Sony: LittleBigPlanet User-Generated Content is Region Specific

300°
295w ago - LittleBigPlanet players will not be able to download levels created by players in other global territories, Sony confirmed to CVG.

During a presentation of the game at the Leipzig Games Convention today Sony's Pete Smith, who oversees operations at LBP developer Media Molecule, revealed that levels published on PSN by players will only be downloadable by people in the same region. So we'll not be able to download levels created by Japanese and US gamers.

The reason, he explained, is because each territory will have it's own dedicated server to which levels are uploaded.

"We've got regional servers," explained Smith. "But we can move levels around on servers whenever we want. But you won't have access to the Japanese servers," he added.
 

PlayStation Store Video Content Update for August 15, 2008

50°
296w ago - Per Grace Chen (Senior Manager, PLAYSTATION Store) today:

Hi again! The weekend's here - time for your weekly update of new movie & TV shows on the PLAYSTATION Store.

This week we've added new video content from the following television series:

- American Chopper
- Criss Angel Mindfreak
- Lost in Space
- Miami Ink
- Most Shocking
- Paranormal State
- The Riches
- Top Tens
- The Unit
- Xam'd: Lost Memories

We've also added the following feature films to the Store:

- Awakenings
- Bad Boys
- Caddyshack II
- Exorcist II: The Heretic
- Fun with Dick and Jane
- Harry Potter and the Sorcerer's Stone
- Homeward Bound: The Incredible Journey
- Impulse
- National Security
- Old Yeller
- Platoon
- Pride
- S.W.A.T.
- Saving Silverman
- Semi-Pro
- The Unholy
- Vince Vaughn's Wild West Comedy Show
- The World's Greatest Athlete

Here (pictured below) are our top 20 movie and TV downloads for the week - Drillbit Taylor retains the top spot for a 2nd week.

Have a great weekend!
 

PlayStation Store Video Content Update

50°
297w ago - Per Grace Chen: Hi again! The weekend's here - time for your weekly update of new movie & TV shows on the PLAYSTATION Store.

This week we've added new video content from the following television series:

- Combat Zone
- Cops
- Deadliest Catch
- Intervention
- Nip/Tuck
- Xam'd: Lost Memories

We know you enjoy seeing what everyone else is watching, here are our top 20 movie and TV downloads for the week - Drillbit Taylor moves into the top spot:

Have a great weekend!
 

Xbox 360 DRM Tool Released, Transfer Digital Content Licenses

50°
303w ago - Microsoft's Larry "Major Nelson" Hryb brings word that the Xbox 360 DRM transfer tool is now available. This allows folks to transfer digitally purchased content between any two Xbox 360 units – useful if you have purchased a new 360.

The simple two-step transaction can be performed only once in a twelve month period. Additionally, rented movies cannot be transferred, according to the Major.

In case you're wondering, you probably won't need to use the DRM tool if you've sent in your 360 for repair, as Microsoft automatically transfers over licenses from your purchased content as part of the repair process.

More details can be found at the link above!
 

Panel: Why User-Generated Content Matters for Games

50°
304w ago - With YouTube disruptive to the movie and TV industries, a panel at the recent Social Gaming Summit, including Daniel James (Puzzle Pirates) and Cary Rosenzweig (IMVU) looked at the idea that that the games industry should understand user generated content before it's too late, with the intriguing proposition that game developers should think virtual "spaces" not virtual "worlds."

"The more tools that you provide can lead to richer behavior, but often it's the simpler things that people enjoy most," began Daniel James, CEO of Three Rings. "As designing games constraints can lead you to designing better games, constrained environments can lead to more fun."

"The simplest games are the ones everybody can join in and play," expanded Ted Rheingold, founder of Dogster and Catster.

Cary Rosenzwieg, the president and CEO of IMVU, described their take on user-generated content. "Almost 100% of the content in IMVU is user-generated. They have collectively created the world's largest catalog of virtual items."

"Much like eBay, we introduced buyers and sellers within the game, and last year we estimate our top developer made $1 million in income, and our top 10 made over $100,000 each. We've never issued a press release in our history and people have come primarily through word-of-mouth."
 







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