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WiiElfFix v1.0: Load Nintendo SDK ELFs via the HBC on Wii

50°
263w ago - Today xorloser has released WiiElfFix v1.0, which is a small tool that will patch a Nintendo SDK compiled ELF file to boot via the Wii Homebrew Channel.

Download: [Register or Login to view links]

To quote: The Homebrew Channel (HBC) was designed to be used with the Homebrew SDK aka [Register or Login to view links]. So any files you compile with devkitPro should load OK via the HBC.

If you try to load a file that was compiled with the Nintendo SDK however you will get an error that "This is not a valid Wii application". This is because the Homebrew Channel retrieves the load addresses for each ELF program segment from the Physical Address field, and in Nintendo SDK files this field is set to zero.

Hopefully the HBC guys will fix this in the next release, making the HBC more compatible. In the meantime you can use this little tool I made to patch your ELF file. It copies the values from the Virtual Address field into the Physical Address field for each program segment in your ELF file.
 

Nintendo Wii System Menu 4.1 is Released in Japan

50°
264w ago - Nintendo released a Wii Firmware update, version 4.1 today in Japan.

A bug fix to Wii Sports Resort, in which after playing a WiiWare/VC game off the SD card, and then playing Wii Sports Resort afterward, you would be forced to watch the how-to Wii Motion Plus video that normally plays only once on the initial play of Wii Sports Resort.

The usual warnings apply, updating is not recommended until more information is known about its effects on homebrew.

Bannerbomb is still working! You may check updates via Wiimposter Logs.

Version 4.1 of the System Menu was built on June 24th, 2009 and released on July 3rd, 2009.
 

Sony Sends Out a New PlayStation Home Service Survey

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264w ago - Whether you are a first-time user, come back all the time or haven't been back in a while, it appears Sony is seeking your input on PlayStation Home.

The survey asks how many times have you visited Home since it's public BETA launch last year. Questions also include general awareness of Home and what it offers including the Spaces, Mall, Theater and so on.

Game launching was also a subject touched upon, with how frequent you do it or if you even know about it.

To quote: Sony is asking questions, and you are giving answers. What Sony wants to know:

"How appealing would each of the following potential features be if a new public space was created that was dedicated to the PlayStation brand?"

That's the main question, and Sony then breaks things down into smaller, bit-sized polling that covers everything from PlayStation dev video interviews to trailers of upcoming games to the history of PlayStation.
 

Video: Nintendo Wii Homebrew Browser One Year Anniversary

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264w ago - News from CodeMii regarding the HomebrewBrowser, I have to say it's simply amazing how much this gets used, more people use this as their way of downloading new apps than by hand, incredible.

To quote: The Homebrew Browser turns 1 today. I have to say that it doesn't feel like it's been a year for me but you can't argue with the release dates.

Along with it comes this quick 1 year anniversary video put together showing the progression of the HBB versions.

The ending seems familiar




 

MotorStorm: Pacific Rift - Speed Weekend, Expansion: Speed Pack

50°
265w ago - Evolution Studios Game Director Jed Ashforth has announced the MotorStorm: Pacific Rift Expansion: Speed Pack as part of Speed Weekend.

To quote: While MotorStorm: Pacific Rift's online fun is still the number one all-consuming passion for many of our players, we recognize that plenty of you out there have been waiting for a whole new Single Player festival to get your teeth into.

We set the Agenda last year with our popular Revenge Weekend and Devils Weekend expansions for MotorStorm: Monument Valley, and now we're continuing that tradition with our new Speed Weekend festival that features as part of our new Expansion: Speed pack!

Make no mistake, this mode is HUGE... it's packed with unlocks, rewards and trophies, and has been designed to keep challenging you for as long as you want it to. How? Buckle up and I'll divulge some (but certainly not all) of its secrets!

We were very pleased that the speed race events in Pacific Rift were so fantastically popular - they provided a great change of focus and pace from the Eliminator and Race events, and had the scope for repeated play, and for beating your own best score.

While we'll be the first to admit the formula wasn't yet perfected, we all felt we had taken the first steps here towards something...
 
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