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What In-Game Communication Really Means?

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330w ago - In-Game communication has become an important feature to console gamers. The expansion of online gameplay is a huge part of it. When the PS3 was first announced, many wondered if it would come with features such as in-game communication and custom soundtracks.

To the sadness of many, it did not. Why? Because Sony did something that the other console did not, leave it in the hands of the Developers. This will not be an article bashing developers or cursing Sony. It will simply explain my views on the subject.

Let me start off first by saying that I have no need for in-game communication or custom soundtracks. Why? Because I can simply mute my television to hear the music that I want or send a text message to someone that I really want to talk to. The majority of the individuals on my friend list are people that I have never spoken to or even played a game with.

Amazing? No, I seem to find that to be quite common with many gamers. I also enjoy the game music for the most part. Currently, I have a hard time thinking of a game that has music that I absolutely detest. This is just my opinion of course.

When it was leaked/announced months ago that in-game communication would be coming in update 2.4 this summer, Playstation fans went crazy. It not only gave them a feature that so many...
 

PSN holds charity auction to raise funds for Sichuan quake victims

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330w ago - Sony Computer Entertainment Hong Kong Limited (SCEH) announced today that a charity auction will be held on Hong Kong eBay (www.ebay.com.hk) from 19 May, 2008 and all the money received from the auction will go to World Vision Hong Kong to help the victims in Sichuan quake.

Items to be auctioned are PLAYSTATIONŽNetwork prepaid cards and expansion packs signed by popular game producers, model, singer, actress and special gifts.

Press Release: PLAYSTATIONŽNetwork to hold charity auction
to raise funds for Sichuan quake victims

Sony Computer Entertainment Hong Kong Limited (SCEH) announced today that a charity auction will be held on Hong Kong eBay (www.ebay.com.hk) from 19 May, 2008 and all the money received from the auction will go to World Vision Hong Kong to help the victims in Sichuan quake. Items to be auctioned are PLAYSTATIONŽNetwork prepaid cards and expansion packs signed by popular game producers, model, singer, actress and special gifts, which include:

* PLAYSTATIONŽNetwork prepaid card signed by Kazunori Yamauchi, producer of "Gran Turismo 5 Prologue" and a special gift
* PLAYSTATIONŽNetwork prepaid card signed by Katsuhiro Harada, producer of "Tekken" and a special gift
* "Eye of Judgement Biolith Rebellion Set 2.0 Expansion Pack"...
 

Haze PSN Demo Has In-Game Friends List

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331w ago - Update: Apparently this isn't anything 'new' as PS3 online users are also reporting Army of Two, Burnout Paradise, and Rainbow Six Vegas 2 have an In-Game Friends List as well as Resistance for well over a year now.

Watchful reader StevieK08 has alerted us to the fact that the new Haze Demo has an in games friend list. To see it, get to the main menu, hit triangle once, triangle a second time, and voila!, up pops the friends list.

We have not had a chance to verify but Steve attached a screen shot that appears to confirm his story. If you have the demo, please give it a try and let us know. Thanks!
 

PS3 Trophies coming via PSN as soon as June?

50°
331w ago - What with the continual delay for Sony's Playstation Home, the latest rumblings from the industry, and a mysterious report from Sony's inner circle confirms that we may be about to see a new PSN update for the inclusion of Xbox style achievements, through the form of Trophies.

According to this report, 2D trophies located on the PS3's XMB may launch this June with firmware version 2.4 (which should also introduce in-game XMB access). These trophies are reportedly different to the 3D ones set to feature in Home later this year.

Another report over on Kotaku substantiates the claim somewhat. It points to a Sony fact sheet about upcoming PSN title PixelJunk Eden, which shows that one of the game's "key features" will be "Trophy Support", although it's unclear exactly what this is.

This news may be of certain interest to many consumers interested in the rise of MGS4 next month, to coincide with a new update perhaps for in-game achievements. We will have to wait for June 12th to find out.
 

PixelJunk Eden for PSN certainly is different

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331w ago - The PSN's conquest to be home of the quirkiest downloadable titles continues. flow may have mesmerized audiences, but Q-Games is trying their own hand at something really new.

PixelJunk Eden, the next title in the PSN downloadable collection, is a rather strange platformer to describe. Players control a small creature called a "Grimp" (formed from the combination of "grip" and "jump") to explore a variety of constantly changing scenes.

By smashing into enemies, players release pollen that can help the plants grow and transform. As players develop, they'll be able to leap, swing, jump and soar higher than ever, trying to get all the energy and light from a level before time runs out.

There will be ten stages in all, rendered in full 1080p HD graphics. Music will come from an award-winning Japanese artist, Baiyon. Both rumble and tilt will be supported in the DualShock 3 controller, and online trophies and leaderboards will be available.

Finally, PSP Remote Play will also be included, a feature also found in PixelJunk Monsters.




 
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