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Need for Speed ProStreet PC demo released

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361w ago - Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy," said Executive Producer, Larry LaPierre. "This is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers."

Need for Speed ProStreet boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the center of the action. It pushes the "Autosculptâ„¢" technology to a new level, allowing you to directly impact your car's performance for the first time as well as personalize its appearance. Need for Speed ProStreet is a true taste of raw adrenaline and racing with consequences.

Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed ProStreet is the ultimate formula for an emotionally charged street racing showdown.
 

Lost Planet (PS3) Capcom Gamers' Day 07 Direct Feed Trailer

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361w ago - Let the fantastic story and incredible graphics suck you in to the world of Lost Planet.

Video can be seen here:




 

Double Fusion's Runtime working on console games

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361w ago - Double Fusion has told GamesIndustry.biz that Runtime - the technology that allows adverts to be placed in completed games - is working on home consoles.

The solution allows online-enabled content to feature new advertising after the developers have finished work on the game, doing away with the need for an integrated software development kit.

"It's absolutely possible. It's something that we're working on and it's something that may happen in the future," confirmed David Miller, director of business development and marketing.

"Certainly with more and more consoles becoming connected and also users becoming more used to downloading content for consoles it becomes more interesting. One of the key points of Runtime is that it can be used once a game has already been released or once a developer has already been moved on.

"Console games tend to have an even shorter shelf life than PC games. It absolutely does work on consoles but it's a slightly different animal, so right now it's not the focus," he added.

Runtime is proving popular for those that didn't want the added headache of incorporating more code into a game during the development phase, when dev teams are focused on the core game.

"Developers typically come under a lot of pressure to get games...
 

Final Fantasy News For Sony PSP

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361w ago - Square Enix Ltd. has made the announcement that Final Fantasy and Final Fantasy II will be released as individual games in the UK and in other PAL territories on the PSP.

The announcement came on behalf of the publisher Square Enix. The announcement stated that Final Fantasy and Final Fantasy II will be released separately in all PAL territories and in the UK in early 2008 on the Sony PSP handheld.

The new versions will have re-drawn graphics as well as character art. There will also be exclusive brand-new dungeons never before seen, as well as 16:9 visuals.

An updated camera view is also going to give PSP owners a real treat as they can experience these two classic RPGs from a whole different view.

John Yamamoto, president and chief executive officer of Square Enix stated..

"Final Fantasy and Final Fantasy II are the foundations of the Square Enix success story. They are the first two steps in the long and distinguished history of the Final Fantasy franchise. With these beautiful new versions, fans can now experience the origins of Final Fantasy wherever they go."
 

Does Microsoft's One, Two, Three Punch Matter?

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361w ago - The last two days in Japan: a cheaper Xbox 360 goes on sale, a discounted THE iDOLM@STER goes on sale, and today, Ace Combat 6 goes on sale. For a console that didn't appeal to Japanese gamers, there seems to be a lot appealing about it of late: THE iDOLM@STER has a rabid hardcore fan base, while AC6 has an across-the-board built-in audience.

Releasing them bang bang, right after each other, is aggressive on Microsoft's part. Do we think that these titles will hurt the PlayStation 3 in Japan? No. The PlayStation brand is way too strong. But do we think these titles will help sales? Definitely. Who knows–maybe this week, Microsoft might move five thousand Xbox 360s–six thousand maybe! The sky's the limit. Well, not really, but still.
 
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