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Paintown v3.6.1 Mod Pack v2 PKG for PS3 3.55 or 4.XX CFW

1150°
90w ago - Following yesterday's Resident Evil Paintown Final Alpha for PS3 3.55 / 4.XX CFW release, here is the Paintown Mod Pack V2 PKG file for those interested on PS3 3.55 or 4.XX CFW!

Download: [Register or Login to view links] (479 MB)

More details are available on it HERE for those who previously missed this Paintown Mod Pack V2 PKG update.

Instructions:

1- Install Paintown Mod Pack v2.pkg (if you not have on your PS3)
2- Install the pkg of your version (3.55 or 4.XX)

Enjoy!


 

Video: MCLOW Mod v0.1 Final With Installer for Rogero PS3 CFW Out

Above 1500°
92w ago - Following up on my last revision, today I present the final version my MCLOW Mod v1.0 for Rogero 4.30 v2.03 PS3 CFW users complete with installer.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

FINAL VERSION OUT: MclowSlimMod v01 -ROGERO 4.30 - MCLOW MOD v0.1-

WHAT this mod does:

  • Pictures modded to Multimedia (Showtime, music, video, photos) (sfo category AV)
  • Music modded to Homebrew (APPHOME, homebrewgames) (sfo category AM)
  • video modded to PSN (PSN games) (sfo category HM)
  • TV modded to PlayStation (make folders to categorize - select item - triangle - information - set a album name) (only should show PS1 and PS3 games and disk)
  • Game modded to Data (Filemanager,...

 

Video: MCLOW Minimum Rogero 4.30 v2.03 PS3 CFW Mod v0.07 Demo

Above 1500°
92w ago - Following up on Rogero 4.30 v2.03, today I have a MCLOW Minimum Rogero 4.30 v2.03 PS3 CFW Mod v0.07 demo video followed by v0.08 to share!

Below are the complete details, as follows:

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

ROGERO 4.30 v2.03-MCLOW MOD v0.07

WHAT this mod does:

  • Pictures modded to Data (psp\minisgames, memorycardutility, ps3gamedata, ps3saves, vitadata & xmbm+datamanager)
  • Music modded to Packages (xmbm+ package install manager)
  • Video modded to Multimedia (xmbm+ multimedia manger)
  • TV modded to PSX (playstation one games)
  • Game modded to PS3(Disc and APP\home)
  • Network modded to Homebrew (all games+homebrew)
  • PSN sorted (signin, trophy, shop, plus, remote, browser, xmbm+downloadmanager)
  • Added new bigger wave
  • Added new health screen
  • Added new longer gameboot
 

Rebug PS3 CFW 4.21.1 XMB Mod v1.5 By IcEmAn is Now Released

1000°
92w ago - Following up on the previous revision, this weekend German PlayStation 3 developer IcEmAn (aka IcEmAn2012) has made available PlayStation 3 XMB Mod v1.5 for Rebug PS3 CFW 4.21.1 users with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote: XMB Features

Modded XMB Categories:

  • Multimedia
  • Tool
  • Homebrew
  • PlayStation
  • Games
  • Install
  • PSN Contacts

Install Manager is divided in 7 System order:

  • PS3 Hard Disk (Intern)
  • Homebrew (Tools)
  • XMB BOOT PKG
  • PSN Content
  • PS1 PSN Content
  • PKG Patches/Updates
  • PKG Content

PlayStation Category for PS1 PKG Game Icons (installed PKG's are shown separate under Games Category !)

  • Network-Settings/Game Data Utility Info
  • app/home/PS3_GAME/ –>...

 

Video: New Resident Evil Mod for Paintown on PS3 POC Demo

1150°
100w ago - As I hinted on last week, to tie in with my recent fighter packs for Mugen I have decided to work on the other side of Paintown's features which includes the side scrolling beat em up section.

What Jon Rafkind has given us with his game is a virtually easy to use character editor an level creation tool. This is my first dive into game creation and there's been some trial an error moments as well as some ''oh I see'' moments, but my understanding of this is becoming better an better with everyday I spend with this.

So anyway I sat down and decided that I was gonna do a Resident Evil side scroller. I have a lot of ideas that will work well in this mod, Ive even had a few other ideas for some future mods. I can understand why video games take an age to come out, it took me 3 days to put Hunks character together, that's ripping the sprites an putting them into there move folders then converting them one by one to be transparent so the game doesn't show the coloured background behind the sprite.

I'm using three different computers all...
 
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