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Crystal Dynamics: Tomb Raider Out Today: The Long & Winding Road

100°
93w ago - Crystal Dynamics Global Brand Director Karl Stewart announced that Tomb Raider is out today and shared details on the long and winding road below.

To quote: Crystal Dynamics - where the Tomb Raider team works - can be found in a complex at the end of a long road in Redwood City in San Francisco. Without laboring the comparison, Tomb Raider's journey from inception to being in stores today has some similarities.

You exit a freeway - in our case the conventional expectations of what Tomb Raider should be, you negotiate a lengthy curve (securing support for a bold new direction), negotiate through the stop signs of constant testing and second guessing before finally enjoying what appears to be a smooth home stretch.

Here's where my comparison breaks down however. While the Crystal team has learned to watch their velocity on approach to avoid speed tickets, Tomb Raider on the other hand has hit the gas and enjoyed a breakneck ride in the past few months to launch. It's a clich├ęd term but it truly has been a rollercoaster ride for the team - an unforgettable one - to get to this point.

There's a reason why we have been using the hashtag [Register or Login to view links] to accompany all our discussion of Tomb Raider at launch. It truly does...
 

PS3 LibMove v0.1 for PlayStation Move Homebrew by Deroad Out

200°
100w ago - Following up on his previous release, PlayStation 3 developer deroad has made available what he calls PS3 LibMove version 0.1 for introducing PlayStation Move homebrew support followed by a PS Vibe Mode Edition below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

PSChannel RC1 PS3 Homebrew Store Source Code by Deroad Out

550°
103w ago - Following up on his last update, today PlayStation 3 homebrew developer deroad has made available the PSChannel RC1 PS3 homebrew store source code for Custom Firmware (CFW) users alongside some build updates below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by atreyu187 / [Register or Login to view links] by STLcardsWS / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]
 

Install Package Homebrew v1.3 for PS3 CFW By Deroad is Released

1000°
105w ago - Following up on his previous release, this weekend PlayStation 3 developer deroad has updated his Install Package Homebrew application to v1.3 followed by v1.3b for PS3 CFW users with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote from his blog on the changes: I have fixed a bug on this homebrew. now this tool is perfect (I hope).

My git was updated to this version (1.3) and on the 25th of December there will be a Christmas release.

Update: I have updated the version to 1.3b (the download link will be the same) I noticed before that i could make it install infinite pkg, and now it does.


 

Install Package Homebrew for PS3 CFW By Deroad is Released

1000°
115w ago - Following up on his NoRSX PS3 v0.1.9 (96b8a31) update, today PlayStation 3 developer deroad has released an application dubbed Install Package Homebrew for PS3 CFW users followed by v1.2 with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Hi everyone, since I'm working on PSChannel (I don't know when it will be finished), I had to build a few features for it (I will not tell which they are). so I written this simple...
 
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