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Doctor Who: The Eternity Clock on PlayStation Vita This Tuesday

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104w ago - BBC Worldwide Executive Producer Simon Harris has announced today that Doctor Who: The Eternity Clock will be hitting PlayStation Vita this Tuesday.

To quote: In response to many, many questions from PS Vita owners, I'm delighted to officially announce that the PS Vita version of Doctor Who: The Eternity Clock will be available to download from the PlayStation Store next week on October 9th in the US and October 10 in Europe!

The PS Vita version of the game will have several new features that we've been working on the past few months.

One example are the new PS Vita controls, which utilize the combination of the dual analog stick controls and PS Vita's touchscreen features, enabling players to switch between the more traditional controls and the ability to tap the screen to affect the action. All of the puzzle games within the game have been reworked to make full use of touchscreen controls as well.

We're also tapping into "near", PS Vita's geo-social service. Using "near", players can collect "Gallifreyan" medals while playing through the adventure and then drop them in a GPS location for other players to collect. Grow your collection while searching for other players' medals!

We'll also support PS Vita's Cloud Save option for players who own Doctor Who: The...
 

Q&A: New Details for Call of Duty: Black Ops Declassified for PS Vita

250°
104w ago - Sony Social Media Manager Sid Shuman has made available a Q&A featuring new details for Call of Duty: Black Ops Declassified for PS Vita today.

To quote: Back in August, Jeff and I got a few minutes of hands-on time with Call of Duty: Black Ops Declassified, the upcoming PS Vita entry in the battle-tested military combat series.

Though the game was early in production, our experience was promising and pointed to a faithful translation of Call of Duty's signature multiplayer combat to PS Vita's 5″ OLED screen and dual analog sticks.

Two months later, [Register or Login to view links] and developer [Register or Login to view links] are shedding new details on this fall's PS Vita punisher. We caught up with Robert Huebner, the developer's studio head, for the latest intel drop.

PlayStation.Blog: How is the game progressing since we last saw it at Gamescom?

Robert Huebner, Studio Head, Nihilistic: Gamescom seems so long ago. I think the most noticeable thing is a significant visual upgrade; a richer color palette, more detailed models, and better lighting overall.

Also we implemented an entirely new animation blending system that allows us to capture a lot of nuanced animation that Call of...
 

Video: Silent Hill: Book of Memories for PlayStation Vita

300°
104w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared some fresh video footage today of Silent Hill: Book of Memories for the PlayStation Vita handheld console.

To quote: I've got a gaming confession to make: I've never played a Silent Hill game. Never really had much of an interest in the series, even... until now.

Silent Hill: Book of Memories is a Survival Horror Action-RPG coming to PS Vita later this month. Like chocolate and peanut butter, this is a mashup I can get into. After sampling the game at PAX Prime, I met up with the game's producer, Tomm Hewlett, in San Francisco to find out how Konami plans to please fans of both genres.

Jeff Rubenstein, PlayStation.Blog Social Media Manager: How do you adapt an incredibly scary survival horror series into this action/RPG format? Why did you choose this genre?

Tomm Hewlett, Game Producer: We heard about PS Vita, and we really wanted to make a Silent Hill that was specially suited for that. We really wanted to experiment with multiplayer.

Survival horror is a very particular genre, but with PS Vita's online capabilities, it just made sense to do multiplayer here. So we started to experiment with different gameplay styles, what was kind of compelling, and through a long random assortment...
 

Sony PlayStation Store PS3 and PSN Updates for October 2, 2012

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104w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN updates below, as follows:

Pre-Orders

Assassin's Creed III Gold Edition + ACIII: Liberation ($119.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people he will ignite the flames of a young nation's revolution. In Assassin's Creed III eliminate your enemies with guns, bows, tomahawks, and more!

In development for over 3 years, the game features the new Ubisoft-AnvilNext engine. And with the Gold Edition, take home the Assassin's Creed III Season Pass! This bundle also includes Assassin's Creed III: Liberation for PS Vita.

Assassin's Creed III Gold Edition ($89.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people he will ignite the flames of a young nation's revolution. In Assassin's Creed III eliminate your enemies with guns, bows, tomahawks, and more! In development for over 3 years, the game features the new Ubisoft-AnvilNext engine. And with the Gold Edition, take home the Assassin's Creed III Season Pass!

Assassin's Creed III ($59.99)

The American Colonies, 1775. As a Native American Assassin fights to protect his land and his people...
 

Ringzero: Burn The Rope Sizzles Onto PlayStation Vita Next Week

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104w ago - Ringzero Game Studio General Manager Franck Blaevoet has announced today that Burn The Rope will be sizzling onto PlayStation Vita next week.

To quote: Hi everyone, I'm Franck from [Register or Login to view links] and I'm happy to announce the release of Burn the Rope for PS Vita on 10th October.

Burn the Rope is an original game where you must burn as much rope as possible at each level. To start burning the rope you simply tap the touch screen wherever there is rope. Once the rope starts burning you can control the flame by rotating the screen.

The flame always burns up and it will burn out if it runs out of rope. The speed at which the flame travels along the rope is determined by the angle of the rope.

You can also control the flame using the touch screen as well as rotating the Vita. You can even use the rear touch panel (so your fingers won't block the view).

You can also pinch on the rear touch pad to zoom in or zoom out the view. This can help if you have really big fingers or are all thumbs J. Oh, it also helps if you want to be more precise in starting the flame.

As you progress through the levels, you will encounter bugs crawling along the rope. Different bugs react differently to the flame, but we are...
 
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