PS Vita HBL (VHBL r150) for Super Collapse 3 Out, Crashing Fixed

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100w ago - Following up on the previous updates, today PlayStation Vita homebrew developer wololo has made available PS Vita HBL (VHBL r150) for Super Collapse 3 which now fixes some crashing issues with snes9xTYL and Lamecraft.

Download: PS Vita HBL (VHBL r150) for Super Collapse 3 / VHBL R154-TC For Supper Collapse 3 (US/EU)

To quote from his blog: This patch fixes some crashing issues with snes9xTYL and Lamecraft, among other things.

There are still remaining issues with the VHBL port of Super Collapse 3 that I couldn't solve yet, I am still investigating: the Duke3d engine is crashing (Duke3d, zombie crisis), Daedalus seems to be crashing when loading roms (I probably won't investigate this, as Daedalus is slow on VHBL no matter what), Geometry War Portable crashes at startup, Picodrive will crash if you press the "select" button, etc...

So, still lots of incompatibilities of course, but this is getting better, and I sure hope you guys will enjoy snes9xTyl. Interestingly, I had to hook sceAudioOutput with sceAudioOutputblocking,...
 

Atlus Reveals Persona 4 Golden Coming to PlayStation Vita This Fall

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102w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has announced today that Persona 4 Golden is coming to PlayStation Vita this Fall!

To quote: Look at it. Just look at it. Your PlayStation Vita. It's so sexy, isn't it? Those sleek, glossy curves...Those adorable analog sticks... That gigantic OLED screen. Oh my goodness, dat screen.

Wouldn't it be amazing if there were some RPG, some massive RPG with dozens and dozens of hours of tried-and-true gameplay and a captivating story to tell?

Sure, it takes a while for every system to really get to that meaty part of its lifecycle, but luckily for PS Vita owners, their new handheld is going to get that game this fall.

That's right, boys and girls, Persona 4 Golden, the enhanced and expanded (yet comfortably handheld) upgrade to the award-winning RPG classic, is coming to a PS Vita near you-preferably the one in your hands as you're reading this-this fall.

The original game has an overall Metacritic score of 90 and tons of "Editor's Choice" and "Best Of" awards. It's generally considered one of the finest games ever made, certainly one of the best in its genre, delivering oodles of hours of enthralling storytelling, immensely satisfying combat, intricate party management, and addicting Persona collection...
 

Video: The Art of Gravity Rush for PlayStation Vita

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102w ago - Gravity Rush Art Director Yoshiaki Yamaguchi has shared a video concept movie today spotlighting the art of Gravity Rush for the PlayStation Vita handheld console below.

To quote: With Gravity Rush releasing on June 12th, I wanted to share how the artwork of this game came together as well as how the style of "Bande Dessinee" influenced the title's art direction.

Gravity Rush incorporates the theme of Bande Dessinee (BD), a popular Franco-Belgian comic book art style.

There are various types of BD style and they can be perceived in many ways. We first approached an element of BD we thought would fit well into the pre-existing game art.

One of the differences between realistic expression and schematic expression represented by BD is that BD exaggerates the information that author wants to convey to the audience. By doing so, it conveys more of the accurate information that the author wants to be recognized.

While considering the gravity mechanic in the game, we brainstormed with these elements in mind. If a player can move around freely, the level should not only be big horizontally, but also vertically. Therefore, we designed the city with multiple levels of layers and structures.

Additionally, the line drawing method was used to exaggerate...
 

PS Vita HBL (VHBL r148) for Super Collapse 3 is Now Available

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103w ago - As a follow-up to his previous announcement, today PlayStation Vita hacker wololo has made available VHBL r148 for Super Collapse 3 which supports up to PS Vita Firmware 1.67.

Download: PS Vita HBL (VHBL r148) for Super Collapse 3 (US/EU) / gpSP for VHBL R148

From his blog, to quote: Less than 24hours after our public announcement of the existence of a vulnerability in the PSP game "Super Collapse 3″, Sony pulled out the game from their store, like they did for Motorstorm and Everybody's Tennis before.

Now comes the stressful moment for me: releasing the VHBL files publicly, and cross fingers that it works correctly on everybody's Vita.

It is worth mentioning that, as for our previous releases, members of the /talk forums knew about the game's name up to one week in advance, which gave most of them enough time to get the game without any issue.

I want once again to thank the community for being able to keep the secret, although it didn't go without issues. Way too many people talked about the release publicly on our forums,...
 

Resistance: Burning Skies Survival Mode Unveiled for PS Vita

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103w ago - Today Sony Senior Producer Frank Simon has unveiled the Survival Mode in Resistance: Burning Skies for PlayStation Vita.

To quote: Over the last couple of weeks we've been talking a lot about the highly anticipated multiplayer mode for Resistance: Burning Skies for PS Vita.

Supporting up to eight players over WiFi with a robust arsenal of powerful weapons and the precision and accuracy that come with dual-analog controls, Resistance: Burning Skies is sure to be the best FPS multiplayer experience available on a handheld.

We've already lifted the lid on the first two modes, Deathmatch and Team Deathmatch, and just last week at an event in San Francisco we revealed the title's last multiplayer mode, Survival Mode, an intense power struggle between humans and the gruesome Chimera.

Survival mode pits the players against each other in a race to the finish where only the strong survive. Here's how it works: in a battle of humans vs. Chimera, six players start as humans and two as Chimera.

As the Chimera players make a kils, their human victims are resurrected as Chimera so the balance slowly shifts. As the battle continues, the winner is the human player who lasts the longest in a match. We keep a timer running as you play so you can track your progress.
 







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