76w ago - SideQuest Studios CEO Marcus Pukropski has detailed the Weapon Crafting System for the new PSN RPG Rainbow Moon in a video (below) today for fans.
To quote: Less than two weeks until our new RPG Rainbow Moon hits PlayStation Store!
Today, we're going to share more details with you, along with another entry from our Dev Diary video series.
Previously, we talked about Rainbow Moon's battle system and the game's character development system. Now I'm going to tell you more about all the weapons and equipment that you can acquire in Rainbow Moon, as well as how to improve them through the crafting system.
The six characters that you'll come across during your journey can be equipped with five different equipment types: weapons, hats, body armor, amulets and rings.
All these items have their own attributes, and some even have built-in passive skills or conditions. In true RPG fashion, equipping better gear will make your characters more powerful during battles.
You'll start your adventure with very basic gear – just enough to take on the game's weaker creatures. As you progress through the story, you'll be able to purchase new gear from merchants. And if you're...
76w ago - SideQuest Studios CEO Marcus Pukropski has announced today that PS3 RPG Rainbow Moon rises on PSN this July 10th alongside some new video footage below!
To quote: Rainbow Moon is our upcoming role-playing game for PS3. It's been nearly two years since we started working on Rainbow Moon, so we can hardly believe that the game releases on PSN in just over two weeks – it'll hit PlayStation Store on July 10th for $14.99.
If you're a PlayStation Plus subscriber, you'll enjoy a 20% discount, paying just $11.99, for the first two weeks after launch.
The last time we spoke, I explained Rainbow Moon's battle system. This time, I'd like to give you some insight into the game's character development system.
Many gamers think that character development is just about battling and leveling up. While that's partly true in Rainbow Moon, there's a lot more that can make or break a game.
Aside from RPG standards like experience points and gaining levels, in Rainbow Moon you can earn a resource called "Rainbow Pearls." You can exchanged these for improved character attributes or increased health and magic limits.
This system gives you a certain freedom in how you'd like...
82w ago - Assistant Producer Nicolo Accordino has posted up a video today announcing that Smart As will be bringing next-gen brain training to PS Vita this Fall.
To quote: It's my pleasure to bring you news of a brand new mind-sharpening game for PS Vita: Smart As.
Launching this fall, Smart As is a social brain-training experience that will put your brain to the test with 20 unique, engaging, tactile and highly interactive puzzle games.
This next-gen puzzle game will also enable you to share your stats with players from around the world using a robust set of social and connective features.
Produced by XDev Europe, Smart As takes full advantage of PS Vita's touchscreens, cameras and Augmented Reality capabilities to deliver Daily Training challenges featuring fun arithmetic, logic, language and observation-based puzzles.
Your scores from each puzzle are used to calculate your overall Brain Power and anybody at any skill level can get in on the fun. The more you play, the better your chances are of increasing your Brain Power score and unlocking new puzzle games.
The best part about Smart As is that it's not just a brain training game; it's a social experience. Once you've earned...
84w ago - SideQuest Studios CEO Marcus Pukropski has posted up a new video trailer today of PlayStation Network title Rainbow Moon for PS3 fans below!
To quote: Last November, I had the opportunity to introduce you to Rainbow Moon, our upcoming strategy RPG for PS3.
Since then, we have received amazing feedback from all of you. In the lead up to the release, it gives me great pleasure to tell you more about the game's battle system.
You also have the chance to be one of the first to watch the Rainbow Moon trailer.
Although much of Rainbow Moon's appeal is in its exploration and character development, the battles are what matter most.
Akin to our Soldner-X game series, we have taken an innovative approach by combining classical elements with new ideas. An example is the triggering of battle encounters. Random encounters? Yes or no? Well, how about both?!
In Rainbow Moon you will find foes roaming the surface of the planet and have a chance to battle in additional random encounters. The latter, however, are 100% optional and can be disregarded if you so decide.
All battles take place on grid-sized maps and are completely turn based. That's right, just like the good...
92w ago - Following up on Part 2, today Zipper Interactive Community Manager Chris Roper has shared the third part in the Unit 13 PS Vita training video series dubbed Sharing and Competing below.
To quote: Today is the third and final day of our in-depth training series for Unit 13, the PlayStation Vita exclusive released earlier this week.
This three-part in-depth video series teaches you everything from the core fundamentals of how to play the game to tips on how to tackle each mission type and even how to fully take advantage of Unit 13′s networking features.
Today's video, "Sharing and Competing", covers Unit 13′s robust networking capabilities. Able to utilize PlayStation Vita's 3G capabilities, Unit 13 features always-on leaderboards, Daily Challenges, High Value Target sharing via Near, and much more.
We're also going to give you a look at Unit 13's new two-player cooperative multiplayer over WiFi. Two players can take on any of the game's 36 main missions, mixing and matching operatives and arsenals any way you see fit.
You'll get scoring bonuses for working together as a team, and specialized...