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Video: Flexible Screen from Sony Available

50°
321w ago - Sony has apparently developed an incredibly flexible 2.5" screen, which can do a whole lot of flexing and still be in perfect condition!

The video is below, and comes courtesy of RiftDisruptor via GameTrailers.

The caption simply reads: A small flexible screen from SONY.

Now bad indeed to demonstrate their constant advances in technology, eh?

Enjoy!



 

PSP-3000 Screen has Scanlines, Games have Interlacing Issues

50°
322w ago - On the official PS boards (linked above), jasoncps has reported that he noticed something wrong right away with his new silver PSP 3000.

Pictured below (left) are what he states the picture should look like, as well as what it looks like on the PSP 3000 (right).

To quote: I traded in my perfect 2000 series with a silky smooth screen and great color for this? Yes the 2000's screen ghosted a little but it looked much better than this "new" screen with scanlines and with interlacing problems!!!

See the difference?? THE PROBLEM IS THE INTERLACING AND THE SCREEN ARE OFF SYNC. The effect really only comes into view with fast moving objects on screen. That's why some say they don't see it, because they DONT KNOW WHAT TO LOOK AT.

R&C Size Matters can show what I am talking about by simple moving Ratchet left and right on the screen. When you do that, look at the tool in his hand when he runs. See the lines going through it? Those are not supposed to be there. Play any game with fast moving objects and you will see the above illustrated effect.

THIS NEEDS TO BE BROUGHT TO SONY'S ATTENTION AS IT IS IN EVERY GAME AND EVERY VIDEO WITH FAST MOVING OBJECTS, ESPECIALLY DARK COLORED OBJECTS ON LIGHT COLORED BACKGROUNDS.

Stop confusing the issue people! The problem...
 

PSP-2000 Video-Out to Display Classic Titles at Full TV Screen Size

100°
323w ago - Sony have issued an Official PS3 (v2.50) / PSP (v5.00) software update press release today. It reveals that the PSP-2000's video-out feature will be able to display PlayStation format software (classics titles) at the full-screen size of the TV that the PSP is connected to (the feature will also support interlace displays). Both system software updates will be released on October 15, 2008.

Press Release: London, October 14, 2008 - Sony Computer Entertainment Europe (SCEE) today announced details of the next PLAYSTATION®3 (PS3™) and PSP®(PlayStation®Portable) system software updates, adding new features to both platforms to benefit consumers.

The PS3 firmware update (v. 2.50) will include the implementation of advanced voice chat features for the PS3 official wireless headset, the ability to capture screenshots in-game with supporting titles in the future, and Trophy enhancements, among other new features. The PSP firmware update (v. 5.00) will add direct access to PlayStation®Store on PSP, enabling consumers to browse the store and download games whenever they're at a Wi-Fi hotspot. Both system software updates will be released on 15th October.

PLAYSTATION®3 Firmware 2.50 Update
Building upon the foundation set by previous firmware upgrades, the 2.50 system software update...
 

Rumor: Photos of New Nintendo DS LCD Screen Spotted

50°
325w ago - Yesterday we reported on the upcoming Nintendo DS, and today some photos of the new Nintendo DS console's upgraded screens have been spotted on the Chinese site Yukawanet, linked above.

In the picture below, the revised screen is the one on the right side... which has a slightly larger width of 3.25 inches, in comparison to just 3 inches for the one on the left.

According to their watermarks, the origin of these 'spotted' photos is another Chinese Web site, namely TGBus.com.

More details as they are available, and check out the link above for additional photos!
 

Split Screen Is Dying? Or Maybe It's Dead?

350°
325w ago - Is it me, or is the split screen feature slowly fading away from mainstream? I was reminiscing about the old days of the N64, where split screen was almost a standard for many N64 games. Getting together with your friends, popping in Goldeneye and taking turns battling it out with the loser with the least kills giving up the controller.

Soon falling suit was the PlayStation with its awkward boomerang multitap and the cult classic Dreamcast sporting the four ports on the front, then the Xbox, then the Gamecube, then the PS2 with its awkward block multitap. But it seems as if with the new generation, split screen is becoming a thing of the past.

Granted the current systems support up to four controllers (seven for the PS3, why is Sony so weird when it comes to this? I know it's for bluetooth devices, but why the odd number?), but it seems as if everything is moving online.

Gone are the days where inviting your friends over for a four player game, instead it's seeming as if you have to arrange the time you all will meet up online, even though you all stay within the same vicinity of one another.

I understand the importance of online, with such games supporting clan structures and tournaments and allowing players to compete against others from around the world. However, it seems...
 
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