80w ago - Following up on their previous developer diary, today Grip Games CEO Jakub Mikyska has shared a new video spotlighting PS3-to-PS Vita Cross-platform play in upcoming title Foosball 2012.
To quote: I'm back to share more details about Foosball 2012! Specifically, to introduce the cross-platform functionalities between PS3 and PS Vita.
We didn't want to have a game that has a version for PS3 and a separate version for PS Vita. We wanted an experience where you don't need to worry about which device you are currently using, because you get exactly the same game - including your current progress, unlocks, and DLC - every time you play, regardless of whether you are currently on PS3 or PS Vita.
First of all, when you buy Foosball 2012, you'll get it for both the PS3 and PS Vita for a price of a single PSN game. The same applies for additional content that you will be able to buy. Purchase the game once and you can use it on both the PS3 and PS Vita.
Secondly, when you play the game, your saves are automatically uploaded to a cloud storage within PSN and synchronized between PS3 and PS Vita. Whenever you start the game, the progress you made on any platform,...
93w ago - Today Sony's James Gallagher has shared another video segment from Inside PS Vita spotlighting power and performance alongside details on PlayStation Vita social applications and more below!
To quote: In the latest episode of Inside PS Vita we take a look at one of the key aspects that makes PS Vita the ultimate handheld for the hardcore gamer: the power and performance that makes a cutting-edge game experience like Uncharted: Golden Abyss possible on a portable.
Get a behind the scenes look at the making of the new PS Vita TV ad 'The World Is In Play'.
The ad brings to life the immersive and connected experiences you can have with PS Vita and in this film we show how we brought those experiences to life.
From building a bus stop on a football pitch in a stadium in Prague to recreating an epic war scene with a real arsenal of weapons, an explosives expert and an army.
As well as revolutionary portable gaming, PS Vita comes with your favourite social network apps - Facebook, LiveTweet and Flickr - to help you stay in touch with your friends...
96w ago - DrinkBox Studios COO Graham Smith has shared details today on Tales from Space: Mutant Blobs Attack, which is a new platforming title for the PS Vita handheld console.
To quote: So you are probably thinking "Mutant Blobs Attack? Never heard of it. Why should I care about this game? A
lso, why does Reddit always have so many cat pictures on the front page?" Well, the first thing you need to do is unsubscribe from /r/aww. After that's done, let me tell you a few reasons you should care about Mutant Blobs Attack.
First, you enjoy platformers but are maybe a bit tired of the typical offerings, and are looking for something fresh. You were thinking of buying a Vita, and need something fun to play in between your sessions of Michael Jackson the Experience.
You also have a sense of humor and are tired of games that take themselves too seriously. Maybe you also enjoy monster movies that feature the destruction of all mankind, or perhaps have a slight Blob fetish?
And, if all of the above items apply, then this is REALLY the game for you.
Tales from Space: Mutant Blobs Attack is a follow up to Tales from Space: About a Blob released early 2011 on the PlayStation 3 (via PSN). Mutant...
99w ago - Today XSEED Localization Specialist Tom Lipschultz has posted up a video demonstrating the combination of classic Japanese Art and modern platforming action of Sumioni: Demon Arts for PS Vita consoles.
To quote: Before you stands a tower, and upon that tower stands an angry bowman, shooting wave upon wave of arrows in your direction. He's far out of reach, and the tower completely blocks your path, so you're forced to deal with this situation in order to proceed - but how do you go about it?
You could always hack at the tower's support structure with your sword, wearing it away bit by bit until the whole thing comes tumbling to the ground...but that might take a while, and the bowman would be shooting you in the head repeatedly the whole time.
Maybe you'd be better off taking out your paintbrush and drawing a sloped platform up, over and around the tower, creating a bridge to guide you past it safely. Or perhaps you could set the tower (and its occupant) ablaze, or spawn a lightning-spewing thundercloud above it and let Mother Nature handle the rest.
Or, if you're feeling particularly frisky, how about summoning a phoenix or a sacred lion and directing it to spew waves of holy energy at the tower, instantly reducing it and any threats beyond it to ashes?