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Konami to Ditch Online IDs Starting with PES 2010

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271w ago - Beginning with the release of Pro Evolution Soccer 2010, Konami stated they are no longer using Online ID Codes when speaking to French site [Register or Login to view links].

However, as expected it is unfortunately too late to change the requirements for past titles such as Metal Gear Online despite the widespread registration issues.

It is comforting to know that soon you will just be able to get a new game and go online without having to add two proprietary IDs, as Microsoft and Sony will be running the servers versus Konami.

To quote: Konami's online games - like Metal Gear Online - have really suffered from the company's insistence on using two proprietary online IDs, despite the fact your console already has one. Looks like that practice may be coming to an end.

Yes, up til now if you wanted to play a Konami game on your console, not only have you needed a 360 or PS3 online account, you've also needed a Konami ID AND an account with the relevant game. So three accounts.

But the publishers of Metal Gear and Pro Evo have today confirmed with Gamekyo that this year's version of Pro...
 

Capcom Classics Coming to PSN Starting Tomorrow

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272w ago - Capcom's Marketing Coordinator Ryan McDougall has announced today that Capcom Classics will be hitting PSN tomorrow.

To quote: Today, I'm here to bring you word of our upcoming PlayStation classics, a library of classic games being brought to you on the PlayStation Network. We've sorted through our archives and hand-selected the games that rocked the industry.

All of these upcoming classics will be released over the PSN, and will be playable on your PSP.

Coming up first is Capcom Classics Collection: Remixed, available tomorrow. The game is a collection of arcade classics from gaming's glorious past. Pay homage to the best of the arcades, like Final Fight, Bionic Commando, Street Fighter, and Magic Sword. Prove your old-school dominance with twenty full arcade titles. Check out the full list of included games [Register or Login to view links].

Later this summer, look forward to Fate/Unlimited Codes. Capcom's fighting game masters have brought one of Japan's most popular animes exclusively to the PSN, ready for the new PSPgo. High-flying combos and fast-paced versus action show off the game's gorgeous 3D graphics, and it's a fighting-game experience you can't get anywhere else.

Next,...
 

Kojima Productions Starting from Zero for 2009

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297w ago - Being one of Konami's biggest studios, Kojima Productions has some big plans for 2009. What are they up to? What's big man Hideo Kojima working on? And more importantly, are David Hayter and the rest of the gang still willing to work on more Metal Gear games despite some (questionable) psychological trauma?

Speaking to Famitsu about their plans for 2009, Hideo Kojima reveals that their studio will be starting with a clean slate (well, considering that Ryan Payton has already left...) and still aim to be a global competitor in the video game industry.

Interestingly enough, it seems as if Hideo Kojima is feeling the pressure from Western studios. What with so many industry key persons stating that video game development is no longer centered in Japan, Kojima Productions is now reviewing their current team structure, tools, staff, and basic operations.

I've thought a lot about how Western games have been winning, looking it from a global perspective, and there are things that I've noticed. So 2009 will be a year of change, a year where we start from zero again.

With games, you've got to use cutting-edge techniques, and doing so costs money - so I don't think you can make games that just appeal to the Japanese market. So, 2009 will see us continuing to think how to create...
 

PlayStation 3 Guide: Starting Video Chat on the PS3 Console

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298w ago - SCEA Associate Product Manager Kristin Neirinckx is back again today with a fifth how-to guide as follows:

Hoping to stay in more in touch with family and friends in 2009? If so, you're in luck!

For those of you with the PlayStation Eye or other Web camera, video chat is a great way to keep in touch with family and friends, and this video will teach you how to get started.

One of the best features of video chat on the PS3 is the ability to talk with up to six people at a time. So take a look at the video, give a try and let us know if you have any questions.




 

Developers Starting to Back PlayStation 3

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311w ago - It's just something that I have noticed occurring behind the scenes over the last year that I think is worthy of bringing up, as it indicates a growing faith in the PlayStation 3 console from developers and publishers across the globe. It does not mean that the Xbox 360 is any less important, just that the PS3 is definitely starting to get equal-footing on multi-format games.

Go back six months and more, almost every game that was multi-format was given to journalists on Xbox 360. Code came in for Xbox 360 debuggers (the devices on which we play unfinished games), promo copies were for the Xbox 360 and almost always games were demoed to us on Microsoft's console when out at junkets across the world. It's just the way it was.

Obviously being a multi-format publication, we actively chased PS3 versions of these games but they were rarely forthcoming, and if they did make it in, it could be months later. I sit alongside both the editor of Australian 360 Magazine and Official PlayStation Australia and often see the frustration as the latter continually hassled for code that was already sitting on the former's desk in the opposing format.

So why did this happen? It is my belief that the Xbox 360 code during this period was simply more reliable. When you're giving media access to your game,...
 
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