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Sony adds YouTube API support to PS3 SDK

100°
344w ago - Japanese Web site ITmedia has revealed that "Sony Computer Entertainment has added support for the YouTube API to the PS3 SDK."

This apparently means that Devs will be able to make games that allow the uploading of user-created movies to YouTube, all from within the game. Sony say the PS3 is the first games console to have Official YouTube support.

To quote: According to Japanese website ITmedia, the experiment is being supported globally and is designed to let developers easily integrate YouTube uploading into games made for the system, helping developers onto Sony's user-generated content bandwagon.
 

Europe becomes biggest Sony territory

200°
344w ago - Move over America. Get out of the way Japan. Europe is now a bigger consumer of Sony electronics and video games than both of you.

While sales and operating income for the Japanese electronics giant has fallen in both the US and Sony's homeland of Japan, these losses were offset by significant growth in Europe. Total sales and operating income rose to 2.33 trillion yen in Europe, which represents a 14% growth overall.

These numbers include both the gaming and electronics divisions (PlayStation-only numbers were unavailable).

Sony's brand image continues to be incredibly strong in Europe, and the current success of the PS3 across the Atlantic shows that this isn't going to change any time soon.
 

Speculation: Sony losing $260 on every PS3 shipped?

100°
345w ago - According to writer Greg Howson over at the Guardian.co.uk (linked above), he has done some number crunching and believes that the PS3 could be losing $260 on every PS3 shipped!

Here is his reasoning: On Sony's own figures, the games division made a loss of $130 for each PlayStation 3 shipped. Let's assume that it's making pots of money on the PSP and the PlayStation 2: the PS2 is now hugely profitable and still sells more games than anything else.

These two platforms could easily have made a profit of $1.2bn in the year. In that case, the total PS3 loss would have been $2.4bn shared between 9.24m PS3 consoles, or $260 per PS3 -- including any attached Sony games.

Sound like a realistic estimate? Of course, only Sony knows for sure...
 

Microsoft: Sony has failed to deliver on promises

50°
345w ago - Microsoft's Aaron Greenberg says "the days of Sony snowing the consumers and the press are over," that the company has failed to deliver on numerous promises, and challenges Sony's latest European PS3 sales figures.

"We have been fighting Sony's promises from the day we entered the market," Greenberg told Destructoid. "Three years ago at E3 they showed what PS3 games would supposedly look like with the Killzone 2 video, that we are now learning will ship four years later. That means that we will have shipped Gears of War and Gears of War 2 before they can even get Killzone out the door.

"Think back to GDC 2007 when Sony promised to leap ahead in online with the Sony Home unveil. Here we are two years later and multiple delays for a product that appears to have little to no buzz. Where are the achievements? The friends list integration across all games? Where is the long-promised video store? Where are all the other products using and networking with their CELL chip?

How come Blu-ray did not result in better games? What happened with Sixaxis and rumble? Where is the complete 1080p game library we were promised? If Blu-ray as they said would be such a catalyst to PS3 console sales, then why have PS3 sales over the past couple of months not seen any lift since the format victory?"
 

Sony Admits PS3 First Year Line-up was Underwhelming

200°
346w ago - The sixth of May was Kaz Hirai's own personal Sorry Day. At the PlayStation Day press event held at the Millennium Dome in London, England, the President of Sony Computer Entertainment expressed his deep regret for the delay of Home:

"Please accept my apologies for this delay."

While Home has the potential to revolutionize the way gamers interact online, the final version won't be available until much later in the year, and the open beta test won't go live until Autumn in the Northern Hemisphere; Spring for Australia.

Mr. Hirai stated that overall quality control was the main reason for the setback:

"It needs a little bit more time."

But the revelations didn't stop there. In his first public appearance since the Tokyo Game Show last year, Kaz also freely admitted that the software lineup in the first year of the PS3's life was "somewhat underwhelming."

Killzone 2, a FPS promoted as a flagship title for the console since the PS3 was announced, was delayed yet again, this time to February 2009.

It is remarkable that a Sony executive has made such frank admissions to the public, yet they were within the context of a broadly optimistic view of the PS3's prospects. Mr. Hirai believes that the PS3 will have "at...
 
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