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ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW Arrives

1300°
132w ago - Following up on the previous release by PlayStation 3 developer Hotz8611, today the popular homebrew PSN application ReActPSN has been updated to version 2.10 for PS3 3.55 CFW users which requires no VSH patching and no aa user among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

The update also allows users to convert PSN demos to full games without RAPS and EDAT files, and to quote from the included ReadMe file:

ReActPSN v2.10

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode working on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files. Install official LIMBO.pkg TERIS.pkg HCU.pkg, Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working. Higher PS3_SYSTEM_VER also be fixed in SFO...
 

PS3 Game Input Multiplexer Update v0.25 is Now Available

550°
134w ago - Following up on the previous releases, today Matlo has updated his PlayStation 3 project which allows users to use a Mouse, Keyboard or Joystick to control their PS3 to version 0.25.

He has also renamed the project from "Sixaxis Emulator" to "Game Input Multiplexer".

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote: The application receives data from PC peripherals (mice, joysticks and keyboards) and sends checks to the PS3 via Bluetooth or USB. Other controls, such as gestures or voice are possible through the emulation of PC peripherals.

Changelog for v0.25:

  • The joystick now works / joysticks names are filled in gimx-config

 

ThatOtherDev PS3 Homebrew and Source Code Updates

700°
136w ago - Today PlayStation 3 developer ThatOtherDev has released several updated builds and source code for his recent PS3 homebrew games followed by another [Register or Login to view links] update for those interested.

To quote from his page: Here are freshly compiled copies of everything I’ve ever released for PS3 since I began using PSL1GHT (with the exclusion of Avoidance which I’m just going to pretend I never ported).

Many of them have been updated but mostly in fairly trivial ways. The player turns to face the direction they are moving in Gambol, one of the levels in Swingball 2 has been remade, Goodbye World has been largely rewritten but should look and play the same as before, The Unmapped Forest has an added title screen, etc.


 

Showtime PS3 Media Player Repack v3.3.264 Update is Released

1400°
139w ago - Today PlayStation 3 homebrew developer Redsquirrel87 has released Showtime PS3 Media Player Repack version 3.3.264, which includes the following changes:

Download: [Register or Login to view links]

PS3 Showtime Media Player Repack v3.3.264 Changelog:

  • Various fixes to browse decoration
  • prop: Add timeout parameter to prop_courier_wait()
  • Use rstr for album names in browse decoration
  • Update German translation
  • Use rstr for URLs in browse decrorator
  • rstr: Add rstr_set() helper
  • prop: Add rstr specific callbacks for subscriptions
  • Fix bug causing playcount, etc being corrupt sometimes
  • Update Swedish translation
  • Update lang files from source
  • Update Bulgarian translation
  • Support for movie cover arts in same directory
  • Missing stuff from last commit + some rstr optimizations in media tracks
  • Split metadb stuff into a file of its own
  • Move metadata.[ch] into metadata/
  • Update Italian translation
  • Remove unused var



 

Swingball 2 v0.3 PS3 Homebrew Game Update is Now Available

250°
141w ago - Following up on his previous release, this weekend PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game Swingball to version 0.3.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Another update to Swingball 2. If you make something cool with the level editor then don’t hesitate to post it in the comments.

Notable changes:

  • Added a level editor.
  • You now have a score which is displayed at the top of the screen and decreases as time passes.
  • If you score reaches zero then you lose.
  • Your score increases when you collect the white orbs.
  • High scores are automatically saved and displayed in the level selection screen.
  • The level selection screens scrolls so it can deal with a quantity of levels that would be too large to comfortable display on screen.
  • The “automatic win” level has been made more elaborate. I added 10 place holder levels for...

 
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