- Late last month, Ubisoft finally officially announced Prince of Persia for the current generation, and Edge magazine was said to have the juicy scoop in an upcoming issue. That issue has now arrived, and the first details are here.
As it was already known, the game is being worked on at Ubisoft Montreal, the same studio that created the Sands of Time trilogy (The Sands of Time, Warrior Within, The Two Thrones). While people are being brought in from other projects, the core team working on the new game has remained the same as it was with the trilogy, meaning the game is in experienced and very capable hands.
Prince of Persia is powered by Anvil, the same game engine used in Assassin's Creed, however, the two games look quite a bit different. While Assassin's Creed went for the realistic look, the visual style in POP is inspired by Japanese movies like Princess Mononoke, and games like Okami, and the new Street Fighter. "Fantasy, but credible," as the game's visual art director Mickael Labat puts it.
When it comes to any relations to the previous games, producer Ben Mattes doesn't leave any room for speculation: "The Sands of Time are dead and gone," saying that the new game is a new chapter with its own story, proved by the fact that the player won't start off as a prince...