KickBeat and CastleStorm Coming to PS4, PlayStation 4 Details

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5w ago - Zen Studios Community Manager Bobby Loertscher announced today that KickBeat and CastleStorm are coming to PS4 with the corresponding PlayStation 4 game details below.

To quote: It's GDC week! This is one of the best weeks of the year, and we're happy to have some PS4 news for you!

CastleStorm - Definitive Edition and KickBeat - Special Edition are both coming this Spring to PS4! We can't wait to bring these super genre mashups to next-gen (Or is it current-gen, now?).

If you haven't played CastleStorm before, then you're in for a treat! CastleStorm - Definitive Edition is a hilarious mix of medieval warfare, 2D physics-based destruction, tower defense, and some melee brawler action thrown in. It also features a story-driven, solo campaign, a custom castle editor, online multiplayer, co-op modes, and more.

• CastleStorm - Definitive Edition features the entire original campaign and expansions, plus a bunch of new content including new battles, modes, spells, and features, all running and 60 FPS, 1080p.

• KickBeat - Special Edition is a crazy, kung-fu themed rhythm fighter. We are adding a bunch of new features, additional soundtracks, and other enhancements are being added to the original campaign.

The game offers players several innovative ways...
 

Sony Announces Indie Horror Game Home Coming to PS4, PS Vita

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5w ago - Benjamin Rivers Inc Director Benjamin Rivers announced via Sony's Blog today that Indie horror game Home is coming to PS4 and PS Vita.

Below are the details, to quote: Home was a welcome surprise to horror game lovers when it launched on PC in 2012, and it delighted a whole new audience on mobile in 2013.

Its simple controls and heavy reliance on rich sound and atmosphere, though, make it a great choice for a console system - so I'm happy to announce that Home is making the jump to PS4 and PS Vita this year!

Part of Home's charm is that it's entirely dependent on the player; it isn't a march toward Ending A or Ending B - it's the journey itself that is affected, as all your little choices subtly change how your character perceives the world around him. It's a game that people love playing and then discussing afterward to compare notes and theories.

More importantly, it's a game that's meant to be played alone, in the darkest room (or alley, or barn, or deep, dank forest) you can find. On PS4, this means you can turn off the lights, crank that sound system and let the dread wash over you.

If you're extra brave, you can play the game on your Vita - somewhere scary, where no one will find you, and with a fat pair of headphones, of course.

Home received...
 

Video: Race the Sun Coming to PS3, PS4, PS Vita This Summer

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5w ago - Flippfly Co-founder Forest San Filippo announced that Race the Sun is coming to PS3, PS4 and PS Vita this Summer alongside a video of it in action below.

To quote: There's just something about going fast. The desire for speed seems to be ingrained in our very nature. Race the Sun is our attempt to distill that desire into its basic form - to strip away all pretense and let players experience pure, brutal speed. Building a game with this goal in mind took a lot of trial, error, and some new ideas.

The Goals

When we first played the prototype that would become Race the Sun, we felt like we had something special. Every time one of us would crash, we'd say "Just one more run. I know I can do better." It felt like we were playing a classic arcade game designed to suck you in.

After quite a bit of discussion and thought, we decided on some specific goals for Race the Sun. It had to be fast, fun, and challenging. We knew that some of the fastest games out there were encumbered by complex rules and controls - and we really wanted our game to be fun right from the start. The mantra "easy to learn, hard to master" was adopted in lieu of design documents, and we got to work.





Easy to Learn
 

Video: CounterSpy PS4 is Coming to PlayStation 4 This Summer

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5w ago - Dynamighty Lead Designer David Nottingham posted up a video trailer today announcing that CounterSpy PS4 is coming to PlayStation 4 this Summer!

Below are the details, to quote: Hello friends. Things have been quiet on the home front here at Dynamighty in the last few months. The truth is we've been quietly working hard to make CounterSpy as awesome as it can be. In the world of espionage, this is known as being Deep Undercover.

Well, all our diabolical plans are finally falling into place, and we have some exciting news to share. When we partnered with PlayStation, PS4 was but a fantastical dream of uber console heaven somewhere off in the future. We originally announced that CounterSpy was coming to PS3 and PS Vita.

Since the PS4 launch, we've had a steady stream of requests from people as to when or if we would be releasing on PlayStation's new hardware. We're thrilled to declassify this information and officially confirm that, yes, CounterSpy WILL be launching on PS4 this Summer.

We've been eagerly working with PS4 now. I think the extra power of the system is going to open up some really nice possibilities for us. At the same time, we remain committed to PS3 and PS Vita (the game is looking great on both those platforms).



 

Sony Announces Destiny of Spirits Coming to PS Vita on March 25th

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6w ago - Sony Producer Kumi Yuasa announced today that Destiny of Spirits is coming to PS Vita on March 25th, 2014.

Below are the details, to quote: We are happy to announce that Destiny of Spirits will be launching in North America exclusively on PS Vita on March 25th, 2014.

Other regions will also be releasing the game around the same time, so you'll be able to start playing and making friends around the world.

We hope everyone has a chance to play Destiny of Spirits, as it is a fun, addictive RPG-ish strategy game that gives true meaning to having friends around the world. If you haven't heard of Destiny of Spirits, check out the trailer below!





What's New

Thanks to everyone's contribution during the Closed Beta Test in October last year, we were able to collect valuable feedback and spend time to improve gameplay and game balance! Here are some new and improved features that came out of our beta feedback:

• Reduced load time and increased gameplay speed
• Increased spirit levels to allow for deeper spirit progression
• Increased number of spirit slots to allow players to have a greater variety of spirits
• Numerous Spirit Point requirement updates that...
 







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