Video: Behind the Score: InFamous Second Son on PlayStation 4

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4w ago - Sony WWS Music Director Chuck Doud shared a behind-the-score video today spotlighting InFamous Second Son on PlayStation 4 below.

To quote: Hello PlayStation Fans! My name is Chuck Doud, and I'm the Music Director here at SCEA WWS.

With only two days left until the launch of inFAMOUS Second Son, I'd like to take the time to introduce you all to PlayStation's state-of-the-art music and sound studio and give you a behind-the-scenes look into the production of the soundscape of Second Son.

This video highlights the type of sound and score we produced for inFAMOUS Second Son in close collaboration with Brad Meyer, Audio Director at Sucker Punch Productions.





As you play through the game and experience Delsin's story, the score and sound will guide you through the his explorations and combat encounters. You'll dive into Delsin, discovering his superhuman powers and feeling his exhilaration as he takes on the Department of Unified Protection.

It's been nearly a year since the entire PlayStation team transitioned into their current San Mateo headquarters, and we're excited to share our new audio facility, which is specifically built as a centralized music and sound studio to accommodate close...
 

Sony Introduces Project Morpheus: Virtual Reality (VR) System for PS4

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4w ago - Sony Worldwide Studios President Shu Yoshida officially introduced Project Morpheus ($249-299 targeted price), a Virtual Reality (VR) System for PS4 today at the Game Developer Conference (GDC) 2014 with details below!

To quote: Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE's prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.

I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you're inside the game and your emotions feel that much more real.

Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.

Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending...
 

Curve Announces Stealth Inc: Ultimate Edition is Out Today on PS4

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4w ago - Curve Studios PR and Marketing Manager Rob Clarke announced today that Stealth Inc: Ultimate Edition is out today on PS4.

To quote: Hey everyone, Rob from Curve here. We're happy to announce our very first PlayStation 4 title - Stealth Inc: Ultimate Edition - is out in stores this week.

The Ultimate Edition includes the main Stealth Inc game alongside the DLC expansions, "The Lost Clones" and "The Teleporter Chambers." The game is available for $14.99.

At Curve we're best known for bringing over the indie games of other developers to the PlayStation platform, but Stealth Inc is our very own creation. Thought up in the mind of our Lead Designer, Jonathan "Bidds" Biddle, the game was originally developed in his lunchtimes while working on other projects.

We originally released Stealth Inc last year for PlayStation Vita and...
 

Road to The Show: The Evolution Continues in MLB 14 The Show

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5w ago - MLB The Show Designer Kirby St John announced today that the evolution continues in MLB 14 The Show in his Road to The Show video below.

To quote: Hey everyone, I'm Kirby St. John, a designer with the MLB The Show development team. My main focus year-to-year is improving and evolving one of our most popular modes, Road to The Show.

The mode made some big strides last year, especially in terms of gameplay and presentation, but for MLB 14, we really wanted to focus on the logic and systems that govern the mode in an effort to allow for more variety and less restrictions.

We also wanted to provide some new experiences never seen before in RTTS. The video touched on a lot of topics, but in this blog I will expand on what was introduced there and discuss some of the exciting things that were only briefly mentioned.





Topps Amateur Showcase-A new beginning to your favorite mode

Covered In The Video:

• When creating your new ballplayer, you will select a home region (West, Central, East, International), which will become your team in the Showcase.
• The Showcase...
 

Video: Hideo Kojima Talks Metal Gear Solid V: Ground Zeroes

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5w ago - Sony Blog Manager Fred Dutton posted up a video today featuring Hideo Kojima talking Metal Gear Solid V: Ground Zeroes with details below.

To quote: It's been nearly six years since Hideo Kojima and his team at Konami delivered the PS3 epic Metal Gear Solid 4: Guns of the Patriots. Finally, its sequel is nearly upon us.

The first part of Kojima Productions' ambitious Metal Gear Solid 5 project arrives next week on PS3 and PS4. Titled Ground Zeroes, it serves as a prologue for the main event - the still-in-development The Phantom Pain.

Last month, our colleagues at SCE Japan sat down with the legendary creator to learn more about the game, and how he and his team are leveraging the power of PlayStation 4.





Check out the full video above to see what he had to say.
 







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