94w ago - Sony Senior Producer Harvard Bonin has announced that the Starhawk PS3 Beta officially opens to US PSN users today and Europeans tomorrow, with some PlayStation 3 tips available below!
To quote: We're happy to announce (remind) everyone that the Starhawk Multiplayer Beta is open to ALL COMERS today, Tuesday, February 21st only on the PlayStation Network!
You don't have to "like" us on Facebook, you don't have to "accept a special offer" and you don't have to sign up for any service (that is, except for the PlayStation Network free service)! Everyone is welcome to join! Just check the PlayStation Store and prepare yourself for a good time!
In the coming weeks we'll be upgrading the Beta a ton. You can expect a new map, new vehicles, new weapons, 32-player max matches and more. Remember, this is still a beta, not a demo. We are actively finding and fixing problems – and we need your feedback!
The Starhawk Beta will not last forever. When we're done testing it will go "bye-bye"... and so I wrote a poem to illustrate my point...
The Starhawk Serenade
If you don't try Starhawk you'll be sad,
While your friends are having fun you'll be mad,
It's such an easy download,
Your head may explode!
95w ago - Creative Director John Garvin of Sony's Bend Studio has shared a video today spotlighting Uncharted: Golden Abyss on PS Vita opening The Black Market below.
To quote: As we get closer and closer to the European launch of the PS VITA and Uncharted: Golden Abyss, myself and all the guys at Bend Studio are getting pretty amped.
For us it's been a long time in the making, from early brainstorming sessions on the PS VITA itself beginning in 2008, through production, which wrapped up at the end of 2011. When given the opportunity to create a launch title for Sony's new next-gen handheld, we jumped at the chance. When asked what game we'd like to make, we said Uncharted! Here's why.
From the beginning, our goal was to create a great Uncharted game, to give players, including ourselves, more of what they love, but with the PS VITA's unique spin.
The cinematic experience, the gunplay and weapons, the compelling story and characters, the mystery and treasure hunting based on real history, the puzzles, the platforming, and of course, the colourful and detailed imagery... it's all there. But it's on a gorgeous five inch screen that you can take with you.
102w ago - Over the weekend PlayStation Vita developer Virtuous Flame has made available OpenCMA, an open-source homebrew application that prevents the PS Vita Content Manager from connecting to the Internet to bypass online and the latest OFW checks.
103w ago - Sony Network Entertainment Digital Distribution Manager Ro Hernandez has announced that The Studio games and art will be opening in the Americas tomorrow after debuting in Europe.
To quote: After much success in Europe, we are excited to launch PlayStation's digital art platform - 'The Studio' - across the US, Canada, Mexico and Brazil in the PlayStation Store tomorrow.
Games and art converge on PSN with The Studio's unique collection of dynamic and static themes, which give PSN users access to affordable and cool art in their homes and on the go.
Thanks to our partner Studio Output, PSN users across the Americas will be able to further personalize their experience on PSN with the finest offerings in everything from urban street art to illustrations that have been uniquely digitized into new static and dynamic downloadable themes from PSN.
In a first for the platform, Studio Output will bring in a series of guest designers from the music and fashion worlds alongside renowned artists. Headlining the new contributors are global stars Kasabian, who have just released their fourth album 'Velociraptor', as well as no. 1 UK urban artist and...
106w ago - Following up on the JFW DH 3.56 MA PS3 CFW Installation Tutorial, over the weekend the DemonHades Team have released IrisManager 3.56 for JFW DH PS3 CFW which now includes support for PlayStation 3 game backups alongside the launch of Open PStore as detailed below.