233w ago - Retailer GameStop has claimed that digital game downloads will not really take-off until 2014.
Their study also concludes that gamers are only willing to spend $39 per downloadable game.
To quote: In what it claims is the "most thorough study [of its variety] to date," videogame retailer GameStop has found that digital downloads - like those found on Steam, Impulse, Xbox Live Arcade and other such services - won't be making any real waves until 2014. Er, what?
And even once the strange, mysterious stardate of 2014 brings widespread acceptance of things like "The Internet," apparently only 25 percent of customers will "have access to the technology required to download full games."
Also, the study found that, as of now, gamers are only willing to spend $39 per downloadable game, "so publishers will be less incentivized than some in the industry think."
237w ago - CNET has an interesting PSP/PSN rumor that might interest all you music lovers out there.
The word from CNET is that Sony has been talking to some big recording labels. This is of course about placing music on the PlayStation Network for download.
Apparently the pitched idea is focused on the PSP. This would make yet another great expansion to the PSN library. Add the rumored game rental service, the ever growing movies/TV shows library, and the talks about making PSN for other Sony products, this could get PSN to be a full fledged download hub from Sony.
Not a bad idea if you ask me. The focus on PSN will grow our reach, and will potentially cover the things we have been wanting for a long time. If this is Sony slowly trying to get digital distribution to us, they seem to be doing it the right way.
Don't get your hopes up though, this is all rumors. Now with that said, where is my cloud gaming?!
262w ago - It has been confirmed that the New Xbox Experience increases the active downloads queue from six entries to a massive fourty.
To quote: Just a quick tidbit for you NXE-loving guys and gals out there. In my eternal thirst to find out more technical information about the NXE, I stumbled across a piece of info you might be interested in. This comes from one of the "Voices" Xbox.com pages:
"Speaking of downloads, the Active Downloads queue has been expanded from six entries to a whopping 40, making it much easier to fill your hard drive with lots of great stuff."
Most of the article rehashes the normally touted features, but I thought y'all might be interested in something a little more fresh.
266w ago - Tonight I was downloading some content I had been missing out on the last week due to band rehersals and some light work here and there...
Now normally I would've just background-downloaded all of my stuff and walked away from it until it was done - I'm glad I didn't.
A big complaint with the PSN is the fact when you download something of the store you then have to install it. This means the long process becomes longer...
Well, tonight I found out that if you que up all you want to download and individually download it from the store menu or your drop down download list, without doing a background download, it not only increased my speed from an average of 1MB every 4 seconds to 1MB every 1 second to 2 seconds, but it also pre-installs your content for you. So you don't have to go back out and manually do it from your PlayStation 3 XMB.
Now, I have a fast connection and I often average 1MB per second anyways, but a lot of times it's not a constant 1MB per second... Sometimes it drops down to where I am only getting 1mb every 3 to 4 seconds - With this method it was much faster than just putting them all on the background and letting it do it for me.
It might not be as convenient, but it sure went a lot faster. I got over 1.4GB of downloads in under 7 minutes flat...
273w ago - Yesterday Apple introduced HD TV downloads to the iTunes store, meaning you can watch Peter be super emo on Heroes at a crispy 720p resolution. That's a higher resolution than DVD, and technically, yup, that's HD. There's a catch though. Like every other video download service touting HD videos, it's all actually lower quality than DVD.
It's all about bitrate: How much data is packed into a file, described as bits per second. Generally speaking, a higher bitrate translates into higher quality audio and video, though quality can also be affected by codec–the encoding and compression technique that was used to make and read the file–so bitrate is not an absolute mark of quality, but it's still a very good indicator.
You're probably most familiar with this bitrate business when it comes to ripping your CDs. When you shove a CD into your computer, your ripping program will ask what format you want and what bitrate you want. A song ripped at a higher bitrate will sound better, with more presence and detail, but it does take up more space.
The same principle applies with video, though it's actually a bigger deal, because it's easier to see quality differences in video than it is to hear differences...