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Video: PS Vita's Soul Sacrifice: Leviathan and Ghost Mode Revealed

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87w ago - Comcept Founder Keiji Inafune has posted up a video today showcasing both Leviathan and Ghost Mode in PS Vita's Soul Sacrifice below.

To quote: Today, I'm pleased to reveal a new monster, "Leviathan," and to share its backstory.

Meet Leviathan

Once upon a time, in a kingdom far away, there were two twin princes. The older twin excelled at everything, and the younger one failed at just as much. The two were so different that it was a wonder that the same blood flowed through their veins. It was like pairing up a giant and a dwarf.

The younger brother grew up with a severe inferiority complex and developed an extremely dark personality. He started to enjoy collecting ferocious animals, one in particular being a crocodile from another kingdom. He put the crocodile in a cage, where he tormented it. It was the only time he could ever feel strong.

Years went by, and it was finally time for the heir to take the throne. Of course, the chosen heir was none other than the eldest of the twin brothers. Jealous, the younger prince stormed off to his room. He sat there, staring at his crocodile.

"If only I could get the crocodile to kill my brother..." he thought. Just then a strange voice resonated in the room and the prince could feel his body...
 

Comcept: Soul Sacrifice for PS Vita Takes Tokyo Game Show

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97w ago - Comcept Founder Keiji Inafune has announced today that Soul Sacrifice for PS Vita is taking the Tokyo Game Show this year!

To quote: I'm excited that those of you who are attending Tokyo Game Show will finally be able to have some hands-on experience with Soul Sacrifice!

Once you play the game, I'm sure that you'll have a better sense of the world I've been wanting to create.

You'll be able to face the dilemmas, tough decisions, and the agony of choice that I've been wanting to portray in a game. I believe the TGS demo does a great job of conveying this new concept.

In the trailers and interviews released so far, we've shown the game's dark world setting and shared some of the story elements revealed in the single player mode.

We've also shared a few of the back stories from both the monsters and sorcerers that you'll encounter during gameplay. During TGS, I'm looking forward to showing you what the multiplayer mode can offer.

"Truly cooperate with allies" - I've explained the concept behind the multiplayer mode in the past, but I'm sure you'll gain a full understanding after playing through this TGS demo. You will experience trusting in your friends, being double-crossed or double crossing, and you will realize...
 

Sony Interviews Inafune on Soul Sacrifice for PlayStation Vita

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101w ago - Sony Social Media Manager Sid Shuman has shared an interview with Inafune today on the upcoming video game title Soul Sacrifice for PlayStation Vita below.

To quote: In the world of video game development, [Register or Login to view links] is a giant among men.

The illustrator and former global head of production at [Register or Login to view links] has played a key role in the development of an astounding array of games spanning a diverse lineup of genres, everything from Mega Man to Resident Evil to Lost Planet and many more.

With his [Register or Login to view links] at Comcept and Intercept, Inafune is expanding his influence to new projects, including the upcoming "dark fantasy" PS Vita title Soul Sacrifice.

During Gamescom last week, we caught up with Inafune to learn more about his ambitious new game that forces players to make painful decisions.

PlayStation.Blog: How do you take something painful - sacrifice - and make it fun in a gameplay setting?

Keiji Inafune: If you hear the word "sacrifice" it obviously sounds painful. But that's because you think of sacrifice as sacrificing yourself.
 

Sony Details The Monsters & Magic of Soul Sacrifice on PS Vita

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102w ago - Sony Producer Kumi Yuasa has shared details today from Gamescom 2012 on the monsters and magic of Soul Sacrifice for the PS Vita handheld console.

To quote: It's been a while since our last Soul Sacrifice blog post, so with Gamescom taking place this week I thought I'd take a moment to share some new game details.

In our debut post, we talked about the reality-blended experience and the concept of sacrificing in Soul Sacrifice on PS Vita. Now, I'm going to provide a deeper insight into the game.

In the world of Soul Sacrifice, monsters are what have become of humans who succumbed to darkness, using magic according to their desire. The mission of a sorcerer is to exterminate these monsters.

Now, you may be wondering what sort of monsters you will come across and how they succumbed to this fate. Let's take a look at the back story of one of these monsters - "Griffon."

Griffon

He was a noble. His lands were vast, and he lived in opulence, supported by heavy taxes exacted from those who lived in his dominion. One day, he was presented with an offering from the people - a golden statue of a figure combining beast, bird, and man.

His heart was swept away by the figure, and he felt an unnatural adoration for it. The power of the...
 

Video: Soul Sacrifice E3 2012 Trailer Revealed for PlayStation Vita

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112w ago - Sony Producer Kumi Yuasa has revealed details and a video trailer today for Soul Sacrifice for PlayStation Vita from E3 2012.

To quote: First, I wanted to thank everyone for reading my last post announcing Soul Sacrifice.

We have received a lot of positive feedback from fans and I can't wait to share more information about this game with you all!

As we all know, E3 starts today and I'm very excited! But if you couldn't make it out to the Los Angeles Convention Center for the show, don't worry!

If you did not see my last post and are wondering, "what is Soul Sacrifice?" then let me enlighten you! It's a PS Vita game being produced by the legendary Keiji Inafune of Comcept and MarvelousAQL. Famed composers Yasunori Mitsuda and Wataru Hokoyama are also on board working on the music and soundtrack. The theme of this game is "reality blended experience."

Cruelty is a reality in our life, and we have to make sacrifices and pay costs on a daily basis. Inafune-san wanted to blend this "reality" theme into a fantasy world filled with magic, and create a new type of gaming experience that relied on the player making sacrifices in order to obtain great power.

Another key feature of the game is the concept of "sacrifice." In order to use sorcery...
 
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