53w ago - Pentavision Global Product Manager Eddie Lehecka has shared a video today spotlighting DJMax Technika Tune turning PS Vita into a rhythm game machine.
Below are the details, to quote: Making the decision to develop an entry of the DJMAX TECHNIKA franchise for PlayStation Vita was something of a no-brainer.
The arcade game is known for its stylish cabinet, high-definition background videos, and innovative touch-screen game play. PS Vita is known for its stylish design, high-definition graphics, and innovative dual touch control scheme. Everything seems to line up, until you realize that the gameplay experience on a 22" touch screen has to be re-created for a handheld platform.
If you're not familiar with the DJMAX TECHNIKA arcade franchise, at its core it plays like most other arcade music games. It has a dedicated control interface used to activate "notes" in as accurate timing with the music as possible.
In TECHNIKA's case the game uses two sets of four horizontal lanes with a timing line that scrolls clockwise on the screen. Even on the 22" arcade monitor, the play field takes up nearly all of the real estate out of necessity.
Our solution was to cut two of the rows to make the interface...
58w ago - Following up on my PoC Demo and the recent Paintown Special CFW 4.21 update by markus95, today I am releasing the PS3 homebrew game Resident Evil Operation Paintown along with a video of it in action below!
Ever wondered what the Resident Evil series would've been like had it been put out on the Snes or Megadrive ? Well ponder no more as I have answered that ultimate question with this.
I have put a load of hours into this, roughly 12 hours a day for 3 weeks and had no help from anyone (even though I did message someone who didn't bother to message me back) If I get a big enough response from this one I shall start work on a ''Aliens'' one with marines, pulse riffles, power loaders, etc, etc
Hello folks, Remember last week how I showcased my Resi paintown colaberation ? Well I said roughly 4 weeks before you'd see a release well I have some exciting news for you all, After working flat out all week I have a beta version ready for you to enjoy, there will be updates in the coming weeks adding stuff that I haven't finished like some more special...
59w ago - As I hinted on last week, to tie in with my recent fighter packs for Mugen I have decided to work on the other side of Paintown's features which includes the side scrolling beat em up section.
What Jon Rafkind has given us with his game is a virtually easy to use character editor an level creation tool. This is my first dive into game creation and there's been some trial an error moments as well as some ''oh I see'' moments, but my understanding of this is becoming better an better with everyday I spend with this.
So anyway I sat down and decided that I was gonna do a Resident Evil side scroller. I have a lot of ideas that will work well in this mod, Ive even had a few other ideas for some future mods. I can understand why video games take an age to come out, it took me 3 days to put Hunks character together, that's ripping the sprites an putting them into there move folders then converting them one by one to be transparent so the game doesn't show the coloured background behind the sprite.
60w ago - Following up on the Super Mugen Bundle for PS3 Paintown, today Sybs has announced that PlayStation 3 homebrew developer Markus95 has released PS3 Paintown v3.6.1 Mod Pack v2 for 3.55 Custom Firmware users with details below.
To quote, roughly translated: I published today the new version of my Mod Pack for Paintown 3.6.1, as well as a compilation of all the latest homebrew works published for this I'll let you see in the changelog.
Mugen big news is now functional, so you can get face to one against one and take advantage of the Super Pack developed by Mugen Daveyshamble501.
61w ago - Hello peeps, following up on my previous update here is a new Mugen Pack for you I call my Super Mugen Bundle for PS3 Paintown!
I was up all night re-routing commands and making sure the characters I picked would work. Now in this download there are four folders an one read-me file (which is pretty much this whole post) This is the best pack I've done so far so I hope you all enjoy it.
To install just go to ''dev_hdd0'' ''game'' ''paintown_'' ''USRDIR'' ''data'' then ''mugen'' and DELETE your folders called ''chars'' ''data'' ''font'' ''stages'' (don't delete your music folder by accident) and replace them with the ones you've downloaded.
I've been up for like 24 hrs sourcing the characters and getting this to run so smooth I hope you all have loads of fun with this everyone!