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Destiny of Spirits on PlayStation Vita: The World Unites in Battle

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79w ago - Sony Producer Kumi Yuasa has shared some new details below today on Destiny of Spirits for PlayStation Vita proclaiming the world unites in battle.

To quote: In our last blog post, we provided an overview of Destiny of Spirits, a PS Vita game launching this year. Today, we're back to share more details about its social aspects.

Destiny of Spirits is a free-to-play, location-based, social strategy game. Players from around the world work cooperatively in turn-based, RPG style action to battle fierce Chaos spirits. The goal? Purify and save the world.

In Destiny of Spirits, friends will make your journey easier. Each day, The Destiny Engine - which is based on Western and Eastern astrology - will lead you to other players that the engine selects as compatible, based on a number of factors including birthday, name, and location.

You'll greet each day with new suggestions for allies across the world, and the more friends you have, the more benefits you can gain! The gameplay really opens up once you have friends. And working together with people across the world will affect how you strategically interact with Destiny of Spirits.

Trading Spirits

Spirits are unique to certain geographical locations around the globe. However, you can trade spirits...
 

VHBL Port by Qwikrazo87 to PS Vita Firmware 2.12 is Now Available

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80w ago - Just a few days since the initial news of the release, today Qwikrazo87's VHBL port to the PlayStation Vita Firmware 2.12 has been released.

Download: [Register or Login to view links] (NPUZ00259DATA00_DISTRIB_v2.zip - initial release, 2013/07/22) / [Register or Login to view links] (NPEZ00374DATA00_DISTRIB.zip - EU Fix, 2013/07/23)

To quote: VHBL for Vita 2.12

Here it is, the long awaited VHBL release for Qwikrazo87′s VHBL port to the Vita Firmware 2.12!

So, before we give you the files, a bit of disclaimer: This VHBL port runs through an exploit in the game Gamocracy one: legend of Robot. We announced that game secretly to our community members over the past few weeks, and publicly a few days ago. Since then, Sony have pulled the game from their stores, and if history repeats itself, the next Vita firmware update will have a patch for the game....
 

Curve Studios: Stealth Inc Sneaks Onto PS3 and PS Vita Today

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80w ago - Curve Studios Lead Designer Sam Robinson announced that Stealth Inc is sneaking onto PS3 and PS Vita platforms today.

To quote: To start off PlayStation Store PLAY, Stealth Inc: A Clone in the Dark is sneaking onto PS3 and PS Vita today. Well, we say "sneaking," but we're shouting about this from the rooftops. What's the opposite of sneaking? Unsneaking?

Whatever it is we're doing, we're proud to finally be releasing our game after many months of work, to bring you the best version of Stealth Inc: A Clone in the Dark ever to grace the gaming world.

Stealth Inc is a game that was developed around a simple idea: Why do Stealth games have to be so slow? We love Stealth games in the office. For us, the best parts are the evasion, the thrill of outsmarting your enemies and the satisfaction of working out the ideal path.

We wanted to make a game that focused on these parts, and skipped the bits where you're waiting around for a guard to move out the way, or running back to a hiding place because you've been discovered.

You know what happens when you're discovered in Stealth Inc? You explode. We aren't kidding about that. Except we are kind of kidding around a little bit.

The story is told through writing that appears on the walls, and if you're...
 

Time and Eternity on PS3, Demon Gaze & DanganRonpa Vita-Bound

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81w ago - NIS America Marketing Coordinator David Alonzo confirmed that Time and Eternity launches on PS3 today, and that both Demon Gaze and DanganRonpa are PS Vita-bound as well.

To quote: Hey, doods! David from NIS America here to talk about our upcoming RPG title Time and Eternity, published in Japan by Namco Bandai and developed by Imageepoch.

Time and Eternity is available today, July 16th for retail and as a first day digital download, so I wanted to dive in and show off some of the game's cool features and mechanics! After, we can talk about some of the game announcements we made recently at Anime Expo in LA. Let's get to it, dood!

In Time and Eternity, you take control of a knight set to marry the red-headed and demure Princess Toki. At your wedding you're about to seal the deal with a kiss when ninja assassins burst in and ruin everything by stabbing you!

In your dying moments, your beloved Toki suddenly becomes a brash blonde named Towa who takes down all the assassins. She uses her secret time magic to return to the past to right what has been wronged and save your marriage, and you come along trapped in the body of her pet dragon, Drake.

Through your time travels, you'll cultivate your relationship with both Toki and her mysterious counterpart, Towa, get...
 

PixelJunk Monsters: Ultimate HD on PlayStation Vita July 30th, 2013

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81w ago - Double Eleven Limited Community Relations head Kirsten Cummins announced today that PixelJunk Monsters: Ultimate HD is hitting PlayStation Vita on July 30th, 2013.

Below are the details, to quote: When we announced PixelJunk Monsters' arrival on PS Vita in June, we were met with an amazing response from fans and the pres waiting with bated breath to see the tower defense classic come to life on PlayStation's new handheld. Well, the wait is over and we now have an official release date!

PixelJunk Monsters: Ultimate HD will be available on PSN July 30th for North American gamers, and will cost $14.99. Players in Europe will be able to join in the fun on July 31st, as will the majority of Asia with a Japanese release date to be announced soon.

PixelJunk Monsters: Ultimate HD game has been faithfully recreated for PS Vita in high definition, with 30+ hours of gameplay, online and ad-hoc co-op play and everything you loved about all the previous editions. Our very talented team put a lot of work into making this the definitive edition of Monsters!

Seeing the game released in just two weeks' time marks our first independently released title as a studio - an epic milestone for us! To celebrate, we will be announcing some very cool giveaways, so feel free to follow us at @PJMonsters,...
 
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