210w ago - Sony's Social Media Senior Specialist Chris Morell has shared a behind-the-scenes video today of the SCEA Music Department, as follows:
If you ever though that music in PlayStation games is an afterthought, think again. I spent an afternoon with a trio from the music team here at SCEA and found out quite the contrary.
Games like UNCHARTED 2: Among Thieves, inFAMOUS and the upcoming God of War III are proving just how amazing game music can be.
This definitely ranks up there with one of my favorite interviews I've been a part of. You've already met Jonathan Mayer. This time we're adding Senior Music Manager Clint Bajakian and Music Editor Scott Hanau, who discuss all things music here at PlayStation.
In this six-minute video, the team touches on topics including what it's like to work alongside game developers like Naughty Dog, the huge orchestral sessions at Skywalker Sound and beyond, how the music was crafted for the UNCHARTED 2 train sequence, the percussion in God of War III and much more.
And you'll also notice UNCHARTED 2 composer Greg Edmonson doing his thing along with Leslie Ann Jones, Director of Music Recording and Scoring for Skywalker Sound. Hope you enjoy it!
212w ago - Today Sony Social Media Senior Specialist Chris Morell has shared a behind-the-scenes video with the God of War Collection PS3 developer, as follows:
One day. That's all there's left to wait until you'll be slashing it up with your Blades of Chaos, soaking up orbs and hording Trophies like nobody's business in God of War Collection.
So to get you riled up while you wait, we have a very cool treat – a director's commentary-style video with the team(s) behind this incredibly impressive remastered Blu-ray collection that includes God of War and God of War II in glorious HD, along with two full sets of Trophies and more.
Joining me via PlayStation Eye is developer Bluepoint Games President Andy O'Neil and CTO Marco Thrush, along with Santa Monica Studios Director of Technology Tim Moss.
The trio dishes over five brand-new minutes of HD footage, revealing some great info on the development of God of War Collection and how they made the magic happen.
219w ago - SCEA's Manager of Software Product Marketing Scott McCarthy has posted the fourth video installment of their behind-the-scenes look on the Making Of MotorStorm Arctic Edge for PSP today.
To quote: MotorStorm Arctic Edge is finally here for the PSP and we have the 4th and final iteration of the "Making Of" video series to share with you.
The teams at Bigbig and Evolution have really enjoyed your comments to the video series to date and are really looking forward to you getting your hands on the game.
If you have been watching the series, you know that a lot of time and effort went into making Arctic Edge a title that brings the best of the MotorStorm brand to the PSP and PSPgo.
For part four, Bigbig Studios unveils a bit about the creative inspiration and artistic differences that make Arctic Edge unique, yet maintain all the things you already love about MotorStorm.
They also talk about the challenges taking a game as big and as beautiful as MotorStorm and bringing it to the PSP in a way that is uncompromising to fun and graphic quality you are expecting from a MotorStorm title.
We had a lot of fun bringing you this series and hope you will have more fun playing MotorStorm Arctic Edge, available...
221w ago - As a follow-up to the first part from last week, today SCEA Producer Daimion Pinnock has shared Part 2 of the MotorStorm Arctic Edge 'A Behind-the-Scenes Look at the Making' series for PSP, as follows:
For this week's entry, the team at Bigbig Studios provides details as to the wild vehicles players will get to drive in the game, including two new snow-specific machines.
Of course with vehicles of the same type, what good is having the same looking vehicle as everyone else? The team also shows the wide variety of customization options available for every type of vehicle from parts, to accessories, to stickers.
Enjoy the latest inside access to Bigbig and MotorStorm Arctic Edge and we'll see you next week with a new behind-the-scenes segment.