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Sony PlayStation 3 Europe Sales Climb on Price Cut

50°
362w ago - Sony Corp., the world's largest video-game console maker, sold a record number of PlayStation 3 machines in Europe during the holiday shopping season after lowering prices to compete against Nintendo Co.'s Wii.

Sony, which began selling PlayStation 3s in Europe in March, shipped about 1.2 million consoles in the region during the five- week period ended Dec. 31, Kazuo Hirai, president of Sony's game division, said in a Bloomberg Television interview aired today. That's in line with U.S. shipments during the period, he said.

Price cuts and the introduction of a cheaper model helped Sony approach its goal of selling 11 million PlayStation 3s in the year ending March. Still, analysts at Nikko Citigroup Ltd. and Daiwa Institute of Research Ltd. predict the Tokyo-based company will miss the target after being outsold by the Wii and Microsoft Corp.'s Xbox 360.

``It's an industry consensus that PS3 sales will fall short of the target,'' said Mitsuhiro Osawa, a Tokyo-based analyst at Mizuho Investors Securities Co., who rates Sony shares ``outperform.'' ``Sony must think it's okay as long as the game business doesn't drag much on its overall earnings.''

Sony, which generated 12 percent of revenue from the game unit during the three months ended Sept. 30, has posted seven straight quarters...
 

Developers losing faith in Unreal Engine 3, what’s next?

50°
362w ago - This in-depth Gameplayer article tackles the issues currently facing Unreal Engine 3 (law suits, PS3 compatibility) and then examines the other engines that are powering the next-generation of gaming to look for viable alternatives for developers looking to license middleware.

"Perhaps Unreal Engine 3 isn't the middleware to power the next-generation after all?

With so much new IP on the roster, much of which requires new engines to be built from scratch, there is suddenly a lot more choice out there for developers seeking alternative middleware solutions."
 

Rumor: Microsoft Dropping 360 Premium To $299 For GTAIV Launch?!?

50°
362w ago - You know, sometimes you get stuff in your tip jar and it's just too far fetched. However, I can't ignore the possibility of this rumor being true. So for now I'll stick it under the rumors column and you can take whatever you want from it.

Basically, some unnamed person has tipped that Microsoft will be dropping the price of the Premium 360 another $49 on the same day that GTAIV gets released. This would be a smart move for Microsoft as we know millions upon millions of people love the GTA series. Now if you are still a PS2 or Xbox owner sitting on the fence waiting for this game to be released, then it would be a good time to invest in a next gen system.

It's interesting and I'm going to dig deep and find out if the rumor is true. Keep your pants in a bunch and don't lose any sleep.
 

KillZone 2 being rushed is pure speculation

200°
362w ago - During a 1UP podcast, it was mentioned that Killzone 2 will come out in 2008 regardless of the quality. However, a community forum leader for Killzone 2 has come out to say they have consistently refused to advance a release date so any discussion of a date is in the realms of pure speculation.

To quote: This silence leaves much doubt and speculation in the minds of many. Shane Bettenhausen of 1UP took it upon himself to unleash one hell of a rumor on the latest episode of the 1UP Yours Podcast. He mentions that he heard, "Killzone 2 will come out in 2008 no matter what the quality". Which implies that the game will be forced into our hands whether it's ready or not.

Killzone.com community forum leader, Guerrilla-E0N had something to say about that.

"Speculation on a rumor based on gossip? We have consistently refused to advance a release date, so any discussion of a date is in the realms of pure speculation, don't you think?"
 

Romero lashes out at Gamecock's Wilson

50°
362w ago - Doom designer and id Software co-founder John Romero has used his blog to lash out at Mike Wilson, CEO of Gamecock.

Romero accuses Wilson of taking the credit for the work of developers on his Gamecock roster, labelling the publisher's marketing and events such as EIEIO as "jackass stunts".

"Once again, just like with Godgames, Wilson is taking all the credit away from the indie devs and pasting his asinine logo everywhere," said Romero in a recent blog post.

"People are now starting to get a clue about how Mr. Wilson operates. Hey everyone, he hasn't changed in over 10 years - these are the kinds of jackass stunts he pulled at Ion Storm."

Romero and Wilson worked together at id Software and later at Ion Storm, before Wilson established Gathering of Developers (Godgames), which eventually became part of Take-Two.

"It got much worse at Godgames where he pretty much just partied all the time and after the whole thing got reined in by Take-Two he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again. And thus was born Gamecock."

Wilson and Gamecock partner Harry Miller will be in the UK next week to help establish a European office in London ahead of planned releases for 2008.
 
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