24w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa has officially announced today YouTube for PS Vita is being updated to version 2.
Below are the details, as follows: Since June, PS Vita owners have enjoyed watching videos via the YouTube app on the device's brilliant 5" OLED screen, bringing you entertaining, hilarious, and viral videos, plus trailers for the hottest games coming to PS Vita and PS3 on the official PlayStation channel.
While PS Vita's YouTube app launched with a robust set of features, today you can update the app to version 2, bringing several new features that will enhance your viewing experience even further. Here are the highlights:
• Subscriptions and channels: Now you can view and manage your subscriptions (including your subscription to the PlayStation YouTube channel), browse all videos on a specific channel and check out detailed information in the "About this channel" menu option.
• Improved controls: We've added new functions on controls including Next/Previous buttons, a loop video option and the ability to browse videos while another is playing, making it easy to select preferred videos without interrupting playback.
• Playlist settings: You can...
29w ago - Following up on the initital announcement, today PlayStation 3 developer uf6667 has Tweeted that pin-outs for the ProgSkeet 1.2 style bitstreams (Black Tar Edition and 1.2 Lite Limited White/Crystal Blue Editions) is now available followed by official version 1.21.
30w ago - Insomniac Games Senior Community Manager James Stevenson has confirmed today that Ratchet & Clank: Full Frontal Assault will officially be out this November 27th for $19.99.
To quote: The 10th Anniversary of Ratchet & Clank is coming up next month, and it's been a lot of fun this year reliving the memories from our original PS2 games in the recently released Ratchet & Clank Collection.
We also had a blast playing the beta of Ratchet & Clank: Full Frontal Assault with all of you earlier this fall. Since then, we've gotten a flood of e-mails, tweets and Facebook posts asking when you can get back to exploring the battlefield and defending your base in FFA.
We're happy to announce Ratchet & Clank: Full Frontal Assault will be available on November 27th on the PlayStation Store and at retail.
That's right, you asked and we listened: Full Frontal Assault will be available as a retail copy for those of you who love physical copies of your games! Both the download and retail versions support cross-buy as well, so your purchase gets you both the game on PS3 and a digital copy for PlayStation Vita.
The other big question we've gotten a lot is "How much will the game cost?" As you know, Full Frontal Assault is a "fun-size" project that's similar in scope to Ratchet &...
31w ago - Frima Studio Executive Producer Martin Brouard has confirmed alongside a video trailer that Lights, Camera, Party PlayStation Move DLC is out today!
To quote: Lights, Camera, Party! fans: Today we are launching new DLC called The Good, the Bad and the Monkey! The DLC pack contains 10 new minigames as well as a new game mode called The Duel.
Six additional trophies and 40 additional in-game awards are also part of the package. You do not want to miss this opportunity to PARTY ON!
Duel mode lets you play six rounds of mini games head to head against another player in order to defeat your opponent and win a classic high noon showdown. Of course all 60 LCP minigames can show up in the Duel.
The team has decided to give an interesting twist to this DLC by focusing on exploiting the most challenging and entertaining gestures with the PlayStation Move.
The themes of the new minigames are as silly as ever, and include:
• Eating corn on a cob (as a monkey!)
• Shaking the hell out of a banana-shooting coconut tree
• Stopping a rampaging Funzaur using a laser-beaming satellite
• Keeping Ape TV's studio afloat by fixing its monkey-busted monitors
33w ago - Sony Blog Manager Fred Dutton has outlined Puppeteer for the PS3 today, which blends the best of of both the East and West!
To quote: In last week's behind the scenes Puppeteer interview, we talked to creator Gavin Moore about the origins of the title and got some lovely insight into what makes a great kids game really sing.
In the second part of the interview, Gavin touched on the game's size, its roots in classic platformers of yesteryear and what the development team's vibrant cultural mix brings to the project.
Read on for more on Sony Japan Studio's tantalizing platformer, and look for a new update on development - penned by Gavin himself - next week.
Fred Dutton, PlayStation.Blog Europe Manager: So, is Puppeteer a Japanese game or a Western game?
Gavin Moore, Puppeteer Creator: It's really interesting actually. I've seen people have arguments in the office about this - "It's Western," "No, it's Japanese" and so on.
The Western people tend to say it's Japanese, and the Japanese people tend to say it's Western. It's a game, guys - it doesn't matter!
But I'd say it's in the middle. Most of the team are Japanese - probably 95%. But obviously, as the director, the guy in charge, with all that Englishness in...