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Take-Two Reports PlayStation 3 Biggest Revenue Generator

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313w ago - Sales were up at Take-Two Interactive, thanks to sales of games like Grand Theft Auto IV and Midnight Club: Los Angeles, but the publisher saw losses also increase to the tune of $15 million.

The company pointed to two other titles, NBA 2K9 and Carnival Games as leaders for the quarter, laying out its fiscal 2009 game plan.

That includes two batches of Grand Theft Auto IV downloadable episodes due by October 31, 2009, one of which has already been announced and dated. The company boasted that more than 3 million games in the Carnival Games series have been shipped.

Take-Two list the PlayStation 3 as its biggest revenue generator on the publishing side, with 35% of the quarterly take. That beats out the Xbox 360, which brought in 28% of its publishing dollars, and the Wii, at 11%.

For the entire fiscal year, Take-Two brought in $1.5375 billion in revenue, with $97.1 million in net revenue. That's much better than the company's 2007, when it raked in $981.8 million, resulting in a loss of over $138 million.
 

Sony: Interest in PlayStation Home has Been Off of the Charts

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313w ago - PlayStation Home's director Jack Buser has told MSNBC that the interest in PlayStation Home has simply been off the charts.

However, Buser himself failed to give out any specific numbers but added the whole point of Home is to help people form deep relationships.

To quote: "The interest in PlayStation Home has been off the charts," Jack Buser, Sony's director of Home, told me earlier this week, though he declined to reveal any specific numbers.

A visit to Home during this, its first week open to the public, certainly reveals a place bustling with visitors - even into the wee hours of the morning.

What Buser will say is that, "Home was born out of this Need for a social network for gamers. The idea was that we could provide this extremely realistic, immersive environment that would allow people to get to know one another.

When you meet someone in Home, and you hang out with them... you really start to feel like you know this person. And that was our hope - to enable people to form deep relationships.
 

Electronic Arts Announces it Will Publish Brutal Legend

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314w ago - Remember when EA CEO John Riccitiello said that Tim Schaefer's death-and-metal creation Brutal Legend would be "a significant creative risk"? Apparently, it's one that he – and Electronic Arts – are willing to take.

Press Release: DOUBLE FINE AND EA TURN IT UP TO "11" NEXT FALL WITH THE RELEASE OF BR√úTAL LEGEND

Tim Schafer teams up with Jack Black for the Ultimate Rock Opus

REDWOOD CITY, Calif., Dec 12, 2008 (BUSINESS WIRE) – Electronic Arts Inc. (NASDAQ: ERTS) and Double Fine Productions, Inc. today announced that they have signed an exclusive publishing agreement that will bring the highly-anticipated rock-adventure Brutal Legend(TM) to gamers, headbangers, roadies and rockers worldwide next Fall.

The latest creation from gaming icon Tim Schafer and the award-winning team at Double Fine, Brutal Legend is a 3rd person Action/Adventure game starring Jack Black in the role of roadie Eddie Riggs, who sets on an epic quest to build an army of rockers with only a broad axe, a big block V8 and his faithful guitar in hand.

"This is awesome news!" stated Tim Schafer, President of Double Fine Productions. "The quality and creativity of the games EA Partners has been involved...
 

LucasArts Still Working on Indiana Jones for PlayStation 3

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314w ago - Slipping into the shadows of such titles as Star Wars: The Force Unleashed and Fracture, many people have forgotten about one of LucasArts' biggest projects, Indiana Jones.

With no word on the title's development since 2006, gamers have forgotten about the game or figured it was indefinitely shelved. However, speaking with PSU.com, LucasArts confirms the title is still in the works with new details soon on the way.

"LucasArts remains absolutely committed to the Indiana Jones franchise," said the LucasArts representative. "While we are aware that fans have been eagerly awaiting additional information on the upcoming game, they can rest assured that details are forthcoming."

For those of you not up to date on the new Indiana Jones title, the game will be utilizing much of the same technology found in Star Wars: The Force Unleashed. This includes Natural Motion's Euphoria Engine, Pixelux's DMM technology and Havok physics. As of right now, there has been no concrete release date given, but we suspect it'll show up in 2009.
 

GameStop CEO: Discouraging Resales Hurts The Consumer Too

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316w ago - GameStop CEO Dan DeMatteo has warned video game publishers that measures they maybe considering to discourage the sale of used games will "eventually get the consumer upset, as well as GameStop."

DeMatteo says that when a consumer decides to buy a game, they take into account that it will have a "residual value" of $20 which they can retrieve with a trade-in.

DeMatteo then says that gamers will then use their trade-in credits on new games which leads to better sales for publishers anyway.

To quote: "Also, we will give out approximately $800 million in credits this year -- trade-in credits that will go toward the purchase of new video games.

The consumer, oftentimes and especially now, needs that residual value from those games as a trade-in to be able to afford a new video game."
 
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