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PSP2600: Atari 2600 emulator for PSP v1.0.6 out!

50°
385w ago - Zx-81 has also updated his Atari 2600 emulator PSP port today, which includes:

Download: PSP2600 v1.0.6 for CFW

What's new in this version ?

- Compatible with custom firmwares 3.x and PSP-slim
- Add a simple intro splash screen
- Support iso8859-1 fonts in print text functions
(might be useful to translate psp2600 menus in german, french ...)
- Bug fix in file requester
 

SNESTYL out for PSPSlim and Lite

50°
385w ago - AhMan has ported the latest version of SNESTYL, an SNES emulator for the PSP, to kernel 3.X. This means it is now fully compatible with the new PSP Slim and Lite.

Download: SNESTYL For PSP Slim and Lite

To quote: "Another emulator ported to firmware 3.x, aka for PSP Slim. The usb mass storage has been removed and no longer available due to the emu is now running completely under user mode. This will probably be the last emu I've interest to port. Have fun!"
 

SMS Plus PSP v1.2.4 out!

50°
385w ago - Uberjack released SMS Plus PSP v1.2.4- a Sega Master System/Game Gear emulator for PSP. Changes include:

Download: SMS Plus PSP v1.2.4

v1.2.4 (Tuesday, September 11 2007 23:22):

  • Various bug fixes
  • Added animations to the menu UI
  • Fixed buffer overflow error affecting units without a battery
  •  

    Atari800 PSP v2.0.3.2 released!

    50°
    386w ago - uberjack has updated his Atari800 PSP emulator today, which includes the following changes:

    Download: Atari800 PSP v2.0.3.2

    v2.0.3.2 Changelog:

  • Fixed mislabeled 'Joystick Right' control (thanks Robert)
  • Updated GUI - menu animations
  • Fixed various bugs dealing with controller configuration
  • Improved state saving/loading screen
  •  

    MasterBoy v2.02 for PSP out!

    50°
    386w ago - Brunni has updated MasterBoy for PSP, which is an all-in-one emulator that supports a variety of handhelds including the Game Boy, Sega Master System and Game Gear.

    Download: MasterBoy v2.02

    New version of MasterBoy:

    - EBOOT now has icon, wallpaper and sound (thanks to Ass-Itch from playeradvance for his nice BG/ICON)
    - Corrected the bug of SRAM not saving properly for some people
    - Added the last save date next to the save state slot number
    - Enhanced SGB emulation (runs a lot faster)
    - Corrected the garbage showing in the border of the render.
    - Reworked the default palettes to be closer to the GBC ones.
    - Augmented the maximum number of files per folder to 1024.

    Note: The bug that some people has, save states not working after saving/loading a few, is still not fixed (I could contact nobody who has this problem for debugging). In between, if you have this problem, use the RAM state and save manually before exiting (or save less often ).
     
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