94w ago - Today CCP Community Manager CmdrWang has revealed the future of war - building DUST 514's PS3 arsenal below!
To quote: In this post, I wanted to pick a few weapons that changed the way that the development team played when we added them to the game.
Gamers don't always realize how long it can take for a weapon to make the leap from the drawing board to being fully functional and kicking ass in the game. It needs to be concepted, built, textured, animated, weapon logic needs to be engineered, sounds created, various values set up, tested, debugged, and tweaked.
As you can imagine, all this takes quite a while, which means you spend a lot of time playing your game with a limited set of gear. Over time, we add new weapons to the game and they can radically alter the balance of play because they open up new possibilities in combat. Below are some examples.
Heavy Weapons for Heavy Armor...
Let's start with the Minmatar MH82-BCR Personal Autocannon. This is a heavy weapon and, as such, restricted to the heavy dropsuit. As well as being simply devastating in its own right, this weapon really opened up the heavy dropsuit class once we added it to the game.
For some time, the heavy dropsuit wasn't very popular with our internal dev team. It may have...
102w ago - CCP Game Designer Remnant has revealed details today on the dropsuits in DUST 514 for the PlayStation 3 entertainment system.
To quote: How do you build a better warrior? Militaries have tried for centuries to answer that question, but you'll be able to figure it out for yourself when DUST 514 launches next year.
Infantry dropsuits are designed to protect and sustain the wearer in even the harshest environments. Different dropsuits offer specific bonuses to speed, mobility, defense and configurability.
Like starships and planetary vehicles, dropsuits come in a variety of shapes and sizes, each with a unique slot configuration and powergrid (PG) and CPU that inform the decisions you make when customizing your chosen dropsuit.
The number and type of slots determine the modules (interchangeable hardware components that enhance or otherwise alter the functionality of the dropsuit), weapons, and equipment you can fit. The slot types available on dropsuits are as follows:
The three weapon slots - Light, Heavy, and Sidearm - cascade. That is, a Heavy slot can be fitted with a Sidearm, Light or Heavy weapon and, similarly, a Light slot...
104w ago - Today Sony Community Manager Phil Wang has revealed the Infantry Weapons available in DUST 514 for the PlayStation 3 entertainment system.
To quote: The handheld weapons are a key part of any MMOFPS and DUST 514 is no exception. There were a few things that were very important to us.
Firstly, we wanted to avoid the feeling of "Vietnam in space" that you sometimes see in sci-fi games. The goal was to create weapons that had recognizable roles but used more advanced technologies than the equivalent weapons of today.
The power of these guns would tear apart a modern day battlefield. In DUST 514 the only way your mercenary can survive the power of these weapons is due to the advanced shielding and armor of the dropsuits they wear. Without them, simply firing these weapons would severely injure or even kill you!
Secondly, it was important to us that the weapons felt like a natural part of the EVE universe. In the same way that the ships in EVE have distinct racial designs and specialties, the weapons of DUST 514 had to encapsulate the values and technology of the race that created them.
The ruthless efficiency of the Caldari, the progressive aesthetics of the Gallente, the resilience and resourcefulness of the Minmatar as well as the proud arrogance of the Amarr...
105w ago - CCP Game Designer CCP Remnant has revealed details today on the vehicle dynamics in Dust 514 for the PlayStation 3 entertainment system.
To quote: Vehicle classes in DUST 514 resemble modern day battlefield armored vehicles but are more menacing...and multitudes more lethal. You can also customize the vehicles with weapons and modules to ensure highly dynamic and constantly evolving gameplay where no single vehicle can impose absolute supremacy. The ultimate goal is to create an experience where players make meaningful choices based on their surroundings and situations when deploying vehicles
Vehicles are highly customizable; these units can be fitted with a broad arsenal of armaments, bolstered by modules that can be installed to apply bonuses and abilities to further enhance a vehicle's combat effectiveness.
Players will be able to choose arms from all the familiar EVE Online weapon classes, from energy-based laser weapons, blaster and rail cannon hybrid technology to traditional projectile and missile weaponry. Each of these weapon types are divided over racial factions, having an affinity towards vehicle hulls from similar origins.
Vehicles like the Caldari heavy attack Vehicle (HAV) for example, are well suited to using technologies...
108w ago - CCP Game Designer CCP Remnant is back with details on Dust 514's rapid deployment vehicles in the upcoming PS3 video game below.
To quote: DUST 514 is an MMOFPS coming to PS3 with large-scale vehicle and infantry combat taking place in - and with a real time connection to - the EVE Online universe on PC. Players are able to band up into corporations (e.g. guilds) and wage territorial conquest on thousands of planets.
Following is a thematic description of Rapid Deployment Vehicles, or RDVs. The RDVs deliver vehicles to players on the battlefield, provided that they own the vehicle's blueprint, and are skilled for its operation.
The RDVs are AI driven, with a robust pathfinding system that allows them to deploy anywhere on even the largest battlefields. (We will give more insight into the game's vehicle mechanics in a blog post soon.)
A Sky Lift-class RDV delivering a vehicle.
Shrouded in advanced optical stealth and guided by automated networked navigation systems, the J42 "Sky Lift" RDV (Rapid Deployment Vehicle) drone is able to deliver even the heaviest armor, with pinpoint accuracy, anywhere on the battlefield.
The proliferation of this invaluable tech has changed the face of ground warfare in the EVE universe, giving front-line commanders...