16w ago - Muse Games Team Lead Howard Tsao announced today that Gun of Icarus Online is coming to the PS4 console with details below.
To quote: To have the opportunity to bring Guns of Icarus Online to PS4 is a dream come true for us. We are Muse Games, a small studio in New York City where Guns of Icarus Online has been our baby and our life for almost 3 years.
What if you took the thrilling moments of using those big mounted turrets in shooters and made it the core of a game? You blowing stuff up with this mammoth artillery or heavy machine gun, mowing down lines of enemies.
What if, instead of being alone, you were placed in an enclosed space with 3 other people on an airship in the sky, bringing down enemies, triumphing, and perishing together, as a single entity? Coordinating which guns to man, what needs repairs, all hell breaking loose on deck as other ships are torn apart around you.
In Guns of Icarus Online, you and your crew slip into specific roles to steer the ship in and out of combat, hop on big guns to take out enemies, and make desperate repairs in hopes you survive another encounter with an airship that approaches you from beyond the horizon.
We started this journey on napkins and notepads. We wanted to push the boundary...
16w ago - Housemarque's Mikael Haveri has officially introduced Resogun today at Gamescom 2013, the new PS4 / PlayStation 4 exclusive game!
To quote: Hiya. We are a team of game developers from a company called Housemarque, based in Helsinki, Finland.
You might have heard of us before, especially if you're a PlayStation enthusiast: do Dead Nation, Super Stardust HD or Super Stardust Delta ring any bells?
Our first PlayStation 4 title has been in development for a while now, and getting ready for the next gen debut has been an exciting ride.
Working on the Stardust franchise over the years has been both a challenge and a privilege, but if anything it deepened our love for shoot 'em ups. Gameplay-centric games have a really special place in our hearts, and we try to keep our core audience in mind with each and every new title.
RESOGUN, our new exclusive PS4 game, adds a twist to the shooter genre, and while being very much a "spiritual successor" to the Stardust series, it doesn't shy away from remixing ideas and influences of classic arcade titles such as Defender, Data Storm, or Japanese shmups like DoDonPachi and Death Smiles.
RESOGUN is an intense, fast-pace shooter that expands our love for the genre and represents a sort of culmination of all...
18w ago - Q-Games Producer James Mielke shared a video below today spotlighting the new PS3 Visualizer application from Q-Games which arrives this Tuesday.
To quote: Hi everyone! It's been a while but I'm back for a second tour of duty on PlayStation.Blog, although I should point out that I switched Qs in the interim (I was formerly a producer at Q Entertainment, and am now a producer at Q-Games).
The reason for my check-in here today is to announce a brand-new app (you'll find it in the 'Apps' section on PSN) for PlayStation 3 simply titled Visualizer, which, as the name suggests, is a new set of over two dozen music visualizers to use with your PS3's music library.
As you may know, Q-Games is known for its technological contributions to the games industry, in addition to its PixelJunk series of games. Q (initially Dylan Cuthbert and Kentaro Yoshida) crafted the legendary duck demo for the original PlayStation 2 reveal, and later as a company were responsible for a lot of the visual effects, XMB bar, and visualizers built in to the PlayStation 3. Q-Games also handled a lot of the interface programming on PS Vita, so, essentially, we know our way around Sony's hardware.
18w ago - Namco Bandai Games Public Relations Specialist Nick O'Leary announced that Tales of Xillia is out today and exclusive to the PS3 entertainment system.
To quote: I have great news to tell you all: Tales of Xillia is now available exclusively for PS3 in North America, both at retail and digitally on PlayStation Store.
Do you like adventure, over-worlds, mana, warring nations, great spirits, lesser spirits, upgradable shops, real-time battles, lovable characters, and huge bosses?
Tales of Xillia has all those things, and more! Do you start to involuntarily shake with giddiness at the mere mention of a wyvern? Buddy, you better sit down, because we've got MULTIPLE WYVERNS!
Not only that, but Tales of Xillia also has two main protagonists. On one side we have Jude Mathis, a bright medical student attending the university in the capital city of Fennmont.
On the other side you have Milla Maxwell, a mysterious woman who travels with four spirits and will stop at nothing to accomplish her mission. You get to choose whose side of the story you want to see, complete with unique cutscenes and events complementing each campaign.
Fortunately, both heroes give you access to the thrilling...
19w ago - Bloober Games Creative Director and Vice-President Peter Bielatowicz goes behind Basement Crawl for PS4 / PlayStation 4 today with details below, as follows:
Hello fellow gamers! I wanted to give you some information about a game we are currently developing for the PS4 launch window - Basement Crawl.
Gameplay-wise, Basement Crawl is a maze-based action game with some strategic elements. Our main inspirations were old classics like Spy vs. Spy and Bomberman, and gameplay revolves around setting up traps (self-detonated or activated by characters approaching it or stepping on it without noticing) to hurt other players.
It's focused on multiplayer, but basic single player campaigns with bots to fill in for missing characters will be available too.
While our inspirations go back to the retro classics, we are making a game up-to-date with the competition. It goes from the audio-visuals - Basement Crawl will be 2.5D game with dynamic cameras - to the game modes, characters and mechanics.
We felt that many games nowadays are dependent on character development or luck and randomness, so we designed Basement Crawl to exclude the luck factor and remove the dependence on leveling-up characters.
We want to make Basement Crawl as skill-based as possible...