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Ratchet and Clank: A Crack in Time Offers Pre-Rendered Graphics

100°
274w ago - Ratchet and Clank: A Crack in Time finally brings the graphical quality of pre-rendered CGI to video game consoles.

Insomniac's hard work has finally produced CGI quality graphics rendered in real-time on the PlayStation 3. Sure, it might not quite be at Wall-E level yet, but Toy Story 2 quality pre-rendered graphics have definately been reached.

To quote: Insomniac Games, who have produced more games for the PS3 than any other developer (Resistance 1, Ratchet and Clank: Tools of Destruction, Resistance 2) brings their fourth game, Ratchet and Clank: A Crack in Time (or what they like to call Clock Blockers) with an even more polished engine.

The pre-defined animation and limited scope of the cutscenes mean that Insomniac can pull more out of the PS3 for their real-time rendered cutscenes in A Crack in Time, though the gameplay graphics are just as spectacular.

The latest gameplay footage of A Crack in Time video is below also:




 

Industry Trends: Microsoft is the New Sony, Sony is Now Nintendo

250°
274w ago - Sony and Nintendo have studied each other over the years and formed patterns to combat against each other.

Nintendo relied strongly on superior first-party offerings, while Sony created strong third-party relationships and offered a wide variety of exclusive titles.

A change of strategy is now being made according to the Examiner, to quote:

This generation, Sony has become much more reliant on the prospect of first-party offerings to bring in the gamers. Uncharted, InFamous, Killzone 2, LittleBigPlanet, two Resistance titles, Ratchet and Clank, etc, have become the mainstay titles to the PS3.

Thankfully, the first-party offerings from Sony have been amazing. Introducing several new franchises from established developers, Sony has been able to create a lineup strong enough to rival that of Nintendo. On the flipside, Sony doesn't have the in with the third-party developers.

This biggest, and by far one of the best games this generation, third-party title Sony has exclusive rights to is Metal Gear Solid 4: Guns of the Patriots. After MGS4, we have scrapings of major releases.

Several niche titles have seen release like Disgaea 3 and the under loved Valkyria Chronicles. Sony had to make a shift and start crafting AAA first-party titles to counteract...
 

Freedom Public Beta 2 for Nintendo Wii is Available

250°
274w ago - Today crediar has released Freedom Public Beta 2 for the Nintendo Wii console.

Freedom REPLACES the system menu COMPLETLY, there is no way to access the system menu as long as Freedom is installed.

The installer requires and IOS with both the fakesign bug and the ES_DIVerify functions working. The installer will try to load the following IOS and will use the one that loaded for Freedom: 250, 249, 36, whatever IOS the installer got loaded with.

Download: [Register or Login to view links]

From the NFO File:

Freedom is a complete System menu replacement which currently has these features:

• Wii Disc loading (any region)
• GC Disc loading (any region)
• Channel loading (any region)
• WAD Importing
• WAD Exporting (Channel backup)
• Savefile exporting (no importing yet!)
• Changeable GFX
• Changeable button layout for Wiimote (Sideways/Normal)
• Following Controllers are supported: GC/Wiimote/Classic-Controller (All ports)
• Loading Covers for Games/Channels see cover section for an explantion how to use them
• Changing most SYSCONF settings
• USBloader support, press Right/Left to select a game
 

uLoader v2.7 for Nintendo Wii is Now Available!

250°
274w ago - Hermes has released a possible final version of uLoader, a usb loader for the Nintendo Wii that is based on Kwiirk's YAL and Waninkoko's Wii usbloader that tries to give support to both custom IOS (cIOS222 and cIOS249) to launch backups from USB mass storage devices with a graphical user interface similar to Wii channel interface.

Download: [Register or Login to view links]

What's new?

• Support for SD and USB FAT/FAT32: Now you can use cheats codes and loads alternative .dol from the USB 2.0 device
(FAT partition is required)
• Added alternative dol loader (new method in 2.8!) for games as Red Steel and others (see readme.txt) , new error 002 patch and videomode autodetection patch (for PAL2NTSC, NTSC2PAL and NTSC2PAL60 (use F. PAL60 for this))
• You can load differents ehcmodule.elf from sd:/apps/uloader/
• Parental control added: by default the password is 00000 (the last 0 is the 'ENTER', so you can program as new password as XXXX0 ). You can change it from special menu pressing HOME. You can exits from the password box pressing B.
Parental control list the last 8 games launched with date/time, enables the password box and fix a new password. Now 00000 disables the Parental Control
 

Video: Alternative F.E.A.R. 2 End Credit Sequence Released

100°
274w ago - A previously unpublished video originally intended to play alongside the end credits has been released by Monolith.

In his [Register or Login to view links], Monolith developer Daryl Affleck has shown off a video of the end credit sequence featuring Snake Fist.

The video was put together while the game was going through testing and primarily features Armacham Technology Corporation research scientist Terry 'Snake Fist' Halford. Affleck explains that the sequence was dropped because:

... this comical approach would have soured the serious tone of the surprise ending of FEAR 2.

Snake Fist is a key character in the game who guides Beckett through the Armacham complex and provides him with the Type-12 Energy Weapon Prototype and information on how to destroy Alma.





The video has now seen the light of day as 'a worthwhile tribute to the brains behind Armacham.'

If you like the Snake Fist song, you can download it [Register or Login to view links].
 
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