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PS4 / PS Vita Themes Incoming, Live from PlayStation App Vita-bound

100°
3w ago - Sony Product Planning and Software Innovation Director Scott McCarthy confirmed the recent rumors today at their Tokyo Press Conference that PS4 / PS Vita Themes are incoming and that their Live from PlayStation App is also PS Vita-bound.

To quote: Early this morning, Sony Computer Entertainment Japan Asia (SCEJA) held a press conference in Tokyo where some new features were announced for both PS4 and PS Vita.

In case you missed it, I'm happy to confirm that Themes, one of the most popular features from PlayStation 3, are coming to PS4 and PS Vita this fall with system software updates coming to both platforms.





With these two updates (v2.00 for PS4 and v3.30 for PS Vita), you'll be able to reflect your personality across all your PlayStation systems - PS4, PS3, and PS Vita!





Themes are among the most requested features from PS4 owners, so we're eager to offer them and will share more...
 

TN-V10 for PS Vita by Total Noob Arrives with Some Big Improvements

550°
3w ago - Following up on the recent VHBL PS Vita 3.18 news and his previous release, today PlayStation Vita hacker Total Noob released 6.60 TN-V10 for PS Vita owners which features some big improvements as outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

Those interested can either download the newest revision directly on your PS Vita via the 'System Update' option on the XMB in TN-V or grab the files in this post.

Changelog TN-V10:

  • Added CSPSP Online Multiplayer support! COME ONLINE BUDDIES!
  • Added homebrew sorter feature support in PSPFiler.
  • Added TN Savestate plugin support with PS1 games using PEOPS SPU plugin.
  • Added 'SELECT button' in recovery menu. Now you can either open the VSH menu or the recovery menu by pressing SELECT in the XMB.
  • Added...

 

FuturLab Details the Explosions of Velocity 2X on PS4 and PS Vita

50°
3w ago - FuturLab Technical Director Hussain Sheikh shares details today of the explosions in Velocity 2X on PS4 and PS Vita.

To quote: Hello beautiful people! Hussain Sheikh, Technical Director from FuturLab back again to talk juice. Explosion juice! Get a cuppa, this is a big one!

The Fateful Day

It was just another morning at FuturLab, I had just sat down at my desk, waiting for my PC to boot up, hot cup of coffee in my hand. I was getting ready to rock, when James walked over with a serious look on his face: "Need to talk to you man... In the boardroom!"

You know that look, it's the "I mean business" look. I had never seen James like that before, so I thought I must've done something wrong.

A bit concerned something bad was going to happen, I went into the meeting room and James said: "Sit down buddy, I need to show you something."

"Oh dear, here it comes!" I thought. But then he started drawing this graph on the notepad:

Now that WAS bad, just not the kind of bad I'd anticipated. But in the world of graphs making any sense at all; this was brutal.

Then James started explaining it to me. Most of his explanation was pretty much like the graph, so I tuned it out, though I do remember imagining the graph he actually wanted...
 

Video: Murasaki Baby Hands-on: Strange New Worlds on PS Vita

50°
3w ago - Sony Social Media Senior Manager Sid Shuman shared a hands-on video today which explores the strange new worlds in Murasaki Baby on PS Vita.

To quote: Here's the thing about PS Vita exclusive Murasaki Baby: it's one of the strangest, most subversive games I've played.

It seems like studio Ovosonico designed it to deliberately get under the skin of established game conventions, and the result is something I've never quite seen before.

You don't directly control the titular Baby, for instance; instead, you lead her through a disturbing world solely using PS Vita's front touchscreen and rear touchpad (that's right: no buttons or analog sticks at all). As the game progresses, Baby learns from your interactions and gradually becomes a bit more independent.

The game's universe is the real star, starting with the lively sketch-like art direction of the environment and its characters. From the ominous landscapes - which look like Tim Burton fever dreams - to the grotesque character designs, Murasaki Baby is a study in how to make cute creepy.





Watch my playthrough of the game's first chapter to see why Murasaki Baby is worth keeping an eye out when it lands on PS Vita this September.
 

SNK PlayMore: Metal Slug 3 is Hitting PS4, PS3, PS Vita This Winter

50°
3w ago - SNK Playmore Director of Business Development Adam Laatz revealed today that Metal Slug 3 is hitting PS4, PS3 and PS Vita platforms this Winter!

To quote: So we know many of you have been anxiously awaiting more NEOGEO content on PlayStation Store for quite some time...

With that in mind, SNK PLAYMORE is very pleased to announce together with SCEA 3rd Party Productions today that Metal Slug 3 will be coming to PS4, PS3, and PS Vita this Winter.
 
This masterpiece in SNK's emblematic 2D run & gun action series still continues to fascinate millions of fans worldwide with its simple yet intuitive controls, refined balance, branching paths, and intricate graphics.

In aiming for some of the highest-level quality NEOGEO emulation seen on PSN yet, coupled with a set of online features for PlayStation gamers, we look forward to releasing the most highly revered title in the Metal Slug series together with PlayStation in the coming months.

We'd like to take this opportunity to thank our fans for their hunger for more content on PlayStation, and kind patience as well.

More details in regards to specific game features will be announced in the coming months.
 
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