67w ago - Giant Sparrow Creative Director Ian Dallas has posted up a video today introducing the king of The Unfinished Swan which is coming to PlayStation Network.
To quote: Like a lot of other great artists, our King is a little crazy.
He's the one who created the entire world that players will be exploring in The Unfinished Swan. And I don't want to give too much away, but the King built a lot of cool stuff. If you like all-white statue gardens, giant labyrinths, or colossal monuments to the King then you're in luck.
Unfortunately, most people don't like those things. At least not in their backyard. Turns out living in the middle of a giant labyrinth is pretty inconvenient, which is why just about everyone in the kingdom eventually moved away.
But the King is the sort of guy who goes right on building the stuff he wants no matter what other people think about it.
Whether or not that's a good thing depends on your point of view and – like I said – how you feel about giant labyrinths.
68w ago - NIS America Marketing Coordinator Ryan Phillips confirmed today alongside a fresh video trailer that the new NIS RPG Legasista is coming to PSN tomorrow.
To quote: I hope everyone has been having a great summer! Ryan from NISA here, dropping by to talk about Legasista's release tomorrow exclusively on PlayStation Network!
For those unfamiliar with Legasista, it's an action/survival RPG developed by Nippon Ichi Software, Inc. and System Prisma (ClaDun and ClaDun x2). We wanted to talk a bit more in-depth about some of the game characters, features, and more - so here we go!
First off, I'm sure a lot of you are wondering about the origins of the name Legasista. Well, the name is derived from combining the words legacy and sister.
You see, the main character, Alto, is looking for a way to save his sister, who was turned into a crystal by a curse. He discovers that the artifact that can do it lies in a ruin called the Ivy Tower.
While searching the tower, he meets Melize (an ancient weapon), Leina and Shout (a witch and another ancient weapon that was rebuilt from junk parts), Mimily (a dragon-human hybrid), and Volks (a justice-loving thief).
72w ago - Following up on their previous release, today the E3 Team have made available PS3 CFW 3.55 EBOOT fixes for Grand Slam Tennis 2 (DiscID: BLES00709) and Silent Hill Downpour (DiscID: BLUS30565) for PlayStation 3 Custom Firmware users.
Release names and some details on each PS3 title for those interested as follows:
[Grand.Slam.Tennis.2][BLES00709][E3MOD] - Grand Slam Tennis 2 is a tennis video game, developed by EA Canada, it was released for the PlayStation 3 and XBox 360 on February 10, 2012 in Europe and February 14, 2012 in North America. A downloadable demo was released on January 10th for both platforms. It is the sequel...
73w ago - Beatshapers Founder and CEO Alexey Menshikov has posted up a video today announcing that Wizorb is bringing block-breaking magic to PlayStation Minis this coming Tuesday.
To quote: Alexey Menshikov from Beatshapers and Jonathan Lavigne from Tribute Games here.
We're stopping by to let you know Wizorb for Playstation minis will be available on PlayStation Store in North America for $3.99, on July 24th! You'll be able to play on your PS3, PSP, and eventually on your PS Vita.
Wizorb is a unique combination of classic block-breaking action and light RPG elements. The game features a charming a pixel art style, an engaging storyline, epic boss fights, and various worlds to explore.
You play as Cyrus, a mighty wizard versed in a secret magic art called Wizorb! The game begins in a small town of the Kingdom of Gorudo that was ravaged by monsters - your goal is to help citizens rebuild their home by earning money and completing levels.
Like any classic RPG, you can explore the town and interact with its inhabitants. If you\'re lucky, they may reward you with useful items in return for your help.
The game's action happens in small levels filled...
Last Saturday, a bunch of us took a trip down to San Diego for Comic-Con, where we held a panel that focused on the art of The Unfinished Swan. We want to thank everyone who attended - you're all beautiful people.
If you couldn't make it to the panel, we've put together this highlight reel so you can watch all the good parts!
The panel was hosted by Morgan Webb, who made sure things went super smooth as we discussed the ups and downs of developing such a unique game.
On stage we had Ian Dallas, Hokyo Lim, Max Geiger, and me. We showed off some never-before-seen concept art, and talked about how we developed the art style for The Unfinished Swan.
We've been really quiet throughout development in hopes of preserving the game's surprises, so it was refreshing to have the chance to speak with fans about our inspirations.
Thanks for being patient with us! We've got more to reveal soon,...