- Sony Blog Manager Fred Dutton
goes behind the PS One / PS2 Classics today with Jak and Daxter as detailed below courtesy of the PS Blog.
To quote: When I took over the SCEE PlayStation Blog a month or two back, I promised you a few new regular features.
Today, I'm happy to unveil the first of them: Behind The Classics. Every fortnight (well, that's the plan at least), we'll be talking to the creative force behind a vintage PS One or PlayStation 2 title.
To kick things off, Naughty Dog co-founder Andy Gavin was kind enough to lend us his time to discuss the making of seminal 2001 PS2 platformer Jak & Daxter.
We've got the next few entries in the series lined up, but please feel free to leave your suggestions for future interview subjects below. Manage your expectations - these people aren't always easy to track down - but we'll do our best.
Anyway, without further ado, over to Andy...
What was the original concept for the game? Was it a deliberate attempt to create a PlayStation 2 mascot to rival Crash Bandicoot?
Of course we wanted the franchise to be as big - or bigger - than Crash. And while this didn't quite come to be, it was certainly our goal.
The formulation of new game ideas involves...