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Super Stardust HD Turns Five, Celebrate with a Stellar PSN Sale

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106w ago - Housemarque Games Designer Petsku has announced today that Super Stardust HD is turning five, and to celebrate they are offering a stellar PSN sale for fans!

To quote: It's amazing that we've come this far since Super Stardust HD first came on the scene.

Five years ago, the top-selling and award-winning PS3 game blasted you on a breathtaking tour through the galaxy full of epic sights and scenes.

Everyone here at [Register or Login to view links] has been honored to be a part of the journey in creating five years of action-packed entertainment on PSN.

From Super Stardust HD to Super Stardust Portable to Super Stardust Delta on PS Vita, we've always pushed ourselves to deliver the best possible arcade experience.

To celebrate the game's fifth anniversary, and to thank you all for your support, we've launched a spectacular offer - Super Stardust HD + all three DLC add-ons, including last year's stellar new "Impact" game mode, in one cosmic bundle for only $7.99. This deal won't last forever though - the offer will only be valid from August 8th to September 5th.

With each new DLC pack, we've aimed to dazzle by adding even more fun and innovative features to the core Super Stardust HD experience. Here are four features...
 

New PS3 Slim Model (CECH-4000 / CECH-4001x) Registered at FCC

1050°
111w ago - Today Japanese site PocketNews (linked above) reports a new PS3 Slim model (CECH-4000 / CECH-4001x) has been spotted registered on the [Register or Login to view links] (Federal Communications Commission) site.

While there is little information on the new SKU, the FCC ID is listed as AK8CBEH19C1 and rumors suggest the new PlayStation 3 model may feature a top-loading disc tray similar to the one on the PS2 Slim.

[Register or Login to view links] also points out that PS3 Firmware 4.20 slightly changed the wording on the XMB from 'Eject Disc' to 'Remove Disc' when you press Triangle to bring up a disc-based game's option menu.. stating, "Sony released a PS2 Super Slim in 2008 that featured an internal power supply and was lighter than the original Slim model."

To quote, roughly translated: "You think AK8CBEH19C1 is FCC ID, so CECH-4001x model number in North America, and appeared in the model number called CECH-4000B or CECH-4000A in the country.
 

Video: Super Monkey Ball: Banana Splitz Hits PS Vita October 23rd

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114w ago - Sega Associate Community Manager Julian Mehlfeld has shared a new video today spotlighting Super Monkey Ball: Banana Splitz which is coming to PS Vita on October 23, 2012.

To quote: We're pretty excited about the upcoming exclusive PS Vita release of [Register or Login to view links] on October 23 - the game is coming along nicely!

We have a lot of familiar Monkey Ball features returning along with some fan favorites, as well as some new tech and new goodies to take full advantage of PS Vita.

Super Monkey Ball has always been built on the premise of accessibility and challenging gameplay - easy to pick up, difficult to master.

We've made the transition for new players a lot easier, with a gentler difficulty curve in the beginning that helps you master the tough challenges that will eventually come your way.

And don't worry, we've got some punch in there for the veteran Monkey Ball fans looking for a challenge, from more varied levels with new routes and shortcuts, a higher degree of challenges, and the ever- popular minigames!

While the full game is built on personal challenges, the minigames have always been about multiplayer with your friends. Super Monkey Ball: Banana Splitz enables both...
 

PS Vita HBL (VHBL r150) for Super Collapse 3 Out, Crashing Fixed

1000°
118w ago - Following up on the previous updates, today PlayStation Vita homebrew developer wololo has made available PS Vita HBL (VHBL r150) for Super Collapse 3 which now fixes some crashing issues with snes9xTYL and Lamecraft.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote from his blog: This patch fixes some crashing issues with snes9xTYL and Lamecraft, among other things.

There are still remaining issues with the VHBL port of Super Collapse 3 that I couldn't solve yet, I am still investigating: the Duke3d engine is crashing (Duke3d, zombie crisis), Daedalus seems to be crashing when loading roms (I probably won't investigate this, as Daedalus is slow on VHBL no matter what), Geometry War Portable crashes at startup, Picodrive will crash if you press the "select" button, etc...

So, still lots of incompatibilities of course, but this is getting better, and I sure hope you guys will enjoy snes9xTyl. Interestingly, I had to hook sceAudioOutput with sceAudioOutputblocking,...
 

PS Vita HBL (VHBL r148) for Super Collapse 3 is Now Available

1000°
121w ago - As a follow-up to his previous announcement, today PlayStation Vita hacker wololo has made available VHBL r148 for Super Collapse 3 which supports up to PS Vita Firmware 1.67.

Download: [Register or Login to view links] / [Register or Login to view links]

From his blog, to quote: Less than 24hours after our public announcement of the existence of a vulnerability in the PSP game "Super Collapse 3″, Sony pulled out the game from their store, like they did for Motorstorm and Everybody's Tennis before.

Now comes the stressful moment for me: releasing the VHBL files publicly, and cross fingers that it works correctly on everybody's Vita.

It is worth mentioning that, as for our previous releases, members of the /talk forums knew about the game's name up to one week in advance, which gave most of them enough time to get the game without any issue.

I want once again to thank the community for being able to keep the secret, although it didn't go without issues. Way too many people talked about the release publicly on our forums,...
 
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