- Today Krome Studios Creative Director Steve Stamatiadis
has shared the origins and inspirations in their upcoming PSN title Blade Kitten for PlayStation 3 and PSP, as follows:
Today I'm going to let you in on the secretes behind the reason why our arcade sidescroller looks the way it does. Once upon a time...
When I was a kid, way back in the dark ages before games (better known to many as the early 1970s), I used to watch a lot of cartoons: Speed Racer, Battle of the Planets, Robotech. I always thought those cartoons just had the coolest stories, action and look; It's really no surprise to me that I gravitated towards that style of drawing.
By the end of the 80s when I was studying animation and getting into drawing comics, my fate was sealed - I had become one those non-Japanese anime artists. But I found that I also loved comics and animation from around the world. US, UK, French, you name it, I grew into an international animation and comic lover.
For those taking notes here, these are the creators that I think have most influenced my style, but not necessarily the look of Blade Kitten. First and foremost is the work of the amazing animation director Hayao Miyazaki; I'll always have soft spots for Nausicaä, Totoro and Spirited Away.
On the manga...