242w ago - The SEGA Dreamcast, a system that many would say was way ahead of its time and a system many would argue was taken from us far too young.
Before it was cool to participate in online gaming on a console, Dreamcast had it. Before it was cool to speak to your games, Dreamcast had a microphone.
Because of a grand list of shenanigans on everyone's part, the Dreamcast crumbled due to the unstoppable juggernaut that was the PS2. Love it or hate it, Sega' s last hurrah was an innovative system with its share of great games.
The following is a top ten list to crown the 10 best Dreamcast games of all time:
10. Marvel vs. Capcom 2
9. Skies of Arcadia
8. Power Stone
7. Jet Grind Radio
6. Sonic Adventure
4. Sonic Adventure 2
3. Soul Caliber
2. Crazy Taxi
1. Resident Evil: Code Veronica
245w ago - Exciting news for gamers - Microsoft is deep in the development process for the successor to the Xbox 360 games console, it's been revealed.
To quote: One of the first credible reports on the topic, Blizzard's Rob Pardo has confirmed that his company has taken part in talks with Microsoft about the next-next-gen console.
That Microsoft will launch another console at sometime in the future isn't exactly rocket science, but this news suggests the company plans to replace its current 4-year-old system soon.
Speaking at a lunch at the Game Developers Conference in San Francisco, Pardo did not provide hardware details - only that Blizzard is "actively in discussions with Microsoft" about the new gaming hardware.
Blizzard is the publisher behind the World of Warcraft games, and Pardo reported that he suggested to Microsoft that the next model should have improved input devices that would allow real-time strategy games (and the like) to be better ported to consoles.
250w ago - By now, many of you have played the Resident Evil 5 Demo. It's apparent to most the demo has outstanding graphics; truly next generation graphics (current gen).
It's hard not to think why Capcom would deliver on outstanding graphics, but deliver a horrendous game play. Sure this was acceptable last generation for various reasons. Take a look at what I mean.
When Resident Evil first came out you could not run and shoot at the same time but back then the game play was forgiving because the monsters were slow and you can literally run around them. Just seeing Resident Evil was so amazing that you just wanted to play it and get out of Raccoon city.
Everyone is talking about how Resident Evil is not supposed to be a Run-And-Gun; Capcom is trying to keep it original. If Capcom was truly trying to keep it original, what's up with RE4&5? Why the major change with the camera and why the change of zombies?
If Capcom was trying to keep it original, they never would of change anything. They are trying to bring new people to the series, and by this, they will need a serious overhaul. They succeeded in graphics, unfortunately, only graphics and not game play.
It's 2009 and certain things in game play these days are not as forgivable. What I'm trying to point out is that...
253w ago - Rahul Sood - onetime CPC columnist, founder of VoodooPC and now big cheese at HP - has been busy recently, presiding over lots of positive coverage of his most recent project, HP's small-and-sleek gaming PC, the Firebird, while also finding time to write a series of lengthy and doom-laden blog posts.
Well, their titles were doom-laden, at any rate: both the gaming PC and games consoles as we know them, are doomed. Both posts are confidently argued, and the reasoning behind both is similar: for Rahul, it's a question of costs vs benefits.
On the gaming PC side of things, the number of people willing to pay thousands and thousands of dollars/pounds for ludicrously powerful gaming machines is getting ever smaller, tempted into causing their own extinction by ever more expensive, power-hungry multi-GPU systems.
On the console side of things, Rahul reasons, it's not the customer but the companies - well, Microsoft and Sony - that can't afford to create any more machines along the lines of the Xbox 360 and the PS3. Their business model is to sell the console itself at a loss, and make a profit on the add-ons, games and licensing agreements.
I certainly think he's right about the PS3; all the sales data points to it...
255w ago - Too often, analysts and journalists forget that with the sheer amount of information available these days, it can be difficult for a consumer to make a decision.
I can distinctly recall working down at EB during the launch of the PS2 (yes, I'm that old; just shut up), and it became painfully clear that most consumers, even some who considered themselves gamers, were dazed and confused.
"Just too many conflicting reports," or something to that affect, is a commonly heard comment. So, how did you decide upon your console purchase?
Bear in mind I'm only talking about this new generation, so if you've purchased a PlayStation 3, Xbox 360, or Wii, I want to know why. How did you arrive at the conclusion? None of these, even the relatively inexpensive Wii, is cheap enough to be considered an "impulse buy," so obviously, one would assume a great deal of thought went into your purchase decision.
I am well aware of the fanboys who plunked down their money without doing any research whatsoever, but if they bothered with responsible research, they wouldn't be embarrassingly biased, now would they? Anywho, I suppose I'll start; I own a PS3 and a 360, and here's why-
The Xbox 360 Purchase
I had an Xbox, and although it turned out to be a far less reliable machine...