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Sony Details Ninja Gaiden Sigma Plus 2 Q&A for PlayStation Vita

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114w ago - Sony Blog Manager Fred Dutton has detailed a Ninja Gaiden Sigma Plus 2 Q&A for PlayStation Vita fans today!

To quote: The PS Vita version of 2007′s PlayStation 3 dice 'em up Ninja Gaiden Sigma was satisfying evidence of just how comfortable a full, lightning-fast console action game can feel on a handheld.

Duly, Team Ninja's announcement last month that a sequel - Ninja Gaiden Sigma 2 Plus - is currently in development came as very welcome news.

PlayStation.Blog sat down for a quick chat with Team Ninja boss Yosuke Hayashi to find out what it has in store with its new Vita game, as well as mysterious new project Yaiba: Ninja Gaiden Z and recent release Dead or Alive 5.

PlayStation.Blog: It's not been long since the release of Ninja Gaiden Sigma Plus. Why are we seeing a sequel so soon?

Yosuke Hayashi, Team Ninja: We released Sigma Plus earlier this year and it actually did better than we expected, and there was a lot of fan demand for releasing a sequel. We were really happy with the results we got with the original, so that's why we're announcing Sigma 2 Plus.

PSB: What new features are you adding over and above the PlayStation 3 original?

YH: PlayStation Vita is definitely an easy console to play games...
 

Sony PlayStation Store PS3 and PSN Updates for October 9, 2012

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114w ago - PlayStation Store Director Grace Chen is here with this week's US PSN updates below, as follows:

PS3 Full Games

Dishonored ($59.99)

Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored's flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal.

Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
ESRB: M - Mature // File Size: 6.27 GB

Birds of Steel ($29.99)

Birds of Steel gives aerial aviators the ability to strap in to some of the most historically accurate WWII fighter planes and rewrite history.

This new IP blends next gen supremacy and the finest details of aerial combat into a historical recreation fit for flight sim fans and history buffs alike. Use your skills to pilot top planes from all combatants in WWII to recreate history or to change the outcomes of the most prolific battles in history.
ESRB: T- Teen // File Size: 5.72 GB

Devil May Cry HD Collection ($29.99)

Devil May Cry HD Collection brings the...
 

Video: SunFlowers Shines on PlayStation Vita Tuesday for $3.99

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115w ago - The Game Atelier Lead Designer Dr Lakav has shared a fresh video trailer today announcing that SunFlowers will shine on PlayStation Vita this coming Tuesday for $3.99.

To quote: Good news, everyone: we have an official date for SunFlowers - next Tuesday, October 9th for $3.99!

SunFlowers is a brand new puzzle-shooter game for PS Vita, including two unique worlds: Classic and Tropical. Each world has more than 160 flowers to collect.

Now let's take a closer look at the second world from SunFlowers: Tropical. In this world you will discover new varieties of flowers, including pirate-themed blossoms, but every flower is still based on a real existing species.

When you play on this tropical island, you will quickly discover that the climate is very different from the Classic world, and the weather can be unpredictable. From the tropical rain flooding your flowers to the big sand dune that dries them out, you will need to be very careful if you want to keep them all alive.

There is even a dusk stage where every cloud and flower is backlit, so you'll need to hold your PS Vita close to a light source if you want to clearly see what is happening.





See you on Tuesday for the release...
 

Doctor Who: The Eternity Clock on PlayStation Vita This Tuesday

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115w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will be hitting PlayStation Vita this Tuesday.

To quote: In response to many, many questions from PS Vita owners, I'm delighted to officially announce that the PS Vita version of Doctor Who: The Eternity Clock will be available to download from the PlayStation Store next week on October 9th in the US and October 10 in Europe!

The PS Vita version of the game will have several new features that we've been working on the past few months.

One example are the new PS Vita controls, which utilize the combination of the dual analog stick controls and PS Vita's touchscreen features, enabling players to switch between the more traditional controls and the ability to tap the screen to affect the action. All of the puzzle games within the game have been reworked to make full use of touchscreen controls as well.

We're also tapping into "near", PS Vita's geo-social service. Using "near", players can collect "Gallifreyan" medals while playing through the adventure and then drop them in a GPS location for other players to collect. Grow your collection while searching for other players' medals!

We'll also support PS Vita's Cloud Save option for players who own Doctor Who: The...
 

Q&A: New Details for Call of Duty: Black Ops Declassified for PS Vita

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115w ago - Sony Social Media Manager Sid Shuman has made available a Q&A featuring new details for Call of Duty: Black Ops Declassified for PS Vita today.

To quote: Back in August, Jeff and I got a few minutes of hands-on time with Call of Duty: Black Ops Declassified, the upcoming PS Vita entry in the battle-tested military combat series.

Though the game was early in production, our experience was promising and pointed to a faithful translation of Call of Duty's signature multiplayer combat to PS Vita's 5″ OLED screen and dual analog sticks.

Two months later, [Register or Login to view links] and developer [Register or Login to view links] are shedding new details on this fall's PS Vita punisher. We caught up with Robert Huebner, the developer's studio head, for the latest intel drop.

PlayStation.Blog: How is the game progressing since we last saw it at Gamescom?

Robert Huebner, Studio Head, Nihilistic: Gamescom seems so long ago. I think the most noticeable thing is a significant visual upgrade; a richer color palette, more detailed models, and better lighting overall.

Also we implemented an entirely new animation blending system that allows us to capture a lot of nuanced animation that Call of...
 
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