Video: Foosball 2012 Dev Diary: PlayStation Move Motion Controls

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101w ago - Grip Games CEO Jakub Mikyska has made available some video footage today of Foosball 2012 as part of their developer diary series which spotlights the PlayStation Move motion controls below.

To quote: In March, we announced our upcoming PS3 and PS Vita game Foosball 2012.

And now we've returned to showcase a series of short developer diaries where we introduce you to some of the game's coolest features, like PlayStation Move support, full cross-platform compatibility between PS3 and PS Vita and also the online multiplayer mode.

Our first video demonstrates Foosball 2012 and PlayStation Move motion controllers in action, showing that you can play this game exactly the way you are used from a real table football ("foosball") game.

Thanks to the precision and zero lag of PlayStation Move, even the slightest movements of your hands can be properly translated into the game, allowing you to precisely control the shot power, positions of your foosmen, and so on.

One or two PS Move controllers can be used by one player, or you can ignore motion controls and play with the time-tested DualShock 3 controller, where the left stick controls the poles and movements of the ball and the right stick is used to shoot, allowing you to accurately aim and control the shot power.
 

Video: Sony Details Starhawk's Final Days of PS3 Development

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101w ago - Sony Senior Producer Harvard Bonin has detailed Starhawk's final days of PS3 development in a video chronicle below.

To quote: Warheads! Last Tuesday, May 8th, LightBox Interactive and Santa Monica Studio released Starhawk into the wild.

Getting here was a real pain at times, but it sure as hell has been a fun ride! If you'd like to peek behind the curtains look at the final days of Starhawk's development, check out this video.

We shot it a few weeks before release and it'll give you a nice glimpse into the inner workings of a game developer in crunch mode.

We'll also be able to tell you more about some great downloadable items soon, including our first free map...Cypress. Stay tuned for details!

Those interested can check out the Starhawk - Behind the Scenes: Launch video below!




 

Video: Papo & Yo PlayStation 3 Dev Diary: Fantastic Realities

50°
102w ago - Minority Creative Director Vander Caballero has made available the first in a series of PlayStation 3 developer diaries spotlighting Papo & Yo dubbed Fantastic Realities below.

To quote: Hello again! Last time I was here I talked about the redesign of Monster - now I want to give everyone an even closer look at the creative and design process for Papo & Yo in our first-ever dev diary.

Please take a look - you'll get a glimpse of Minority's office, some new ways you can interact with Monster, and even see the first prototype I designed for the game!

If you've been following Papo & Yo's development, you know that the game was inspired by my childhood in South America and my relationship with my father.

But I don't want that to be the only thing that people see when they get to play the game. Papo & Yo is also about a child's imagination, and experiencing "fantastic realities" - transforming the real world into a special world that can both help and challenge you.

I feel such joy when I play with my boy and see him imagining his toys coming to life - I hope that everyone will feel this when they play Papo & Yo.



 

NoRSX - PS3 2D Graphic Library for PSL1ght Homebrew SDK

300°
110w ago - Today PlayStation 3 developer deroad has made available NoRSX for developers - a PS3 2D graphic library for the PSL1ght homebrew SDK.

Download: NoRSX - PS3 2D Graphic Library for PSL1ght Homebrew SDK / NoRSX - PS3 2D Graphic Library for PSL1ght (Full Res) / NoRSX - PS3 2D Graphic Library for PSL1ght (Full Res - GeoHot CFW) / GIT

To quote: This lib is still under development, but it can give you ~60 fps.. for now it allows you to build Homebrews without configuring tons of things.

Right now it allows you to use JPG/PNG files, select a defined background, generate rectangles where you want. It works perfectly with images, but text functions are not ready to be released.

This lib is perfect to build really simple HBs, also if you are not a great dev. my lib can be download the src from my git: https://github.com/wargio/NoRSX

Here is a simple Wiki where you can find a simple tutorial: https://github.com/wargio/NoRSX/wiki/How-To-Start

This lib works only...
 

Neo Tanks v0.2 PS3 Homebrew Game is Now Available

700°
124w ago - Following up on the initial release, today PlayStation 3 developer ThatOtherDev has released a Windows port of the PS3 homebrew game entitled Neo Tanks version 0.2.

Download: Neo Tanks v0.2 PS3 Homebrew Game

To quote: Here is a update/port/remake/whatever of Neo Tanks. It was originally made over 9000 years ago for Windows, eventually remade for PS3 with the leaked SDK, later ported as my first 3D Wii release and is now back on PS3 via PSL1GHT.

It's still pretty much a glorified screen saver and it actually performs worse then it's first PS3 version made with the leaked SDK and it's Wii counterpart (rendering polygons on screen seems to be rather slow with PSL1GHT).

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Turn camera
  • R1 = Shoot





 











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