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Preview: Silent Hill 5

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364w ago - We have an excerpt from EGM's interview with lead artist Brian Horton and lead designer Jason Allen of The Collective, as well as a video preview of the game with the first footage and a video interview featuring Konami's Akira Yamaoka. Read on for the interview, and head over to our Silent Hill 5 video page for the video preview and Yamaoka interview.

EGM: As a Silent Hill fan, when I heard that a Western team was taking it over, automatically skepticism, trepidation... "How are they going to destroy my beloved franchise? What are they going to do to it? Is it going to be a first-person shooter?" But instead of that, I think you guys -- from what I've seen -- are staying true to the original heritage but evolving it. What was your approach to making this game?

BH: On an art side, obviously we want to maintain what everyone... I mean everyone knows that Silent Hill is known for its high quality assets. So we wanted to make sure we maintain the atmosphere, the strong characters, the rich environments... So for my job, it was just to make sure I could take the spirit of what was done in the past and really bring it forward with the next generation system.

JA: From a design perspective it's the same thing. If...
 

Silent Hill 5 Revealed in EGM

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365w ago - Konami managed to pump out the first four Silent Hill games in five years, so what the hell is taking Silent Hill 5 so long? Discounting the critically mixed movie by Brotherhood of the Wolf director Christophe Gans (who isn't coming back for the proposed sequel), it's been a whopping four years since gamers have entered the town of Silent Hill, but that's about to change next fall with Silent Hill 5.

In the newest issue of EGM, on shelves September 4 and rolling out to subscribers now, Shane Bettenhausen goes behind-the-scenes to get the scoop on Silent Hill 5, currently in development at American studio The Collective (best known for beat 'em up Buffy the Vampire Slayer, last seen adapting the not-so-hot The Da Vinci Code), with series composer Akira Yamaoka providing the soundtrack and consulting on the game's look and feel.

Yamaoka finds the switch ironic, as Silent Hill was their attempt "at making classic American horror through a Japanese filter," whereas now "it's an American take on a Japanese-filtered American horror."

Silent Hill 5 takes place in the same series universe, but with brand-new characters. 22-year-old war veteran Alex Shepherd is recovering in a hospital when he has a premonition that his brother, Joshua, is in trouble, but upon returning home finds his family in shambles...
 
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