211w ago - According to both analysts and PSXExtreme.com (linked above), a new PSP console dubbed the PSP2 will arrive in 2010 to compliment Sony's PSPGo and feature PowerVR SGX543 graphics.
Apparently it has been in development since 2008, alongside several other PSP models, and will phase out the PSP-3000 console.
To quote: "According to BSN, the new generation of portable technology from Sony will indeed arrive next year and feature PowerVR SGX543 graphics.
We learn that past rumors were also mostly true, as their sources tell us the PSP2 has been in development since 2008 and exactly one year ago today, Sony unofficially announced the selection of Imagination Technologies' SGX graphics processor.
Earlier today, we heard something similar in regards to the potential tech leaks for the PS4 and new PSP, which is starting to become clearer and more legitimate.
It also seems obvious that Sony will push forward with the freshly released PSP Go and replace...
231w ago - Today Eurogamer.es is reporting that PowerVR technology from Imagination Technologies will form the basis of the still-in-development PSP2.
The site claims to have insider sources that reckon that a quad core iteration of the low-power SGX543MP chip, codenamed "Hydra", will be present in the next generation handheld, not to be confused with the forthcoming PSPgo.
To quote: The chip itself appears to be very close indeed to the enhanced GPU experts say resides within the iPhone 3GS, providing a generational leap in performance over older PowerVR MBX processors found in the previous models.
The same technology is also found in select netbooks such as the Dell Mini 12, as part of the new low power Poulsbo chipset. The single core version of the chip has been demonstrated at CES running Quake 3 Arena at 30FPS.
The obvious difference of course is that the SGX543MP is a multicore processor, available with anything up to 16 cores on tap. According to the original report, PSP2 opts for a quad configuration offering notional specs of 133 million polygons per second, and 4Gpixels/sec fillrate, assuming that Hydra operates at the chip's low-end of 200MHz (higher speed variants are also available, presumably...
242w ago - The UK's PLAY Magazine published an article in their latest issue entitled: The PSP2's Features (probably) as follows:
Flash Memory - 16GB flash memory would be the most sensible option for Sony to plump for, which would allow for a reasonable amount of games to be stored on the internal memory. Most games weigh in at well under half a gig of memory, so that would be a reasonable size to start with.
No UMD Drive - David Perry's main concern, as with many developers is to do with the UMD format. The loss of the, frankly useless, UMD format would work for everyone except retailers. No UMD would solve so many of the problems with the original console, including battery life, size & loading times.
Sliding Screen - Expanding the screen would have it's drawbacks for existing titles, but putting in a sliding, touck screen format would allow room for the consoles visual capabilities to really be seen. While you may think this is dangerous & flimsy, the technology is there and cheap enough.
Reworked Controls - One of the most contentious issues for PSP users is the controller layout, and the fact that a second analogue stick has never been included. Until now, that is. Changing the screen to a sliding format means that there's more space to reposition the controls,...
249w ago - Sony's head of PSP marketing in North America would only confirm that part of what longtime developer Dave Perry recently said about the PSP's future is true.
The following is an excerpt from an interview I conducted today with Sony Computer Entertainment of America's John Koller, the director of PSP marketing in North America.
I originally booked the phone interview with Koller to discuss the stunning line-up of PSP games Sony announced earlier this week, but by the time we talked, there was the PSP2 rumor to discuss that had been churning through the Internet ever since veteran game designer Dave Perry Twittered that a disc-free PSP2 was in the works for a possible fall release.
I'll have a lot more from Koller about the new games and the future of the PSP on Friday, but let's start here by dealing with the Dave Perry rumor. This is how I broached the topic:
MTV Multiplayer: Do you still consider Dave Perry a friend?
John Koller, Director of Hardware Marketing for the PSP: [laughs] That's a great question! I didn't even know who he was until about a month ago. I heard about [his PSP2 report] yesterday. We've never...
260w ago - Eurogamer (linked above) posted news that a PSP-4000 will be released in 2009, which will apparently feature slight hardware upgrades.
They also mentioned that a PSP2 is still planned, despite David Reeve'srecent denial.
To quote: Sony plans to refresh the PlayStation Portable product line with a PSP-4000 model in late 2009 and launch a true successor - a PSP2, if you like - later.
Publishing sources, speaking to Eurogamer, were unable to provide any further detail on next year's update, which will presumably follow this year's PSP-3000 in taking an iterative approach. The PSP-3000 launched this October and followed a 2000-series model, the first Slim & Lite, in September 2007.
Even fewer details were available on the PSP successor, but we're told that developers are already working on games.
Sony has not ruled out either scenario, despite SCEE president David Reeves' assertion in MCV last week that "there are currently no plans for a PSP2". "I go to Tokyo quite a lot and no one has referred to it - I think they have their hands full at the moment," he said, non-committally.