SDK 0945 for developers with details below.

Download: [Register or Login to view links] (1.074 GB - 1,153,657,064 bytes) / [Register or Login to view links] (Torrent) / [Register or Login to view links] (Torrent Mirror) / [Register or Login to view links] (Torrent Mirror) / [Register or Login to view links] (Torrent Mirror) / [Register or Login to view links] (Torrent Mirror) / [Register or Login to view links]...
 

Video: Dragon Fin Soup is Coming to PS4, PS3 and PS Vita Consoles

50°
40w ago - Grimm Bros Co-founder Ash Monif announced today alongside a video trailer that Dragon Fin Soup is coming to PS4, PS3 and PS Vita consoles.

To quote: Hello, we are Grimm Bros, nice meeting you all! We are Ash Monif and Randis Albion, long time friends and industry veterans.

Over the last twelve months, we've been working with a small band of indie developers and today we're proud to share with you our debut title - [Register or Login to view links]!

Dragon Fin Soup is part roguelike and part classic console RPG, with a persistent world and story. It plays like a mix of Chocobo's Dungeon and Secret of Mana, and it comes with two main gameplay modes. Story Mode focuses on storytelling, character progression, and plays more like a classic RPG, while Survival Mode plays more like a Roguelike and features permanent death.

Dragon Fin Soup is a turn-based game - not quite like Final Fantasy Tactics or XCOM, but more like Shiren or Chocobo Dungeon where foes take their turn simultaneously with the player, allowing for more dynamic and fast-paced gameplay.





The world of Dragon Fin Soup is inspired by fantasy and fairy tales and is set on Asura, a giant space turtle. We are not...
 

Luftrausers Launches Today on PS3 and PlayStation Vita Platforms

50°
40w ago - Vlambeer's Rami Ismail announced that Luftrausers launches today on PS3 and PlayStation Vita platforms with details below.

To quote: We started Luftrausers halfway through 2011, when Jan Willem at Vlambeer was staring out of a window on a late flight from San Francisco to Amsterdam after the annual Game Developers Conference. He decided he wanted to expand on a little prototype we made back in 2010.

The pitch Jan Willem had for me was simple: the prototype had been made in two days, but had been played by hundreds of thousands of people. Jan Willem felt we might've run into something special with the simple high score game we had released for free to the internet. We started working on the very first version of our little 2D dogfighting game in just four colors.





We made a deal not to play the original until the new version was as good as we remembered the original to be, and we were surprised at how much of a struggle that was.

We added bigger explosions, we worked on a dynamic camera system, we added trails of smoke on crashing jets, and we even added extra colors to the palette. It still took us almost a month to achieve the same level of speed, of chaos, and of impact that the far simpler...
 
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