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PS3 Game List v2.2 Manager for Windows Update is Released

1150°
64w ago - Following up on his previous revision and the update from Nullptr, today PlayStation 3 developer wborland0 has updated PS3 Game List Manager to version v2.2 for Windows x64 users with the changes below.

Download: [Register or Login to view links]

To quote from his blog: PS3 Game List v2.2 - Another application update after a slightly longer hiatus, bringing PS3 Game List to v2.2.

The main highlight is support for SevenZip (7Zip) files. That means users can retire multiple programs for their decompressing needs, as PS3 Game List is now able to load game info from 7Zs and extract data as well (which means that it can now read game folders, PKGs, ISOs, RARs and 7Z compressed files!).

As you have noticed, PS3GL dropped support for Windows Xp due to framework limitations (the new compiler no longer supports Xp binaries), working just fine under Vista, Seven and Eight. Still looking into a Xp alternative for those interested, check back for updates.

As usual, feel free to suggest something...
 

PS3 Game List by Nullptr PlayStation 3 Homebrew App is Released

100°
68w ago - Today PlayStation 3 developer nullptr has released a homebrew application he calls PS3 Game List followed by v1.5 and v1.7 with details below, as follows:

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror - same version but will show more info should an error occur) / [Register or Login to view links] / [Register or Login to view links]

To quote: Hello all!

I wanted to quickly create a list of my backups. I didn't have any app that could do it, so I wrote a simple one and would like to share it. There might be other (more professional) apps, but it's nice to have alternatives.

The application scans for games in a directory and creates a list of games names and their respective IDs.

The list can be saved to a text file. Also games trophies can be browsed if they're available.

Hope you like it!

v1.5 Changelog:

  • Added support for scanning games in network shared folders (proper permissions should be set)
  • Browsing trophies while scanning for games.
  • Double...

 

Video: Splinter Cell Blacklist Co-Op: 2 of 4 Mission Types Revealed

50°
69w ago - Community Developer Zack Cooper revealed 2 of 4 Co-Op mission types today in a video spotlighting Splinter Cell Blacklist Co-Op for the PlayStation 3 entertainment system.

Below are the details, to quote: For those who missed the last couple of posts I did here, my name is Zack Cooper. I'm the Splinter Cell Community Developer (ComDev).

Recently we shared the [Register or Login to view links], and just a few days ago, the [Register or Login to view links].

What we bring to you today is a fresh look into the CO-OP experience. This time we're really going all out!

Ubisoft Shanghai is doing the maps, and we are incredibly proud of what they've been putting together. As you may know, they've got a rich history in the Splinter Cell franchise, having led the charge on Pandora Tomorrow and the current-gen version of Double Agent.

Here at Ubisoft Toronto, we're tasked with making sure everything fits appropriately into the grand package of Splinter Cell Blacklist. Not only are there 14 unique missions... there's a ton of variety contained within those missions.

There are four different mission types - two of which we're talking about today. They're given...
 

Video: Splinter Cell Blacklist on PS3: Spies vs Mercs Detailed

50°
72w ago - Splinter Cell Community Developer Zack Cooper has shared a video today showcasing Splinter Cell Blacklist on PS3 which details Spies vs Mercs below.

To quote: Whether you got a chance to check out our Spies vs. Mercs trailer or not, we're bringing some deeper insight (and a live Q&A to follow) into what we're working with in Splinter Cell Blacklist's multiplayer experience.

First off, if you're not familiar with Spies vs. Mercs, I will say one thing: It is an experience like no other. Either you're playing as a Spy in third-person perspective, trying to remain undetected and hack terminals while being quick, agile, and deadly in shadows; or you're the Merc, in first-person perspective, a brute force with unmatched weaponry who's trying to defend the data from the infiltrators.

One of the cool aspects of Spies vs. Mercs in Blacklist is that you will be playing both sides before a game is done. There's a very applicable quote from "The Art of War" (by Sun Tzu) that I like to use: "Know thyself; know thy enemy."





By that, I mean that you can't truly master the Spy until you fully understand how to eliminate one. The same thing goes for playing as (and neutralizing) the Merc. A game of Spies vs. Mercs isn't...
 

Grapefrukt Games: Rymdkapsel - Minimalist Space Strategy and You

50°
72w ago - Frapefrukt Games' Martin Jonasson showcased Rymdkapsel today, covering the minimalist space strategy and you with details below.

To quote: A year ago, I started making a game about a space station. I wanted to make a game that had all the fun parts of an RTS but none of the fiddly, stressful bits. The more I removed, the better the game became and that's how Rymdkapsel came into being.

Rymdkapsel is a game about building your station; imagine a real time strategy game where you don't have to worry about ever leaving the cozy comforts of your home base.

It's not all smooth sailing though, when your base grows bigger as does your need for space and resources. All this expansion will surely attract the attention of the dreaded enemy. This leaves you with the task of balancing your quest for expansion with the safety of a small, tight, structure.

The philosophy of less is more goes on right through the entire game. This idea of removing-to-make-better isn't a new one for sure, it's something I've been exploring in many prototypes for years.

I've made a one button dungeon crawler (glorg), an implementation of Tetris that only requires one dimensional touch input and a crazy tower defense that lets you skip around in time to get to the fun bits faster.
 
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