77w ago - CCP Game Designer CCP Remnant has revealed details today on the vehicle dynamics in Dust 514 for the PlayStation 3 entertainment system.
To quote: Vehicle classes in DUST 514 resemble modern day battlefield armored vehicles but are more menacing...and multitudes more lethal. You can also customize the vehicles with weapons and modules to ensure highly dynamic and constantly evolving gameplay where no single vehicle can impose absolute supremacy. The ultimate goal is to create an experience where players make meaningful choices based on their surroundings and situations when deploying vehicles
Vehicles are highly customizable; these units can be fitted with a broad arsenal of armaments, bolstered by modules that can be installed to apply bonuses and abilities to further enhance a vehicle's combat effectiveness.
Players will be able to choose arms from all the familiar EVE Online weapon classes, from energy-based laser weapons, blaster and rail cannon hybrid technology to traditional projectile and missile weaponry. Each of these weapon types are divided over racial factions, having an affinity towards vehicle hulls from similar origins.
Vehicles like the Caldari heavy attack Vehicle (HAV) for example, are well suited to using technologies...
89w ago - Ready at Dawn Game Director Dana Jan has shared a video and details today on the God of War: Origins Collection PS3 bonus content for fans.
To quote: With God of War: Origins Collection due to hit stores next week (September 13th!), I thought it would be fun to share my recollection of what went down at the Game Directors Live round table discussion last year prior to the launch of God of War: Ghost of Sparta, but before I do, here's a quick teaser trailer of the event.
Remember the full video is part of the bonus content that is included in God of War: Origins Collection, along with a Legionnaire Kratos skin and the Forest of the Forgotten combat arena, all on the same Blu-ray Disc.
Now back to the event...it was September 1st and we were deep into the final stages of completing Ghost of Sparta when the taping occurred. Do they even use tape anymore? Anyway, it was apparently the only time when all five of us could be in the same place at the same time.
So, Ru and I drove up to the El Portal Theater in North Hollywood from the Ready At Dawn office, tired and battered, but ready for what would be an interesting evening. When we pulled up to the theater, there were already fans lined up outside waiting for the doors to open....
91w ago - Today the Call of Duty: Black Ops PS3 v1.12 patch update has arrived, which weighs in at 63MB in size and adds new playlists among the updates detailed below.
Call of Duty: Black Ops PS3 v1.12 Playlists:
• Express: 30 second lobby timer; no game mode that has a respawn timer; small maps; No Ghost; No Second Chance allowed.
• DLC Moshpit: Moshpit of game modes using only DLC maps.
• DLC Hardcore Moshpit: Same as above only using hardcore game mode variants
Here are the v1.12 patch update changes from JD_2020 on the official site board:
CoD Black Ops PS3 Patch 1.12 changes:
• Addressed an issue with attack dogs causing them to "warp" under rare circumstances.
• Fixed an exploit allowing players to purchased locked classified weapons
• Fixed an exploit that allowed players to get above 15th Prestige using Combat Training/Player Match menus.
• Improvements to spawn system.
• Addressed some bugs with Custom Game Settings for CTF related to Touch Return Disabled
• Players can now select other clan tag colors besides red/white if they are unlocked.
94w ago - Insomniac Games Senior Community Manager James Stevenson has posted up a video today detailing both the passive and active abilities in Resistance 3 Multiplayer for the PS3 entertainment system.
To quote: Hopefully you caught the news yesterday that Resistance 3 has gone gold! We also debuted our new story-centric campaign trailer.
You may also know that the Resistance 3 Multiplayer Beta early access has begun for owners of specially marked copies of SOCOM 4. We're still very much in beta mode, with regards to fixes (especially for matchmaking to address the freezes and disconnects), so please keep reporting what you see.
We hope to have a patch soon that will address many of these issues, but in the meantime, thanks for bearing with us.
In the spirit of the multiplayer beta, our new behind-the-scenes development diary discusses our inspirations in developing Resistance 3's multiplayer philosophy, from play modes and weapons to special abilities. Hopefully you've caught our previous entries in the dev diary series, but if not, you can catch...
95w ago - This weekend Producer Hisaharu Tago has shared a SoulCalibur V PS3 update from Comic-Con 2011 including details on the Ivy, Natsu, Z.W.E.I. characters, as follows:
I wanted to go over the SoulCalibur V news we announced at this week's San Diego Comic-Con to the PlayStation.Blog and all of its fans.
SoulCalibur V (SCV for short) is a bit of a particular project. There are two main reasons for this: The first one is because Project Soul, the development team behind the SoulCalibur franchise, was disbanded after the release of SoulCalibur: Broken Destiny for the PSP system.
The members were spread throughout Namco Bandai Games to work on other projects within the company. Soon after that happened, Katsuhiro Harada, the Director of the TEKKEN series, called on SoulCalibur fans to speak up and send a message to Namco Bandai Games to develop a new SoulCalibur title. As a result of Harada-san's request, we received many passionate notes from fans allowing us to reform Project Soul for SCV.
The entire Project Soul team, myself included, appreciates the outpouring of support from fans and wanted to reflect this with a new Project Soul logo.