PS3 QA Flagging Tools and CFW 3.55 OtherOS++ Special PUP

1300°
148w ago - Shortly after the PS3 QA Flag Method was revealed comes the QA Flagging Tools in PKG format alongisde a CFW355-OTHEROS++-SPECIAL.PUP which is confirmed working via QA Auto Flag with Flash, Run, and Reflash to PS3 CFW (Kmeaw, Waninkoko, etc) support coming soon.

Download: PS3 QA Flagging Tools / PS3 QA Flag Reset / PS3 QA Flag Extra (Advanced) / PS3 Get Applicable Version / PS3 Get Token Seed / PS3 CFW355-OTHEROS++-SPECIAL.PUP

For those curious, the PS3 QA Flag Extra (Advanced) has a few other flags / tokens set but it's not for general use.

Requirements:

What we have tested on so far:

  • 3.55
  • 3.41

Instructions:

Set...
 

Full PS3 QA Flagging Method Revealed - Button Combo and Token

1300°
148w ago - Following up on the previous article, today the full PS3 QA Flagging Method has been revealed including the button combo and token alongisde a PS3 QA Tutorial from Slynk.

To quote: A few weeks ago, several steps were revealed in the process of unlocking a special Quality Assurance (QA) mode on your PS3 console. The mode unlocks a special mode, which is typically only meant for official Sony testers.

Unfortunately, the steps revealed were only part of the process. Developers were scrambling to figure out the button combo that unlocked the special QA mode. In addition, developers still needed to figure out what to change in the QA dummy token. These two mysteries prevented developers from unlocking the mode.

Today however, the Quality Assurance mystery comes to an end. An anonymous and reputable source exclusively revealed to us the two remaining steps. The secret button combination that unlocks the hidden QA mode was revealed to us as being L1+L2+L3+R1+R2+dpad down. Furthermore, the anonymous source told us that users need to change byte...
 

Video: PS3 QA Flag Demo, Enables Hidden Firmware Options

1300°
154w ago - Today Sony PlayStation 3 hacker Mathieulh has posted a video demo showcasing the PS3 QA flag, which is the internal console flag used by Sony to enable hidden Firmware options and removes restrictions on Retail and Debug consoles.

This is done on official PS3 Retail/Debug firmware without any modification as the console itself is QA flagged (QA token is set through spu_token_processor), meaning the method will not work on unflagged consoles and using the advanced QA flag also enables PS3 Firmware downgrading.

From the video's caption: I just QA flagged my Metal Gear Solid 4 Limited Edition console and I thought I'd show you the hidden options for the sake of it (and because I was bored).

I am sorry for the unstable camera, I only have two hands and the options are hidden and require (along with the actual flag) a crazy button combo to pop up. (I kid you not)

Sorry I am not telling you how to do this, please do not ask. Yes, this video is real.

QA flag is the internal console flag used by Sony, it enables hidden options and removes restrictions for both retail and debug consoles alike. It is used for QA centers and the R&D Department, there are 2 levels of QA flags, Minimum and Advanced, this console has been set to the Advanced one.



 

Video: Qore Ultimate Arqade Update, Episode 30 Preview Arrives

50°
183w ago - PlayStation Network Executive Producer Kevin Furuichi has shared a preview video of the Qore Episode 30 update featuring Ultimate Arqade today.

To quote: We just wanted to let you guys know that the Qore Ultimate Arqade will be available tomorrow via the October - Episode 29.

Qore annual subscribers just need to check out the Episode 29 Download Center tomorrow to grab this collection of all of your favorite quirky Qore mini games that you'll be able to play right from the XMB of your PS3 system.

Meanwhile, the Qore team is pulling together what promises to be a packed November episode. The main stories currently planned include Assassin's Creed: Brotherhood, Tron: Evolution and God of War: Ghost of Sparta.

Look for Qore Episode 30 on November 2nd.




 

Sony Aids Indie PSP Devs with Faster QA and Lower Price Points

50°
249w ago - The price cut on the PSP devkit has already opened PSP development to more interested parties, but apparently that's not Sony's only approach to bringing in more devs to the handheld.

According to Develop (linked above), Sony is also cutting down on the time it takes for a game to pass the quality assurance process.

They're also abolishing concept approval and, perhaps best of all, they'll be instituting very low price points for new games.

As part of their bid to further propagate digital distribution especially for the PSP and the new PSP Go, Sony has already signed on over 50 developers working on new games and apps. More are also reportedly on the verge of joining.

One of the new devs working on content for the PSP platform is iPhone stalwart Subatomic Studios, who is currently preparing a PSP-exclusive version of its Fieldrunners tower defense game. India's Gameshastra and PlayStation Network vets Creat have also signed on.

To quote: "We're making games that are just 20MB each, that's less than a minute to download - instant gratification, snackable content," said Subatomic's Ash Monif. "This is an opportunity for the premier indie developers - and I hope we represent that group - to come in and offer content that will fit the PSP."
 











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