248w ago - PlayStation Network Executive Producer Kevin Furuichi announced Qore Episode 10's arrival today as follows:
We're in the middle of week five of the PlayStation Network's "Spring Fever" celebration, so pack your bags because we're going island hopping with Qore.
Burnout Paradise One of our favorite racing games will soon receive an expansion pack known as Big Surf Island. Our UK correspondent, Katers, takes a ride with Criterion Games to the new area especially designed to let players to catch big air. She also takes us on a behind-the-scenes tour of their expansive studio.
The Chronicles of Riddick: Assault on Dark Athena Five years ago, Starbreeze Studios created a great game from the Vin Diesel film. The Qore team travels to Sweden to report on the sequel's development and find out if Starbreeze will strike gold once again.
Alpha Protocol Is it an action/espionage adventure? Is it an RPG? It's both! This ambitious title from Obsidian puts players into the role of an inexperienced but resourceful agent. We visit the development team for an early look at SEGA's...
265w ago - French coders known as the BlackDevs Team (composed of Darkside, Zer01ne, and Spimort) have released an alpha version for their 0x584d42 XMB alternative project.
Note that this version is still in alpha, and was released to the public more as a proof-of-concept than anything else. For now though, the XMB's functionalities encompass Recovery, Settings, Photo, Music, Video, Game, and Network.
There are two versions released by the team, one for Time Machine v3.40 (Phat), and another for Despartar Cementerio 7 v4.01 (Phat, Slim). The readme in both archives are included.. enjoy!
272w ago - One of the latest promising emulators for PSP has been updated. OopsWare and lbicelyne have released a second version of their unofficial Final Burn Alpha LB for the PSP, based on v0.2.96.86.
278w ago - Capcom is making up, or attempting to at least, for the lack of a Super Street Fighter II Turbo HD Remix BETA on PlayStation 3.
According to the company's senior product manager on all things Street Fighter, this Thursday will see the release of PSOne classic Street Fighter Alpha: Warrior's Dreams on PSN.
As with all previously released PSOne classics, it'll of course be playable on both your PS3 and PSP. No word on pricing, but if history is any indication, $6 is a safe bet.
To quote: Hey all - I recently joined (4 months ago) Capcom's Marketing team as the Senior Product Marketing Manager on Street Fighter IV, so my life is consumed with all things having to do with this awesome franchise (yah, my life sucks).
Before I go on about this "big surprise" John D. mentioned....A bit of self deprecation. I'm an avid gamer (I lined up quarters for SFII and it's sequels) - I promise that I'm no marketing schmuck. I started as a tester for Sega (poor Sega Saturn!) and then Sony, finally ending up in marketing (8 years worth). So I like to think I know something about gaming and marketing (but I probably don't).
Anyway, what's the surprise? The surprise isn't that SFIV is on it's way (duh!)... and that it looks and plays sooo good. I went to the secret Fight Club...
290w ago - To celebrate the release of the Homebrew Channel tehpola, sepp256 and emu_kidid have released a Nintendo Wii build of their ever progressing port of Mupen64 a Nintendo 64 emulator for the Nintendo GameCube and Wii.
Wiin64 is the official name for the Wii build and there is currently no updated GameCube version.
+ glN64 Port
+ MEM2 ROM Cache for Wii (fits 32MB ROMs)
+ libfat support (Front Slot & SD Gecko now work)
- libsdcard support (RIP)
+ Save/Load on Wii Filesystem
+ Progressive video support
+ Embedded font support for Qoob users
* Threaded audio
* Various GX_gfx fixes
* Reworked input plugin
+ Modular controller input
+ Classic controller support
+ Developer Features submenu
* Toggle FPS/Debug display