- Is it me, or is the split screen feature slowly fading away from mainstream? I was reminiscing about the old days of the N64, where split screen was almost a standard for many N64 games. Getting together with your friends, popping in Goldeneye and taking turns battling it out with the loser with the least kills giving up the controller.
Soon falling suit was the PlayStation with its awkward boomerang multitap and the cult classic Dreamcast sporting the four ports on the front, then the Xbox, then the Gamecube, then the PS2 with its awkward block multitap. But it seems as if with the new generation, split screen is becoming a thing of the past.
Granted the current systems support up to four controllers (seven for the PS3, why is Sony so weird when it comes to this? I know it's for bluetooth devices, but why the odd number?), but it seems as if everything is moving online.
Gone are the days where inviting your friends over for a four player game, instead it's seeming as if you have to arrange the time you all will meet up online, even though you all stay within the same vicinity of one another.
I understand the importance of online, with such games supporting clan structures and tournaments and allowing players to compete against others from around the world. However, it seems...